Search found 14 matches
- Mon Oct 24, 2022 10:43 pm
- Forum: General Discussion
- Topic: Guild coin "Demise of the Inevitable" = no coin
- Replies: 19
- Views: 2257
Re: Guild coin "Demise of the Inevitable" = no coin
Even the oRvR zone lock quest is weird, cause I've only randomly completed it once, and that was when I was literally by myself after locking Praag.. Didn't type any commands either.
- Mon May 02, 2022 1:29 am
- Forum: Suggestions & Feedback
- Topic: Tank punt Overhauls.
- Replies: 17
- Views: 2827
Re: Tank punt Overhauls.
For example BG/IB being quasi sister classes and BG having the most over-tuned punt in the game, and IB having a flaccid punt is odd. At best you'd expect IB to have a high arcing punt, and BG to have it's ultra long distance punt, but no. IB had the exact same long punt as BG on live, but for some...
- Sun May 16, 2021 1:40 pm
- Forum: Suggestions & Feedback
- Topic: Ere We go
- Replies: 13
- Views: 3133
Re: Ere We go
Not even a whine, literally surprised that this community acts in such an immature way in regards to balance, seeing that most of the community are adults.
- Sun May 16, 2021 10:51 am
- Forum: Suggestions & Feedback
- Topic: Ere We go
- Replies: 13
- Views: 3133
Re: Ere We go
https://ibb.co/fp9m7q2
There's the timestamps... It's also not 'predictable' when you instantly die.. LIke, I'm not even joking.. After they all use 'Ere We Go!, they literally just press Bunch o' Waaagh once.. And on the first channeled damage tick, you die.
There's the timestamps... It's also not 'predictable' when you instantly die.. LIke, I'm not even joking.. After they all use 'Ere We Go!, they literally just press Bunch o' Waaagh once.. And on the first channeled damage tick, you die.
- Sun May 16, 2021 5:40 am
- Forum: Suggestions & Feedback
- Topic: Ere We go
- Replies: 13
- Views: 3133
Re: Ere We go
I just reported this issue personally. I've died multiple times to this already, nothing you can do about it but be one shot, instantly. The shaman are knowingly abusing it. It sounds like 6 boiling blood dealing damage together... it's hits kill.. Or 6 SW's Broadhead arrow stacked 3 times each... B...
- Mon Mar 22, 2021 2:03 am
- Forum: General Discussion
- Topic: We got balance problem? Really?
- Replies: 84
- Views: 18688
Re: We got balance problem? Really?
Tbh, if I'm ever playing from a destro point of view, there's literally nothing that will randomly put you out of position (besides a punt of course).. From an Order point of view, it feels like you're in a pinball machine with the amount of CC that doesn't give immunity (should see how high you can...
- Mon Mar 22, 2021 1:56 am
- Forum: General Discussion
- Topic: We got balance problem? Really?
- Replies: 84
- Views: 18688
Re: We got balance problem? Really?
Seeing that GTDC is 40ft, and guard range is 30ft.. No, they would not have guard if pulled in at max range (and within that short amount of time they would more than likely die to the blob aoe, even before their feet touch the ground).
- Mon Feb 01, 2021 1:55 am
- Forum: Game support
- Topic: Can't access the auction house
- Replies: 7
- Views: 3427
Re: Can't access the auction house
Awesome thanks, I'll give that a go and see if it fixes the issue.
- Mon Feb 01, 2021 12:34 am
- Forum: Game support
- Topic: Can't access the auction house
- Replies: 7
- Views: 3427
Re: Can't access the auction house
I've had this same issue for the past week and it's affecting all of my characters. I've tried disabling all addons, reloading UI, repair tool, restarting client etc, nothing has worked. I really don't want to have to redo my entire addon library + UI just to see if it would fix it, but I don't know...
- Fri Jul 10, 2020 3:01 am
- Forum: General Discussion
- Topic: NA Destro
- Replies: 19
- Views: 8121
Re: NA Destro
It's really disappointing to see one faction jump over to the other faction, for the sole reason of pushing to city (to then jump back over to their main for city). It's to the point where people will blatantly state their intention to jump back over to the other faction in public/group chat. Becaus...