Search found 27 matches

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by Miaso
Mon Jan 18, 2021 3:28 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 31259

Re: [SH] Ranged knock down has to go

The focus shouldn't necessarily be on the ranged knockdown, it is the fact the SH has a huge list of tools at their disposal, and the Dev's decided to give them one more! its insane. In my view BW doesn't need and shouldn't have ranged knockdown and nor should SH, but if SH is going to keep theirs i...
by Miaso
Sun Jan 10, 2021 1:55 pm
Forum: Suggestions & Feedback
Topic: Change city queue system; group of 6 as bare minimum to enter queue
Replies: 72
Views: 11743

Re: Change city queue system; group of 6 as bare minimum to enter queue

Even during the "Order Zerg" couple of months the City pop was pretty even, as Destro always have a bunch of City loggers. I think only once I didn't get a City pop during that time, usually the pop was within a few minutes in group or solo.
by Miaso
Wed Jan 06, 2021 5:35 pm
Forum: General Discussion
Topic: Oppression, day after day
Replies: 44
Views: 7522

Re: Oppression, day after day

The issue isnt just the ranged knockdown on SH it is that they have absolutely everything (stealth in the next patch I heard), I have seen streamers who play SH to a high level say they don't expect them to keep all the tools they have as they have so much compared to everyone else. In general I thi...
by Miaso
Mon Dec 28, 2020 12:18 pm
Forum: Suggestions & Feedback
Topic: Pounce/Leap feedback
Replies: 62
Views: 10467

Re: Pounce/Leap feedback

Pretty sure Summoning Pet is the Career defining ability for WL... Especially considering Pounce has always been a Mastery ability. I know what you mean, but that's still not correct. Pounce is a tool, not the class. If by naturally has AoE and ST specs, you mean entirely rebuilt on this server in ...
by Miaso
Mon Dec 28, 2020 11:32 am
Forum: Suggestions & Feedback
Topic: Pounce/Leap feedback
Replies: 62
Views: 10467

Re: Pounce/Leap feedback

For balance sake the WL should have its pounce extended to 55ft or something similar and the Destro ones remain the same, as basically that is all the WL has got. Pretty much every WL I know has said they have put it on the shelf now and will play a different class as it has no advantage over any ot...
by Miaso
Sat Dec 26, 2020 10:37 am
Forum: General Discussion
Topic: If a Destro sees a WL 'riding' in their direction...don't worry!
Replies: 49
Views: 8018

Re: If a Destro sees a WL 'riding' in their direction...don't worry!

Not sure why you would ever play WL over Slayer now, MSH still has its escape options and survivability which WL doesn’t have, plus they don’t have Goblins to deal with, so probably won’t feel it as much. Not sure the reason for such a big change why not reduce it by 5ft or something small first to ...
by Miaso
Fri Dec 25, 2020 9:40 pm
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 41260

Re: Patch Notes 25/12/2020

10 seconds on Run Away! is crazy harsh... Ok back to DoK I guess. Merry Christmas. You mean it brings those classes closer to every other class in game in terms of survivability. Especially as pounce is nerfed. Good change, hopefully it brings Shammy closer to reality, looking forward to test to se...
by Miaso
Fri Dec 25, 2020 9:14 pm
Forum: Suggestions & Feedback
Topic: Faction lockouts
Replies: 35
Views: 5419

Re: Faction lockouts

Good, people who push zones should get to play City, not City loggers or xrealmers
by Miaso
Thu Oct 15, 2020 10:40 pm
Forum: Suggestions & Feedback
Topic: What justifies this ?
Replies: 53
Views: 9944

Re: What justifies this ?

Just to clarify, Shatter Limbs used to be Order Unique. It was given to mSH in the form of "Indigestion", 9 points up the Bouncin' Tree. Chop Fasta! I would argue is better than Whispering Winds and WAAAAAAAGH!. The reason for this is simple. It has the same uptime as WW and WAAA- at 50%....