Search found 7 matches

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by oldgiant
Tue Jun 09, 2020 10:18 am
Forum: General Discussion
Topic: rvr, forts, cities
Replies: 10
Views: 3628

rvr, forts, cities

I think there's a problem with the game that's getting worse. Judging by what I read on the forum, hear in-game from other players, and see on the mainpage population tracker I'm not the only one who feels that way. There's discussion about problems with citylogging, with forts, with throws (can I u...
by oldgiant
Tue Jun 09, 2020 8:32 am
Forum: Suggestions & Feedback
Topic: The real State of the Realm -endgame discussion
Replies: 57
Views: 17874

Re: The real State of the Realm -endgame discussion

Take this opportunity and discuss it. Yeah, the brief response is all I had time for when I wrote it. I agree that there's a serious problem with the game, that it's related to currency (invader and sov) and to city logging. I also agree that T4 chat is in a troubling state because of this. That's ...
by oldgiant
Tue Jun 02, 2020 9:40 pm
Forum: General Discussion
Topic: Forts and their future
Replies: 13
Views: 5350

Re: Forts and their future

Unpopular opinion, but I like forts and think they're probably best left the way they are. Friendly collision detection and narrow doorways are an issue, but the defending side SHOULD have an advantage imo. Sometimes a good push loses to a good defense. Maybe there's a useful discussion to be had ab...
by oldgiant
Sat May 30, 2020 11:28 pm
Forum: Suggestions & Feedback
Topic: The real State of the Realm -endgame discussion
Replies: 57
Views: 17874

Re: The real State of the Realm -endgame discussion

I think this is an important talk to have, but I'd say your categorization of the problem misses the mark and I don't agree with most of your proposed solution. I would also like to see the xrealm timer increased, but others disagree and the manipulative use of xrealming is maybe a symptom rather th...
by oldgiant
Sun May 03, 2020 12:24 pm
Forum: General Discussion
Topic: Crossrealming for 4 invaders to the point of making the game unplayable
Replies: 51
Views: 14746

Re: Crossrealming for 4 invaders to the point of making the game unplayable

"So, simple solution would be give invaders only to XX% of top contributors?"


...if you trust the contribution model that much, sure. Difficult to write a truly fair one. I wouldn't be in favor of that at all.
by oldgiant
Sun May 03, 2020 12:09 pm
Forum: General Discussion
Topic: Crossrealming for 4 invaders to the point of making the game unplayable
Replies: 51
Views: 14746

Re: Crossrealming for 4 invaders to the point of making the game unplayable

I think there are two problems here. One is the xrealm timer ofc, and I hope they adjust it. But I'd say the other problem is how much the new reward system favors the defender in a pre-fort zone. Thing is, win or lose, a rank 40 defender is getting 4 invaders (assuming they get a fort reservation o...
by oldgiant
Sun Apr 19, 2020 1:22 am
Forum: Beginner survival kit
Topic: best RR for a new rank 40
Replies: 1
Views: 1559

best RR for a new rank 40

I play a slayer that's currently 33/44. Ideally what would my renown be when I hit rank 40? I thought the answer was "as high as possible" but there was a thread (which I now can't find) talking about Invader currency and how it becomes more difficult to get after RR70. So, what RR would b...