Search found 43 matches
- Sat Jul 25, 2020 10:19 am
- Forum: General Discussion
- Topic: Disabling reviving inside a keep if outer door is tagged
- Replies: 43
- Views: 7145
Re: Disabling reviving inside a keep if outer door is tagged
Change is fine. Personally I'd increase the amount of boxes it takes to level it to 2* at least cause by the time a zone flips and you found a fight at last in the next zone, you're stuck back inside a siege again. Fun.
- Tue Jul 14, 2020 10:17 am
- Forum: General Discussion
- Topic: Marauder AOE knockdown (concussive jolt) is broken.
- Replies: 15
- Views: 2202
Re: Marauder AOE knockdown (concussive jolt) is broken.
It's not exclusive to just concussive jolt. It's easier to notice when playing order cause order has no analog to it that's used commonly. The aoe kd immunity issue is obviously there but same applies to gtdc (when timed correctly on the last tick of your immunity if gtdc is cast, it will pull but t...
- Sun Jul 12, 2020 9:47 am
- Forum: Suggestions & Feedback
- Topic: Floating skull over dead players
- Replies: 7
- Views: 1164
Re: Floating skull over dead players
Or join a group with reliable healers... 

- Wed Jul 08, 2020 9:46 am
- Forum: Greenskins
- Topic: Get to Da Choppa
- Replies: 60
- Views: 10403
Re: Get to Da Choppa
There seems to be a problem with GTDC and immunities though. When your immunity is about to run out, and you channel GTDC on the last second of your enemy being immune, it does pull you but it doesn't grant you the immunity so you can pulled a second time in a row which I think is not intended. That...
- Thu Jul 02, 2020 4:01 pm
- Forum: General Discussion
- Topic: Top PVP Destro Guilds (Order Perspective)
- Replies: 66
- Views: 10540
Re: Top PVP Destro Guilds (Order Perspective)
Today I just saw a city video of FMJ vs NGE posted last week. Not sure if it's the patch changes, but FMJ performed well, but not as unbeatable as they once were. They got wiped twice in stage 1, didnt wipe order till after the round ended. Did much better in stage 2 and 3. Good fight order, and th...
- Wed Jun 10, 2020 2:03 pm
- Forum: Changelogs
- Topic: Patch Notes 10/06/2020 - Happy Birthday
- Replies: 232
- Views: 47464
Re: Patch Notes 06/10/2020 - Happy Birthday
Thank you. Finally.wargrimnir wrote: ↑Wed Jun 10, 2020 1:56 pmAOE heal debuff concern officially noted. Let's see how it actually plays out for a while.
- Wed Jun 10, 2020 1:57 pm
- Forum: Changelogs
- Topic: Patch Notes 10/06/2020 - Happy Birthday
- Replies: 232
- Views: 47464
Re: Patch Notes 06/10/2020 - Happy Birthday
I can. AoE HD probably would solve a lot but still it's a bandage over a wound.Kaelang wrote: ↑Wed Jun 10, 2020 1:46 pmCare to elaborate?Alterkraft wrote: ↑Wed Jun 10, 2020 1:45 pmSo you address one problem and ignore the underlying one... I don't understand.
If you play the game competitively, that is.
- Wed Jun 10, 2020 1:45 pm
- Forum: Changelogs
- Topic: Patch Notes 10/06/2020 - Happy Birthday
- Replies: 232
- Views: 47464
Re: Patch Notes 06/10/2020 - Happy Birthday
So you address one problem and ignore the underlying one... I don't understand.
- Wed Jun 10, 2020 1:44 pm
- Forum: Changelogs
- Topic: Patch Notes 10/06/2020 - Happy Birthday
- Replies: 232
- Views: 47464
Re: Patch Notes 06/10/2020 - Happy Birthday
What in the ****
- Wed Jun 03, 2020 6:35 pm
- Forum: Suggestions & Feedback
- Topic: Long Overdue WE/WH
- Replies: 74
- Views: 13495
Re: Long Overdue WE/WH
This.Aurandilaz wrote: ↑Wed Jun 03, 2020 6:03 pmcould just do a minor change with Broad Sewering + Razor Strike and change 3 targets up to 6 or 9 and call it "almost viable".