Search found 12 matches
- Fri Jul 17, 2020 11:19 am
- Forum: Game support
- Topic: Seprent's Passage exit destro side
- Replies: 2
- Views: 1587
Seprent's Passage exit destro side
Please fix the exit for Destro. The stairs are a nightmare and i just got stuck for the entire game. .u wouldnt work and no GMs online. Orcs are too wide for that little pointy ear stair case.
- Sat Jul 11, 2020 4:03 pm
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
- Sat Jul 11, 2020 12:38 pm
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Bringing more penalties for dying is just not logical at pvp game. It is contraproductive and could break the game. Party contribution is quite visible result since everything is based up to 6ppl at one party, so gl to grp 4 P.s. your post is not deleted, it is on page 3. When I play solo heal I do...
- Sat Jul 11, 2020 12:45 am
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Everyone keeps saying your RNG roll is what matters. I would disagree. It's nearly impossible (you have to roll pretty high) to get a bag other than white if you are in the bottom 8. And I wouldnt be in the bottom 8 if contribution bonuses actually worked. We can all agree to disagree but at the end...
- Fri Jul 10, 2020 11:56 pm
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
- Fri Jul 10, 2020 4:40 pm
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Random or broken, its a subpar system at best that should be revisited.
If the system that was around 3 or 4months ago wasnt sufficient and needed a change then why not change the current system.
People saying "theres nothing we can do" dont understand the point of this post.
If the system that was around 3 or 4months ago wasnt sufficient and needed a change then why not change the current system.
People saying "theres nothing we can do" dont understand the point of this post.
- Fri Jul 10, 2020 9:35 am
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
One of the biggest issues I've noticed is the incentive for pugs (you'll always get them unless you're in a 24 premade) to go burn objects to add to their contribution (whether or not it actually adds to contribution, I don't know for certain.. Always heard conflicting opinions every time I ask any...
- Fri Jul 10, 2020 1:18 am
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Fort Contribution works. Tanks get bags all the time. Guarding a dps that puts in work gives contribution etc. So no, it's not only about the numbers but it shouldnt be completely random.
- Fri Jul 10, 2020 1:14 am
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Am I the only one that sees that as an awful idea? The whole point of the roll after contribution assignments is to give low earners a chance at a top spot/bag....
- Fri Jul 10, 2020 1:00 am
- Forum: General Discussion
- Topic: City Contribution
- Replies: 61
- Views: 15862
Re: City Contribution
Either
A. It doesn't exist and its all random (which is an awful idea).
or
B. Its busted.
30+ KBs and most dmg pulled for a stage and dead last in cont.... makes sense.
A. It doesn't exist and its all random (which is an awful idea).
or
B. Its busted.
30+ KBs and most dmg pulled for a stage and dead last in cont.... makes sense.