Search found 2643 matches
- Sun Mar 08, 2026 7:04 am
- Forum: Suggestions & Feedback
- Topic: Upcoming Stuck + Terrain Improvements
- Replies: 34
- Views: 6506
Re: Upcoming Stuck + Terrain Improvements
finally the chillwind spot is fixed..
the most obvious suggestion is to remove collision from boxes. i've been told by a dev this is impossible because it would make them un-interactable and honestly that seems fine just stop them from dropping off kills at this point.
maybe there can be a fix ...
- Fri Jan 16, 2026 3:04 pm
- Forum: Changelogs
- Topic: Patch Notes 16/1/2025
- Replies: 29
- Views: 8106
Re: Patch Notes 16/1/2025
- Fell Landing fortress boundary slightly expanded to prevent legitimate players from being incorrectly removed.
Nice to see fast response time on such fixes. It not only 7 days ago since i gave screenshots of locations near the Reapers BO in Fell landing where both Order & Destro got ported ...
- Tue Jan 13, 2026 4:18 am
- Forum: General Discussion
- Topic: Question about the game direction
- Replies: 12
- Views: 2419
Re: Question about the game direction
as for sieging the stuntie and green cities. Its been somewhat discussed but there is many questions on how to do that with systems around it and has not been a priority to look at currently. Id love to at some point have them siege:able.
- Sun Jan 04, 2026 12:31 pm
- Forum: General Discussion
- Topic: QoL wishlist
- Replies: 11
- Views: 1602
Re: QoL wishlist
3 I think is already working otherwise its broken and I need a bugreport. Im not sure if its on live yet (little confused as to the sc test that was done) or if its coming next patch but update when in closed/open warband/party should also work and update real time.
- Thu Jan 01, 2026 8:13 pm
- Forum: Off Topic
- Topic: Time goes by...
- Replies: 5
- Views: 1319
Re: Time goes by...
Take it easy and glad you´re ok!
- Wed Dec 31, 2025 6:09 pm
- Forum: General Discussion
- Topic: Warband Leader Crowns and Blobbing
- Replies: 17
- Views: 3334
Re: Warband Leader Crowns and Blobbing
I think ror-streamers not running a delay, and potentially in real-time showing location of warbands could be a minor issue. But RoR has opted to not force streamers to have chat-box overlay or stream delays, so thats just the rules we play with.
Some wb leaders surely have 2nd monitor with ...
- Tue Dec 30, 2025 7:27 am
- Forum: News
- Topic: Temporary Matchmaking Test
- Replies: 96
- Views: 16170
Re: Temporary Matchmaking Test
...
People say it won't work because queue times will be too long, but that's BS. There are normally 200+ players online per side. Clearly, there are enough players, but most are literally forced into RvR, either into lag fests or carrying crates because of the sorry state of scenarios. I know ...
- Thu Dec 25, 2025 9:20 am
- Forum: General Discussion
- Topic: Friends list cap
- Replies: 2
- Views: 895
Re: Friends list cap
It was set this "low" because more than this could cause an overflow where all your fieldlist appeared empty but they were there as the client cannot handle this
- Thu Nov 20, 2025 3:16 pm
- Forum: Suggestions & Feedback
- Topic: RvR Events ideas thread
- Replies: 26
- Views: 9778
Re: RvR Events ideas thread
Awesome, each day amazing news, finally some very interesting attention to RvR! Great job, RoR team
I have a bit dumb question - is this mentioned system RvR zone specific codewise? Or is it possible to suggest Objects outside (but close to) strict RvR flagging terrain? There are some interesting ...
- Thu Nov 20, 2025 11:42 am
- Forum: Suggestions & Feedback
- Topic: RvR Events ideas thread
- Replies: 26
- Views: 9778
RvR Events ideas thread
In today's patch notes, we unveiled the (very early) start of something the RvR coders have been working on - the new RvR Random Event System! This system introduces new events that can periodically occur in the RvR Lakes, with a guaranteed chance that one will eventually occur if criteria are met ...



