Most of the officers are in the EU and so they keep EU hours. That said, most members are able to invite people to the guild. If ever you see Laryu, Azinereth or Cythaen on, just send me a whisper and I can help you out.
I don't see any other possibiitily. In conclusion, whatever the case, conclusion is always the same : Path of least resistance wins. And we can't do much against path of least resistance. There is no code in the emu related to this. People will always go for the easiest way, that is true. So making ...
wimwim31 wrote: ↑Sat May 02, 2020 11:57 pm
Just throwing an idea in here. Please don't shoot me.
How about when a player changes faction, you get a debuff for let's say 1h or 2h that prevents you from getting the 4 invaders from the end zone defence.
3. Reduce Invader Medallions from 4 to 2 by winning a defending zone. (Only Chaos Wastes, Reikland, Kadrin Valley, Black Crag, Caledor and Eataine) That would be all. I like all of your suggestions, though I wonder if this one is instead changed to something like: Reduce Invader Medallions from 4 ...
I posted this in another thread, but I'm wondering if tiering the rewards could help the problem? Basically every tier might provide you with similar or same rewards based on your RR rank, the same way this currently happens in scenarios. Forts and cities would remain having the best/most loot, of ...
I've seen a lot of people advocating for increasing the x-realm timer, but I feel like punishing the many for the sins of the few isn't really a great solution. Instead, I wonder if the reward system just needs a little bit of retooling so that people feel like they're still getting the stuff they ...
I've seen a lot of people advocating for increasing the x-realm timer, but I feel like punishing the many for the sins of the few isn't really a great solution. Instead, I wonder if the reward system just needs a little bit of retooling so that people feel like they're still getting the stuff they ...