The Wiki answers a fair few of these questions on the RvR guide, listed here:
https://wiki.returnofreckoning.com/Open_RvR_Guide
To also dive in a bit more specifically:
- Yes, cannon ammo gets replenished as your realm turns in boxes. You can also hover over your keep to see the current amount of ...
Search found 369 matches
- Thu Sep 18, 2025 11:38 pm
- Forum: General Discussion
- Topic: Teach me about keep sieges
- Replies: 3
- Views: 803
- Sun Sep 14, 2025 3:33 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Purple seeds
- Replies: 11
- Views: 3905
Re: [Suggestion] Purple seeds
I had suggested a while ago making purple seeds an exploration achievement - couldn't it be controlled via achievement check how many seeds you already have? I'm pretty sure one could add some kind of invisible token to check the overal amount of seeds on char.
We don't really have support for ...
- Sat Sep 13, 2025 5:03 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Purple seeds
- Replies: 11
- Views: 3905
Re: [Suggestion] Purple seeds
@Rubius, I personally dont brew, but people in the guild still discussing this issue from time to time, if it is really not the case anymore, I apologize, and you can close this topic
No worries at all, have any of them reported any loss of purple seeds recently?
Or likewise, has anyone ...
- Fri Sep 12, 2025 7:48 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Purple seeds
- Replies: 11
- Views: 3905
Re: [Suggestion] Purple seeds
In order to 'prevent' loosing purple seeds due to different circumstances connected with crashes etc
I have a suggestion to make purple seeds similar to bestial token rewards:
when player gets purple seed, this character receives respective tome unlock
put purple seed npc vendor in faction ...
- Mon Sep 08, 2025 9:09 am
- Forum: Media
- Topic: Ingame bridge + guardhouse - Made for tabletop
- Replies: 15
- Views: 5927
Re: Ingame bridge + guardhouse - Made for tabletop
The detail in these is amazing. Looking forward to seeing more!
- Mon Sep 08, 2025 7:28 am
- Forum: General Discussion
- Topic: Three forts in roughly an hour.
- Replies: 24
- Views: 3836
Re: Three forts in roughly an hour.
Im not leaving.. just disappointed that the first balance needs to be population.
Best way to help would be to propose some well-thought-out ideas here: https://www.returnofreckoning.com/forum/viewforum.php?f=15
Population can be very imbalanced for both sides sometimes, but that's human nature ...
- Mon Sep 08, 2025 7:03 am
- Forum: General Discussion
- Topic: Why are Dev GMs summoning 55+ champs in keep defenses?
- Replies: 8
- Views: 2007
Re: Why are Dev GMs summoning 55+ champs in keep defenses?
I was insta gibbed and took this ss. This happened tonight in Ellyrion.
[](https://postimg.cc/JtGWDtMN)
Hello! I'm the person you are accusing of summoning special 55+ champs to one-shot the enemy faction. (I'm just a dev ...
- Mon Aug 25, 2025 9:39 am
- Forum: General Discussion
- Topic: Problem with Darkpromise Sword
- Replies: 12
- Views: 17002
Re: Problem with Darkpromise Sword
Hotfix for this should be arriving this morning. Let us know if you still have any issues after the restart.
- Wed Aug 20, 2025 9:42 am
- Forum: General Discussion
- Topic: LV Boss Mechanic (help)
- Replies: 2
- Views: 1056
Re: LV Boss Mechanic (help)
Mechanics for all of the Left + Right Wings (which includes Sarthain, the boss you're referencing) are now mentioned here on the Wiki page:
https://wiki.returnofreckoning.com/Lost_Vale
This should have the info you need! Middle Wing mechanics will also be added in the future, but in the meantime ...
https://wiki.returnofreckoning.com/Lost_Vale
This should have the info you need! Middle Wing mechanics will also be added in the future, but in the meantime ...
- Sat Aug 09, 2025 1:51 pm
- Forum: General Discussion
- Topic: Lost Vale last boss is really badly designed
- Replies: 16
- Views: 2907
Re: Lost Vale last boss is really badly designed
I edited the last boss' name out of the thread just to avoid any spoilers for newer players.
Are you using reshade or any mods that adjust your graphics, by chance? We found that some people using graphics mods were seeing the beach become much brighter than normal during testing, but we hadn't ...
Are you using reshade or any mods that adjust your graphics, by chance? We found that some people using graphics mods were seeing the beach become much brighter than normal during testing, but we hadn't ...