Search found 1856 matches
- Mon Jun 08, 2026 4:43 pm
- Forum: Suggestions & Feedback
- Topic: Give no renown for kill in SCs
- Replies: 11
- Views: 897
Re: Give no renown for kill in SCs
Kills in Sc should give the same renown as anywhere else :
-It's rare to get many kills (unlike joining rvr wb)
-Killing is 90% the first thing to win a sc (going solo for obj make the team wipe)
There are better ways to focus obj / stop the spawn farm :
-Guards / Heavy Cannons at spawn
-Huge ...
- Mon Jun 08, 2026 3:45 pm
- Forum: General Discussion
- Topic: New Player Experience: Reward Scenarios
- Replies: 23
- Views: 5056
Re: New Player Experience: Reward Scenarios
Maybe put in the weekly as the current Weekend. Then on the Weekend have a new event that is random scenario with bonus.
Also, the 2nd tier reward is very lackluster. Would be nice to have a war crest option there.
EDIT: I have very much enjoyed the newest changes, with the reward and the match ...
Also, the 2nd tier reward is very lackluster. Would be nice to have a war crest option there.
EDIT: I have very much enjoyed the newest changes, with the reward and the match ...
- Mon Jun 08, 2026 3:39 pm
- Forum: Player Support
- Topic: Precise keep derank / degradation mechanics for addon development
- Replies: 2
- Views: 840
Re: Precise keep derank / degradation mechanics for addon development
It really is a pretty important tactic for the underpopulated side so I would think more information would be better. Maybe this is a mechanic that could be tied closer to AAO, the more AAO the fast the decay process or the slower the ranking process.
Ideally it really would center around BO ...
Ideally it really would center around BO ...
- Mon Jun 08, 2026 3:30 pm
- Forum: Suggestions & Feedback
- Topic: Give no renown for kill in SCs
- Replies: 11
- Views: 897
Re: Give no renown for kill in SCs
One issue is kill counts for weekend events. That encourages kill farming. Not that it's wrong but it is a goal/event task.
I think timers on all held objects would be a good idea, as well as timers on held points with no one on them ala rvr bo timers.
I think timers on all held objects would be a good idea, as well as timers on held points with no one on them ala rvr bo timers.
- Fri Jun 05, 2026 7:46 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 43
- Views: 5568
Re: WAAAGH… RIP.
Tie AoE Cap to AAO 
- Wed Jun 03, 2026 4:28 pm
- Forum: News
- Topic: 2026 Developer Roadmap
- Replies: 79
- Views: 14883
Re: 2026 Developer Roadmap
you guys ever wonder if they just put this stuff out to get your feedback and then use what you say to make it happen. I am talking about the number crunching on theorycrafting of the renown system 
- Wed Jun 03, 2026 12:44 pm
- Forum: News
- Topic: 12th Anniversary: Watch and Earn x2!
- Replies: 10
- Views: 3971
Re: 12th Anniversary: Watch and Earn x2!
wooowoooo! been a great 12 years, here is to 12 more 
- Tue Jun 02, 2026 2:23 pm
- Forum: General Discussion
- Topic: Lockout system is a failure and some people takes advantage of it
- Replies: 51
- Views: 4481
Re: Lockout system is a failure and some people takes advantage of it
They could add a quota of allowable xrealm per 5 minute increments. like 5 people every 5 mins or so. WB would take upwards of half hour. Similar to what was done with BO portals, there was a reason that you can no longer port 24 people at the same time to a BO. Why allow it as a realm. I think same ...
- Tue Jun 02, 2026 2:18 pm
- Forum: General Discussion
- Topic: Lockout system is a failure and some people takes advantage of it
- Replies: 51
- Views: 4481
Re: Lockout system is a failure and some people takes advantage of it
The lockout system works as intended, to balance the game when one side is underpopulated. Obviously, it still needs adjustments, and as stated in the roadmap, we need to see it completed with the campaign system to truly understand how it works.
Hard to image how to change campaign system ...
- Tue Jun 02, 2026 12:22 am
- Forum: General Discussion
- Topic: Lockout system is a failure and some people takes advantage of it
- Replies: 51
- Views: 4481
Re: Lockout system is a failure and some people takes advantage of it
The problem is that it is tied to AAO, and we all know AAO can be and is often gamed. Put a straight renown debuff for 60 mins. Let crest and exp go, but stop renown. Then the real pvper's will still flop sides. Cuz then it won't be about the AAO, but truly the kills / fights.
WC camping is another ...
WC camping is another ...



