Search found 850 matches
- Mon Apr 07, 2025 7:20 am
- Forum: Technical Support Center
- Topic: Regarding Models and Machinima
- Replies: 12
- Views: 6770
Re: Regarding Models and Machinima
Is it possible to get terrain from this? AFAIK, when I tried using Machinima to extract models, I saw many fixture pieces, but not everything in the game at the very least, and not biggest landscapes wich are not encoded like that. You can get chaos banners, giant worm (in Chaos Wastes), big chains ...
- Thu Apr 03, 2025 5:03 pm
- Forum: General Discussion
- Topic: Rune of Battle is the new ID - who needs Slayers?
- Replies: 94
- Views: 12177
Re: Rune of Battle is the new ID - who needs Slayers?
one instance (use better one) per player and casting disable stealth (as it was before rework) should fix the issue. Stop crying for exploit when people is only trying new strategies (even if unintended use). Destro was previously happy stacking dozen of choppas and obliterating everyone, and it was ...
- Mon Mar 10, 2025 7:44 am
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 28/02/2025
- Replies: 285
- Views: 62866
Re: [PTS] Patch Notes 28/02/2025
Nice you destroyed Zealot Dps for good now you gonna suffer with playerbase lost. all healers are more weak with this patch ... only faction not suffering that much is order. their runepriest dps is gonna be stronger then ever. gj for sucking out the fun from the game. If any player loss it will ...
- Fri Mar 07, 2025 8:47 am
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 28/02/2025
- Replies: 285
- Views: 62866
Re: [PTS] Patch Notes 28/02/2025
Solshar, 83 Runepriest main, The Jempire I don't think any Rune Priest is going to be excited about these changes, we're already the least played healer on Order side. Keeping a single party stable is the strength of the Rune Priest. With changes to Master Runes and Blessing of Grungni no longer ...
- Wed Mar 05, 2025 5:20 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 28/02/2025
- Replies: 285
- Views: 62866
Re: [PTS] Patch Notes 28/02/2025
Rituals to 50 feet range is incredibly bad design, meaning you cannot use them to heal 150 feet away like other skills ; previously you could use ritual at max range to get low sustained healing to 180 feet away (80 + 100 ft range) is you couldnt get closer to you allies on frontline, but it was ...
- Fri Feb 28, 2025 1:11 pm
- Forum: High Elves
- Topic: aSW build
- Replies: 8
- Views: 3860
Re: aSW build
Triumphant 4pcs at least (vanquisher before that) to get the buff/debuff proc. Tactics I recommend : - No respite - Pierce defense - Instinctive Aim - Bullseye You can switch bullseye or pierce defense with Wrist Slash wich is now a very potent buff/debuff. Drop bullseye if you already high in crit ...
- Fri Feb 21, 2025 9:30 am
- Forum: General Discussion
- Topic: What exactly give level 80 ?
- Replies: 20
- Views: 4806
Re: What exactly give level 80 ?
When getting level 70, you got additional renown point, and one mastery point. Levels 71 to 80, you got one renown point each renown rank. Getting to 80 is not especially better than 78-79 (when 78 you got access to all end-game gear anyway), but the 80th renown point can allow you to unlock certain ...
- Sun Feb 16, 2025 10:25 am
- Forum: General Discussion
- Topic: Implement Population Controls in ORvR
- Replies: 40
- Views: 8408
Re: Implement Population Controls in ORvR
Destro is zerging all zones during primetime Feb. 14th. More than 300 dest in Avelorn to less than 200 Order. There is no point in playing as Order. It is just a farm. The devs need to but hard pop caps in ORvR like they have in forts. Absolutely stupid that destro can zerg that hard. same numbers ...
- Mon Feb 03, 2025 4:43 pm
- Forum: General Discussion
- Topic: Shaman/Am runing game
- Replies: 28
- Views: 6913
Re: Shaman/Am runing game
Simple remove the 25% added damage tactic on both classes. Keep the current class mechanic wich already boosts damaging spells, either by casting time or damage amount.
Seeing 2k4 BASE damage on a single 15s DoT (with added debuff on top) is simply too much for any hybrid heal/dps class.
Seeing 2k4 BASE damage on a single 15s DoT (with added debuff on top) is simply too much for any hybrid heal/dps class.
- Wed Jan 29, 2025 2:07 pm
- Forum: Suggestions & Feedback
- Topic: Overall feedback and how to Improve current iteration of RoR
- Replies: 47
- Views: 18660
Re: Overall feedback and how to Improve current iteration of RoR
that said, removing the morale damage cap is the one good idea of the entire thread so far. it would help to bust zergs and promote smallscale gameplay again where 6-12mans can actively fight against 24+ and have a realistic chance. No it's not good idea at all. Watch this vid around 20 sec forward ...