Search found 27 matches

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by Tartuccio
Thu Jun 11, 2020 12:40 am
Forum: Changelogs
Topic: Patch Notes 10/06/2020 - Happy Birthday
Replies: 232
Views: 82367

Re: Patch Notes 06/10/2020 - Happy Birthday

Awesome patch, thanks a lot for all the work. Taking a break from the game for a bit puts into perspective how much love this game gets weekly compared to a lot of other MMOs, especially considering it's a pserver.
by Tartuccio
Wed May 20, 2020 6:06 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33463

Re: Corrections to PvP in a PvP game

I like getting new gear, in every game ever you constantly try to get better gear its never the main point of playing but its a mark of progression and in this game its even more important because it helps you kill more people and get killed less. Can't believe anyone would try and talk down to som...
by Tartuccio
Mon May 18, 2020 6:15 pm
Forum: Suggestions & Feedback
Topic: Witch hunter - Razor Strike/Sweeping Razor tactic
Replies: 6
Views: 2044

Re: Witch hunter - Razor Strike/Sweeping Razor tactic

Agreed, not just for WH but also for WE of course.
by Tartuccio
Mon May 18, 2020 5:07 pm
Forum: Suggestions & Feedback
Topic: Reduce the gap in rewards between winning and losing
Replies: 36
Views: 8409

Re: Reduce the gap in rewards between winning and losing

Hello. Why each post ends with balance complains? This post IS NOT about balance between factions or classes comparison. Instead of finding ways to reduce the rewards for winners, have you tried organising some more competitive WB's to increase your chances of winning? We shouldn't be encouraging l...
by Tartuccio
Mon May 18, 2020 3:44 pm
Forum: Suggestions & Feedback
Topic: Reduce the gap in rewards between winning and losing
Replies: 36
Views: 8409

Re: Reduce the gap in rewards between winning and losing

If this post was for scenarios I would agree, especially in stuff like BFB stalemates where time runs out and both teams barely get anything. But IMO cities are already generous enough to the losing team through bags.
by Tartuccio
Wed May 13, 2020 6:32 am
Forum: Suggestions & Feedback
Topic: City pop problem
Replies: 31
Views: 8318

Re: City pop problem

We wake up at very early morning or don't sleep to go city and it is not good feeling when we didn't got pop. Please don't do that, not only is it bad for your own health to mess up your sleep schedule for a game, it also makes it harder to view it as a problem if people conform their sleep schedul...
by Tartuccio
Wed May 13, 2020 6:32 am
Forum: Suggestions & Feedback
Topic: City pop problem
Replies: 31
Views: 8318

Re: City pop problem

We wake up at very early morning or don't sleep to go city and it is not good feeling when we didn't got pop. Please don't do that, not only is it bad for your own health to mess up your sleep schedule for a game, it also makes it harder to view it as a problem if people conform their sleep schedul...
by Tartuccio
Mon May 11, 2020 9:54 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 681
Views: 188558

Re: Debate about why Order is how it is.

They could always try to balance the game around what people actually play rather than what other people think they should be playing. -Give Tinkerer Engi a taunt/challenge + guard and a talent that reduces dmg but increases armor. -Reduce the Cooldown on ASW aoe from 6 hrs to 5 secs. That's 2 thin...
by Tartuccio
Sat May 09, 2020 6:36 am
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34777

Re: Any chance for pugs vs pugs in Cities?

You do realise there are hundreds of destro not getting inside city with current system? The destro soloquers are often from weaker classes and low RR/gear making them unwanted. The thing you fear is already a reality. And while it is annoying to not get in, it is not the end of the world. And btw,...
by Tartuccio
Sat May 09, 2020 6:23 am
Forum: General Discussion
Topic: Any chance for pugs vs pugs in Cities?
Replies: 135
Views: 34777

Re: Any chance for pugs vs pugs in Cities?

Given that one side, destro, more or less already have a premade que and that both forts and city is designen to not let everyone in, I think this is the perfect time to make city premade que only. You can only que with 6/12/18/24. Alternatively, allow 1 complete solo que city instance (with reduce...