Search found 21 matches

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by Opethian
Thu Mar 11, 2021 6:18 pm
Forum: Addons
Topic: [ADDON] RoR State of Realm v1.2.4 UPDATED!
Replies: 288
Views: 222285

Re: [ADDON] RoR State of Realm v1.2.3 UPDATED!

Download link is busted
by Opethian
Thu Mar 11, 2021 5:31 pm
Forum: General Discussion
Topic: mathematically speaking we do have a balance problem
Replies: 118
Views: 27472

Re: mathematically speaking we do have a balance problem

I think we all know that the black orc / chosen M4 spam is not balanced in its current state and I think the Devs know it as well and I fully expect it's going to get nerfed. Its use is certainly proliferating to very, very common use. During the city I was in last night for example, against a combi...
by Opethian
Sat Feb 27, 2021 9:00 am
Forum: Changelogs
Topic: Patch Notes 26/02/2021
Replies: 212
Views: 41541

Re: Patch Notes 26/02/2021

Armour stacking is an issue that the game created through the sheer amount of melee damage being thrown at healers. Play a healer in a competitive city environment against decent competition and perhaps you'll see it from a healing perspective. Unless there's some grand plan here to buff Archmages, ...
by Opethian
Wed Feb 24, 2021 12:48 pm
Forum: Suggestions & Feedback
Topic: 3 simple changes that would make Heal Archmage from Good to Great
Replies: 69
Views: 8691

Re: 3 simple changes that would make Heal Archmage from Good to Great

While he's not wrong about it being a team game and synergies are important, he is ignoring that in order to perform adequately an Archmage must have a swordmaster and without it a Runepriest or Warrior Priest will easily, easily out-heal them. Even with one it's still fairly easy to outheal an Arc...
by Opethian
Tue Feb 23, 2021 6:51 pm
Forum: Suggestions & Feedback
Topic: 3 simple changes that would make Heal Archmage from Good to Great
Replies: 69
Views: 8691

Re: 3 simple changes that would make Heal Archmage from Good to Great

While he's not wrong about it being a team game and synergies are important, he is ignoring that in order to perform adequately an Archmage must have a swordmaster and without it a Runepriest or Warrior Priest will easily, easily out-heal them. Even with one it's still fairly easy to outheal an Arch...
by Opethian
Tue Feb 23, 2021 6:00 pm
Forum: General Discussion
Topic: Better population balance.
Replies: 77
Views: 12623

Re: Better population balance.

Are P&P and TUP flipping sides to 'help the underdog' though? When did either guild last flip to Order for any significant period of time, i.e. play on Order for months at a time with a frequent and pronounced presence in the lakes? Have they ever done that other than to prove a point that Order...
by Opethian
Sat Feb 20, 2021 2:55 pm
Forum: General Discussion
Topic: whats wrong with order chat?
Replies: 1
Views: 730

Re: whats wrong with order chat?

Population imbalance.
by Opethian
Fri Feb 19, 2021 8:24 am
Forum: Suggestions & Feedback
Topic: Runepriest Changes (namely dps)
Replies: 15
Views: 4001

Re: Runepriest Changes (namely dps)

If they don't shake the trees up that much they should focus on making Path of Valaya the dps tree, though that doesn't make a lot of sense from a lore perspective. In my view:

Path of Grimnir - DPS
Path of Valaya - Healing
Path of Grungni - Defensive
by Opethian
Mon Feb 15, 2021 2:18 pm
Forum: General Discussion
Topic: The elephant in the room
Replies: 121
Views: 18784

Re: The elephant in the room

Okay fine.

Is it right, fair and balanced that a destruction city warband with 4 black orcs can give the entire warband 75% damage reduction for 10 seconds every 40 seconds and an equivalent Order warband cannot?
by Opethian
Mon Feb 15, 2021 10:59 am
Forum: General Discussion
Topic: The elephant in the room
Replies: 121
Views: 18784

Re: The elephant in the room

Destro Tank M4 being popped on a 40 second cooldown if well managed doesn't seem a little powerful to you destruction players? Just by way of comparison, Runepriest has a 50% personal damage reduction, but this has a 3 minute cooldown. I'm sure you're right though and a 40 second cooldown party-wide...