Search found 25 matches

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by Pinrri
Fri Oct 24, 2025 3:39 pm
Forum: Suggestions & Feedback
Topic: 1h30 Realm Lockout Is Hurting the Game, Not Helping It
Replies: 16
Views: 8529

Re: 1h30 Realm Lockout Is Hurting the Game, Not Helping It

In my opinion, it’s completely ridiculous that there’s a lockout against a faction that has 100% or more AAO. Honestly, the lockout should apply when one side has too much population, not depending on which faction you’ve been playing for the last hour and a half.
by Pinrri
Fri Sep 26, 2025 7:16 am
Forum: Suggestions & Feedback
Topic: Box Dropping on Death
Replies: 11
Views: 1720

Re: Box Dropping on Death

+1
by Pinrri
Mon Sep 08, 2025 5:36 am
Forum: Development Discussions
Topic: [PTS] Patch Notes 07/09/2025
Replies: 179
Views: 33241

Re: [PTS] Patch Notes 07/09/2025

I think the change to the challenges is good, but I think the cooldown should also be adjusted to match the duration reduction — maybe 15 seconds of cooldown now that the duration is 7 seconds.
by Pinrri
Mon Sep 08, 2025 3:58 am
Forum: Suggestions & Feedback
Topic: Remove the ability to interact with outside doorways while in combat
Replies: 5
Views: 4077

Re: Remove the ability to interact with outside doorways while in combat

There’s no problem with the posterns, nor do I recall there ever having been one. There’s no need to change something that works perfectly when there are more important things to fix.
by Pinrri
Sat Mar 29, 2025 2:33 pm
Forum: Destruction
Topic: Guild for Spaniards in Destro?
Replies: 9
Views: 4262

Re: Guild for Spaniards in Destro?

Image
by Pinrri
Fri Aug 16, 2024 6:25 am
Forum: Suggestions & Feedback
Topic: Aoe Cap feedback after playing with it
Replies: 77
Views: 36781

Re: Aoe Cap feedback after playing with it


Problem is everyone that wants the changes back to 24 are used to instagibbing other groups, now they can't, and they are mad. This is a good change for the game, fights are more fun for pug's casuals, that is exactly who we should be thinking about.


Problem is everyone that wants keep the 9 ...
by Pinrri
Thu Aug 15, 2024 5:49 am
Forum: Suggestions & Feedback
Topic: Aoe Cap feedback after playing with it
Replies: 77
Views: 36781

Re: Aoe Cap feedback after playing with it

Remove target cap, not 24 aoe cap. NO AOE CAP, if the zerg want to stack all in the same pixel let it stack. Im ready to drop morals and channels on them.

Target cap only benefits the bigger side and stack people to recive less damage, dont help in any way the smaller side.
by Pinrri
Sun Jul 28, 2024 7:56 pm
Forum: Changelogs
Topic: Patch Notes 26/07/2024
Replies: 150
Views: 73576

Re: Patch Notes 26/07/2024



Don't like the scenario changes. But interested to see what the reduction in AoE cap does to the meta.


very simple: all the "meta "brainless aoe spec are meme now adn players must find alternatives instead of 1 button brainles aoe spam burst zerg like was now
for example yesterday evening the ...
by Pinrri
Sat Jul 27, 2024 11:41 pm
Forum: Changelogs
Topic: Patch Notes 26/07/2024
Replies: 150
Views: 73576

Re: Patch Notes 26/07/2024

I don't understand how the 9 target cap on AOE helps organized groups fight against zergs. I believe the game would be much better without a target limit on AOE.

The 9 target cap only makes things easier for the zerg because if you are fighting with double the people, for example, 24 vs. 48, your 8 ...
by Pinrri
Sun Jan 21, 2024 10:15 pm
Forum: Technical Support Center
Topic: Launcher don't do anythink
Replies: 30
Views: 174713

Re: Launcher don't do anythink

Okey, more info, if i let the launcher opened the enough time, (like 10-15min) usually it finish working. usually but not always.

It did something weird, after 10 mins of stay open the launcher allowed me to click on connect, but i dont clicked it, i clicked on opened folder windows and after that ...