Search found 5 matches

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by Rdmaster
Thu Jul 24, 2014 1:42 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443297

Re: Sildur's Enhanced graphics

Cheers for the ENB Sildur, thought I'd make you a purdy sig if you're wanting it - 'tis the least and only thing I can do that's somewhat decent.

Image
by Rdmaster
Thu Jul 24, 2014 3:45 am
Forum: Addons
Topic: [Official] Addon Repository
Replies: 318
Views: 266726

Re: Addons

Aah, danke! Like Elven said; Curse's Addon DB went kaput for Warhammer, so this is the holy grail!
by Rdmaster
Thu Jul 24, 2014 3:43 am
Forum: General Discussion
Topic: If WAR came back officially
Replies: 28
Views: 10864

Re: If WAR came back officially

Nothing would change, I would carry on pummeling Knight of the Blazing Sun Greatsword to heathen ****!
by Rdmaster
Thu Jul 24, 2014 2:34 am
Forum: Events
Topic: Open RvR Event - Sunday 27/07/2014 - 5PM GMT
Replies: 36
Views: 12677

Re: Open RvR Event - Sunday 27/07/2014 - 5PM GMT

Yippee! Hoping I can make it this time!
by Rdmaster
Wed Jul 23, 2014 12:04 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443297

Re: Sildur's Enhanced graphics

Is it just me who can't seem to get the HBAO to work for the RadeonPro software, despite the enabling of post-processing in the client? D'oh well!