Got into a Maw that I wasn't supposed to. Was there when it started and it never teleported me out when the fort began, along with everyone else. There was nothing below that chat message.
Search found 9 matches
- Mon May 11, 2020 5:52 am
- Forum: Game support
- Topic: Fort requested I post this
- Replies: 3
- Views: 1956
- Mon Apr 13, 2020 5:29 am
- Forum: Suggestions & Feedback
- Topic: Adjusting Scenarios for Fun and Profit
- Replies: 17
- Views: 4469
Re: Adjusting Scenarios for Fun and Profit
I can't help but feel like the coming Thunder Valley nerf will just increase queue times for people. If someone is on a losing streak, what is the advantage for them to queue more scenario? Next to nothing. At least I know that I will not be queuing for it unless on destruction and the destruction ...
- Mon Apr 13, 2020 4:41 am
- Forum: Suggestions & Feedback
- Topic: Adjusting Scenarios for Fun and Profit
- Replies: 17
- Views: 4469
Re: Adjusting Scenarios for Fun and Profit
I can't help but feel like the coming Thunder Valley nerf will just increase queue times for people. If someone is on a losing streak, what is the advantage for them to queue more scenario? Next to nothing. At least I know that I will not be queuing for it unless on destruction and the destruction q...
- Thu Apr 09, 2020 4:22 pm
- Forum: Game support
- Topic: Key remap software
- Replies: 3
- Views: 1259
Re: Key remap software
Which keys are you rebinding? Modifier keys generally have Alt and Right Alt as separate inputs. I've used that program before since I've had to do it on some games. It just adds registry keys to Windows to rebind them at a low level.
- Tue Apr 07, 2020 11:55 pm
- Forum: General Discussion
- Topic: Population Balance
- Replies: 31
- Views: 9176
Re: Population Balance
So with significant imbalance, you don't get loot rolls on taking keeps? This is the info I was looking for. Pretty content with the implementation in that case.
- Tue Apr 07, 2020 7:26 am
- Forum: General Discussion
- Topic: Population Balance
- Replies: 31
- Views: 9176
Re: Population Balance
this game rewards winners and losers, to the point where it actually almost doesnt matter as long as you win the crucial fights. which at this point are in city and even there losers get rewards and bag rolls. no one remembers who won what zone after the city resets everything and its often a good ...
- Tue Apr 07, 2020 6:17 am
- Forum: General Discussion
- Topic: Population Balance
- Replies: 31
- Views: 9176
Re: Population Balance
Is that actually true? If you're defending a keep on the underpopulated side, you have extended runs of hundreds of people dying in a choke while you have the AAO renown boost. Forts and City might happen on your side of the map, but you can still win them and get the rewards. That's why I'm asking...
- Tue Apr 07, 2020 6:04 am
- Forum: General Discussion
- Topic: Population Balance
- Replies: 31
- Views: 9176
Re: Population Balance
I would rather play on just one side but it seems like just joining the winning side all the time gears you up faster since you get forts done and the lack of a player limit in fights promotes zerging and steamrolling. Does this not seem backwards? Surely the losing side should gear up faster.
- Tue Apr 07, 2020 5:58 am
- Forum: General Discussion
- Topic: Population Balance
- Replies: 31
- Views: 9176
Population Balance
Is there any sort here? Why would anyone play no a lower population side when its almost constant steamrolls? This is an honest question, I'm looking for an answer. Or should I just join the zerg of whichever highest population side is going on at the time? Thanks Appreciate those that responded, I ...