Search found 124 matches

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by Fenris78
Fri Jun 19, 2020 2:39 pm
Forum: Suggestions & Feedback
Topic: [SW] Glass Arrow
Replies: 52
Views: 6009

Re: [SW] Glass Arrow

Wow, just wow. I seriously cannot believe u guys actually thinking those changes are bad for SW. Overall is huge boost to both DMG and usability of SW in current form. U wanna play RangeSW ? U have Scout spec which gained high burst and high dot pressure. U wanna play ST Melee ? U got ASW with anot...
by Fenris78
Fri Jun 19, 2020 1:06 pm
Forum: Dwarfs
Topic: Runepriest in DD spec really need some change imao
Replies: 15
Views: 3618

Re: Runepriest in DD spec really need some change imao

Main issue is many dmg runes are redundant without added effects (buffs, debuffs, cc, etc.). Actually the whole damage runepriest gameplay consist of 3, maybe 4 damaging spells at most : - Rune of Fire/Rune of Striking because +15% crit tactic - Rune of immolation (strongest ST DoT we have) - Rune o...
by Fenris78
Wed Jun 17, 2020 4:50 pm
Forum: General Discussion
Topic: MSH needs some attention
Replies: 51
Views: 2586

Re: MSH needs some attention

TBH I'm not looking forward to the RSH changes. I have a feeling I'll be losing access to 100ft mobile damage (mobile AOE damage too) which was one of the things I liked about the career. Yes it took 2 tactics, no it wasn't that amazing, but running around as a little git spamming AOE arrows was fu...
by Fenris78
Wed Jun 17, 2020 4:41 pm
Forum: General Discussion
Topic: MSH needs some attention
Replies: 51
Views: 2586

Re: MSH needs some attention

Comparing an hybrid melee/range dps with pure mDPS or rDPS, and wishing that it will perform as good as them is plain stupid. What, you don't have the toolkit of a WL and a Slayer ? The WL ans Slayer don't have yours, but will deal more damage in melee, that's their purpose. Same for other specializ...
by Fenris78
Wed Jun 17, 2020 9:07 am
Forum: General Discussion
Topic: Shadow Warrior was fine.
Replies: 25
Views: 3090

Re: Shadow Warrior was fine.

Have you even played the class yet? You still have 100ft range on your skirm abilities except shadow sting. It only goes down to 65ft if you slot the aoe tactic. No. All skirmish skills are still 65ft range, saving BHA and SFA that have been buffed to 100ft base range. Issue is now we lose the abil...
by Fenris78
Tue Jun 16, 2020 1:10 pm
Forum: Addons
Topic: Looking for a better tab targetting addon
Replies: 7
Views: 2484

Re: Looking for a better tab targetting addon

We could use at least a prioritization of targets by visibility ; getting every enemy behind walls before the ones that we can actually shoot is so frustrating and counter-intuitive... :/
by Fenris78
Tue Jun 16, 2020 1:05 pm
Forum: Suggestions & Feedback
Topic: [SW] Glass Arrow
Replies: 52
Views: 6009

Re: [SW] Glass Arrow

I'm gonna have to disagree. Before the patch SW could still do things, just that dmg you are talking about was better with literally any other dps class but WH. You could get the same effect as "Focused Mind + VoN + Lileath's Arrow" with an engineer doing aoe dmg from 100ft+ away, or even better wi...
by Fenris78
Mon Jun 15, 2020 10:16 am
Forum: High Elves
Topic: Constructive Criticism on Whirling Pin ability for SW
Replies: 31
Views: 3493

Re: Constructive Criticism on Whirling Pin ability for SW

fully agreed on that. Useless skill : - Slow animation animation (not instant), - having to hit enemy from about 20' (the range is far too short, should be 30' at least), - your leap is performed from your orientation instead of jumping away from nearest enemy (so if you're running back you're bumpe...
by Fenris78
Mon Mar 16, 2020 1:19 pm
Forum: General Discussion
Topic: Guide - How to mass produce blue Talismans rank 8 to 30+ for CHEAP
Replies: 17
Views: 3049

Re: Guide - How to mass produce blue Talismans rank 8 to 30+ for CHEAP

Note that blue fragments got a base crit chance of 6%, purple are 10% base crit. Curios add +1% crit, wich brings to 7 and 11% normal crits respectively on blue and purple (+1 on talisman bonus). The lv150 containers (available in guild merchant) add +4% super-crits (special moments, when you get pu...
by Fenris78
Sat Feb 29, 2020 5:23 pm
Forum: Proposals
Topic: [AM/Sham] Class Mechanic adjustments
Replies: 0
Views: 370

[AM/Sham] Class Mechanic adjustments

After several weeks playing my Archmage, and trying to learn how to use properly the dual lore class mechanics, it became clear to me that those need slight adjustements to bring MA and Shaman classes a bit more flexibility, both as healers and dps if needed, by having better use and control over th...