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by Sulorie
Wed Nov 13, 2019 7:18 pm
Forum: Suggestions & Feedback
Topic: Scenario quest
Replies: 3
Views: 161

Re: Scenario quest

NSKaneda wrote:
Wed Nov 13, 2019 5:44 pm
You can complete sc quest multiple times and give in all evening worth of them upon returning to the city.. Just sayin'
Sadly it doesn't work like this.
Standing in city and meeting random ppl near sc quest npc to form groups, how it is intended, doesn't work either.
by Sulorie
Wed Nov 13, 2019 7:04 pm
Forum: Suggestions & Feedback
Topic: Obvious Order Bias on buggy new Logrins forge?
Replies: 3
Views: 192

Re: Obvious Order Bias on buggy new Logrins forge?

Hargrim wrote:
Wed Nov 13, 2019 6:40 pm
Yes, working as intended. However, it should be like that in every SC, not just this once.
Sounds great. Can't wait to experience it. =)
by Sulorie
Wed Nov 13, 2019 6:59 pm
Forum: Dark Elves
Topic: [BG] Questions on Shield
Replies: 3
Views: 174

Re: [BG] Questions on Shield

ocrtmpone wrote:
Wed Nov 13, 2019 9:50 am
bctakhy wrote:
Wed Nov 13, 2019 9:31 am
Is for u and u DP. Also dont need be in group for it
Noted and many thanks....so BO's one is much better, for whole team.
Shield duration is higher on BG, it absorbs probably more and you hardly need absorb for everyone in your group at once unless it's a warband fight.
by Sulorie
Mon Nov 11, 2019 6:54 pm
Forum: Suggestions & Feedback
Topic: Logrin's Forge feedback
Replies: 33
Views: 1088

Re: Logrin's Forge feedback

What I dislike is fighting for a flag, someone caps it and then all fights have to stop in order to run for your life. Similar to twisted towers, where you cap objective and explosion kills your whole team(you get teleported away). Here you got a bit more time but nevertheless, those interrupts make...
by Sulorie
Sun Nov 10, 2019 10:03 am
Forum: General Discussion
Topic: The vicious circle that Scenarios generate
Replies: 15
Views: 875

Re: The vicious circle that Scenarios generate

So instead of seeing matches where you have 12 RR80s vs 12 RR40s This isn't happening. Don't exaggerate to get your point across. Don't use rr disparities as an excuse for losing. An experienced premade of lower rr players can easily beat the same number of high rr bad players. Because gear doesn't...
by Sulorie
Sun Nov 10, 2019 9:51 am
Forum: General Discussion
Topic: Coordinated Strike nerf (WL)
Replies: 54
Views: 2433

Re: Coordinated Strike nerf (WL)

WL were the best 1v1 class in the game by miles. No they are not. Shaman is way way better. That auto detaunt tactic is overpowered since day 1. Let's take that away, then Im fine with the WL nerf. You get the dwarven mirror "faster recovery from knock downs" for it. Sounds fair, right? Shaman have...
by Sulorie
Sat Nov 09, 2019 6:49 pm
Forum: General Discussion
Topic: Coordinated Strike nerf (WL)
Replies: 54
Views: 2433

Re: Coordinated Strike nerf (WL)

That ability is class defining. It was a burst we needed to finish off healers. It's garbage now. All WLs have is front load damage and some gap closer. That's it. It was fine for a long time and now you nerf it? Come on... That was really unnecessary... /rant off Afaik the recent patch had a buff.
by Sulorie
Sat Nov 09, 2019 10:15 am
Forum: Changelogs
Topic: Patch Notes 09/11/2019
Replies: 43
Views: 2374

Re: Patch Notes 09/11/2019

Unlike previously, the rank for lower players isn't boosted above the level bracket in sc anymore to compensate for lack of tactics and skills?
E.g. noticeably above lvl 30 in previous lvl16-30 bracket.
by Sulorie
Sat Nov 09, 2019 6:37 am
Forum: Game support
Topic: Serpent's Passage Destruction Spawn Ship
Replies: 2
Views: 204

Re: Serpent's Passage Destruction Spawn Ship

agemennon675 wrote:
Fri Nov 08, 2019 5:34 pm
Its incredibly infuriating to get off, and if you get stuck under the stairs there is no way to leave it, .u doesnt work /stuck doesnt work please fix it
I experienced those stairs yesterday as well. For the time being, leave ship on front side and then turn back to get to the quest npc.
by Sulorie
Wed Nov 06, 2019 8:50 pm
Forum: General Discussion
Topic: Gate Watcher's Lucky Key
Replies: 10
Views: 518

Re: Gate Watcher's Lucky Key

Zxul wrote:
Wed Nov 06, 2019 7:50 pm
Sulorie wrote:
Wed Nov 06, 2019 7:46 pm
You don't think bugs are fixed?
Sulorie don't be a fun pooper, we can hope.
Be realistic and it's not like the stats are overwhelming. It's obviously a bugged item.