Search found 12 matches

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by Drops
Thu Jun 02, 2016 3:32 pm
Forum: General Discussion
Topic: T4 Ruin Armor Set Appearances
Replies: 5
Views: 2552

T4 Ruin Armor Set Appearances

We don't seem to have a thread with Ruin armor set appearances, so I thought I start one. Please post your screenshots below or PM me. The screenshot should contain all five pieces , without weapons, throphies and cloak. Preferably armor should also be undyed, otherwise please specify this is not th...
by Drops
Sun May 29, 2016 2:35 pm
Forum: Suggestions & Feedback
Topic: Farming Ruin Gear / Purple bags
Replies: 94
Views: 14359

Re: Farming Ruin Gear

What I think is that we simply need to have more PQs fixed. This allows the population to do more PQs in smaller groups (not warbands), and won't force 24 people to roll for literally 1 bag each time. While it might help, it won't solve the problem. Due to random(-ish) nature of the PQ system, some...
by Drops
Sun May 08, 2016 10:09 am
Forum: News
Topic: T4 Announcement !
Replies: 235
Views: 51804

Re: T4 Announcement !

Image
by Drops
Tue May 03, 2016 3:04 pm
Forum: Off Topic
Topic: Dawn of war 3 Announcement Trailer
Replies: 38
Views: 5937

Re: Dawn of war 3 Announcement Trailer

PC Gamer article with some screenshots.
The designers want Dawn of War 3 to be their most accessible RTS yet, and that means making battles easier to read.
That sounds worrying... :roll:
by Drops
Sun May 01, 2016 8:26 am
Forum: General Discussion
Topic: Extracting Models/Textures???
Replies: 17
Views: 4719

Re: Extracting Models/Textures???

File paths are hashed, but the hashing function is already known, so it's not really much of an obstacle. In fact, Londo claims that he can put new stuff in the game already and I have no reason not to belive him. Just to be clear, my program won't allow to modify the client data in any way. I don't...
by Drops
Sun May 01, 2016 2:09 am
Forum: General Discussion
Topic: Extracting Models/Textures???
Replies: 17
Views: 4719

Re: Extracting Models/Textures???

So I'm a little confused. If the files are stored as .NIF, what is the .OBJ exporter for? Game uses two different file formats to store models. NIFs contain weapons and scenery mostly, other things (armors, heads, siege weapons, creatures) are stored in Mythic's own format called GEOM. That's what ...
by Drops
Sat Apr 30, 2016 10:54 am
Forum: General Discussion
Topic: Extracting Models/Textures???
Replies: 17
Views: 4719

Re: Extracting Models/Textures???

See my answer here.

And i have a working OBJ exporter (at least for GEOM files): 8-)
Spoiler:
Image
by Drops
Wed Apr 20, 2016 2:20 pm
Forum: Development
Topic: Charmesh to OBJ
Replies: 52
Views: 10488

Re: Charmesh to OBJ

I am currently working on a small utility for extracting data from MYP archives, which also allows to view contents of selected file types (geom included). Some screenshots to give you an idea: http://i.imgur.com/i26TRLY.png http://i.imgur.com/SX3AaoQ.png http://i.imgur.com/9r8NvWW.png http://i.imgu...
by Drops
Mon Apr 11, 2016 11:45 am
Forum: Dwarfs
Topic: useless
Replies: 55
Views: 13491

Re: WARdrobe - Dwarf Item Appearances

[Staves] 6. Witch Burner's Crook "Rooting out Corruption" quest (Ostland, ch8) 8. Sigmarite Crook "Sanctify" quest (High Pass, ch12) 18. Can of Reclaimed Destiny "Control" elf epic weapon quest (Avelorn, ch10) [Two-handed Axes] 6. Heretic Hunter's Waraxe "Rooting out Corruption" quest (Ostland, ch8)...
by Drops
Sun Apr 03, 2016 8:45 am
Forum: General Discussion
Topic: Talisman Making containers
Replies: 1
Views: 1117

Talisman Making containers

So, there was some discussion the other day in the advice chat about the effects of using higher level containers for talisman making. According to the wiki only level 200 containers improve overall power by 1, but people in the chat suggested that using better container does increase the chance of ...