The reason why AE melee cap of 9 worked on live was because there was either no cap or 24 max on rdps, spell dependent if I recall correctly.
Caping all dps to 9 was destined to fail when they tested here. Now with the snare changes, that cap is amplified and ubiquitous.
Don't forget that melee ...
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- Tue Nov 25, 2025 4:29 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 9874
- Tue Jul 25, 2023 12:12 pm
- Forum: Suggestions & Feedback
- Topic: Weekend Scenario Events
- Replies: 77
- Views: 34264
Re: Weekend Scenario Events
How is it that you did not see this coming?
Even if Order could make premades, which they cant, except perhaps on EU time. NA is too thin on tanks and heals, and the ones they do have are over-stacked on SM and AM.
All the excessive AMs come with a cost facing the dble premade Sorc/Squig teams ...
Even if Order could make premades, which they cant, except perhaps on EU time. NA is too thin on tanks and heals, and the ones they do have are over-stacked on SM and AM.
All the excessive AMs come with a cost facing the dble premade Sorc/Squig teams ...



