Search found 12 matches

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by Swizz717
Fri Jul 17, 2020 11:19 am
Forum: Game support
Topic: Seprent's Passage exit destro side
Replies: 2
Views: 1573

Seprent's Passage exit destro side

Please fix the exit for Destro. The stairs are a nightmare and i just got stuck for the entire game. .u wouldnt work and no GMs online. Orcs are too wide for that little pointy ear stair case.
by Swizz717
Sat Jul 11, 2020 4:03 pm
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

storm wrote: Sat Jul 11, 2020 3:35 pm As soon as you tell people how it is calculated, people will start theory crafting the fastest way to get it. Is just human nature. I'm glad you don't know :)
Sounds like something "someone who will never get top cont without it being random" would say ;)
by Swizz717
Sat Jul 11, 2020 12:38 pm
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Bringing more penalties for dying is just not logical at pvp game. It is contraproductive and could break the game. Party contribution is quite visible result since everything is based up to 6ppl at one party, so gl to grp 4 P.s. your post is not deleted, it is on page 3. When I play solo heal I do...
by Swizz717
Sat Jul 11, 2020 12:45 am
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Everyone keeps saying your RNG roll is what matters. I would disagree. It's nearly impossible (you have to roll pretty high) to get a bag other than white if you are in the bottom 8. And I wouldnt be in the bottom 8 if contribution bonuses actually worked. We can all agree to disagree but at the end...
by Swizz717
Fri Jul 10, 2020 11:56 pm
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

StrongUn wrote: Fri Jul 10, 2020 9:35 pm Yes, absolutly random contribution on: Pve PQ's / RvR zone locks/ Forts / Cities
Not true. There is actually a metric for all those with the exception of cities.

I consistantly place top 24 in Forts as dps, tank and healer.
by Swizz717
Fri Jul 10, 2020 4:40 pm
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Random or broken, its a subpar system at best that should be revisited.

If the system that was around 3 or 4months ago wasnt sufficient and needed a change then why not change the current system.

People saying "theres nothing we can do" dont understand the point of this post.
by Swizz717
Fri Jul 10, 2020 9:35 am
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

One of the biggest issues I've noticed is the incentive for pugs (you'll always get them unless you're in a 24 premade) to go burn objects to add to their contribution (whether or not it actually adds to contribution, I don't know for certain.. Always heard conflicting opinions every time I ask any...
by Swizz717
Fri Jul 10, 2020 1:18 am
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Fort Contribution works. Tanks get bags all the time. Guarding a dps that puts in work gives contribution etc. So no, it's not only about the numbers but it shouldnt be completely random.
by Swizz717
Fri Jul 10, 2020 1:14 am
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Am I the only one that sees that as an awful idea? The whole point of the roll after contribution assignments is to give low earners a chance at a top spot/bag....
by Swizz717
Fri Jul 10, 2020 1:00 am
Forum: General Discussion
Topic: City Contribution
Replies: 61
Views: 15645

Re: City Contribution

Either
A. It doesn't exist and its all random (which is an awful idea).
or
B. Its busted.

30+ KBs and most dmg pulled for a stage and dead last in cont.... makes sense.