Search found 157 matches

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by nonfactor
Fri Aug 06, 2021 5:17 pm
Forum: Changelogs
Topic: Patch Notes 06/08/2021
Replies: 41
Views: 16580

Re: Patch Notes 06/08/2021

wonshot wrote: Fri Aug 06, 2021 7:46 am Thanks for the time and efforts, and the kill objectives seem to be reduced this time around for the live event. wonderful!
instead we got the goddamn keep take objective, rip
by nonfactor
Mon Jul 26, 2021 12:14 pm
Forum: Events
Topic: Return to Ekrund - What in the god damn.. ?
Replies: 59
Views: 18396

Re: Return to Ekrund - What in the god damn.. ?

With all due respect, but isnt parts of this event a reuse from like 7 years ago or so. Where the kill quest requirements were like 5 kills per BO. if people are mostly upset, like myself, about the BO kills being too many and too restricted. couldnt that "slider just be downturned" from ...
by nonfactor
Mon Jul 26, 2021 9:41 am
Forum: Events
Topic: Return to Ekrund - What in the god damn.. ?
Replies: 59
Views: 18396

Re: Return to Ekrund - What in the god damn.. ?

Thank you for your feedbacks. They're being well taken, but please remain respectful to the amount of work that several people had to put into this part of the event alone. It's normal that you consider your enjoyment as a priority, we understand that well enough. But please make sure to pick bette...
by nonfactor
Sun Jul 25, 2021 5:14 pm
Forum: Events
Topic: Return to Ekrund - What in the god damn.. ?
Replies: 59
Views: 18396

Re: Return to Ekrund - What in the god damn.. ?

Haskr wrote: Sun Jul 25, 2021 3:12 pm The only thing that feels like a chore for me is the attack/defend task, 20 feels way too much, the flags dont flip that often and 10 would prolly also take a good amount of time.
i agree, its the only problematic part about the quest
by nonfactor
Tue Jul 20, 2021 4:46 am
Forum: Suggestions & Feedback
Topic: Change Aversion(absorp) shared CD's
Replies: 4
Views: 1228

Re: Change Aversion(absorp) shared CD's

i proposed that years ago and got rebutted with "BUT THATS HOW IT WORKED ON LIVE" by one of the devs
by nonfactor
Sat Jul 17, 2021 2:45 pm
Forum: Suggestions & Feedback
Topic: [Ranked]Let's fix ranked games before they die.
Replies: 157
Views: 33274

Re: [Ranked]Let's fix ranked games before they die.

As for example, I started with 13 loss in a row with my SM, 80+ 2H Full sov and experienced. you are a deadweight as a sm in ranked because you lack the most important tool of a tank in 6v6 - punt. punts are how to u get kills in ranked and no amount of spirit damage u can do will make up for the l...
by nonfactor
Fri Jul 16, 2021 4:55 pm
Forum: Addons
Topic: New sequencer
Replies: 60
Views: 20455

Re: New sequencer

Would like an option to reset x number of second after the start of the sequence. +1 for that! It would make a huge improvement!! On the topic of greyed out skills, those skills are already tested by gaming mouse/keyboard macros before sequenced button is input anyway, so I see no problem putting s...
by nonfactor
Thu Jul 15, 2021 4:13 am
Forum: General Discussion
Topic: Controversial opinion - Xrealming
Replies: 24
Views: 5862

Re: Controversial opinion - Xrealming

xrealming is every noobs boogeyman and scapegoat
by nonfactor
Tue Jul 13, 2021 11:08 am
Forum: Addons
Topic: New sequencer
Replies: 60
Views: 20455

Re: New sequencer

Sulorie wrote: Tue Jul 13, 2021 6:02 am
yosha wrote: Mon Jul 12, 2021 8:58 pm
inhuman34 wrote: Mon Jul 12, 2021 7:34 pm Does that mean you can have pots on one button again?
No.
Sigh, this would be a prime example for a sequencer. MMO usually have potion buttons.
+1 we need pots but I guess it is not possible otherwise Sullemunk would have done this ages ago.