Search found 149 matches
- Thu May 09, 2024 6:30 am
- Forum: Suggestions & Feedback
- Topic: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
- Replies: 23
- Views: 2931
Re: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
Is the OP still on about the missing 10% disrupt strike-through which is a bug? If you want the RP to have a stacking resistance debuff (which I very much doubt will survive the upcoming healer reworks) then ask for the RP's damage to be changed to corp. Or, ask for Zealot's damage/debuff to be cha...
- Wed May 08, 2024 9:29 am
- Forum: Suggestions & Feedback
- Topic: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
- Replies: 23
- Views: 2931
Re: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
Thx for claryfication.
- Wed May 08, 2024 6:56 am
- Forum: Suggestions & Feedback
- Topic: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
- Replies: 23
- Views: 2931
Re: Runepriest vs Zealot vampire tactic RP bonus 10% disrupt bypass?
Can some1 with knowledge ad in this thread haw the different weapon types works here?
Does Zeal receives 10% parry for dual wielding weapons, and is the RP 2h Weapon provides 10% parry strike threw or mages don't get that?
Does Zeal receives 10% parry for dual wielding weapons, and is the RP 2h Weapon provides 10% parry strike threw or mages don't get that?
- Mon May 06, 2024 8:39 am
- Forum: Changelogs
- Topic: Patch Notes 03/05/2024
- Replies: 49
- Views: 13106
Re: Patch Notes 03/05/2024
Hello, The changes looks interesting, the only think i would ask for, is adding information for skills like - Redirected Force, about the time it remains active. Is it universal across all abilities that activate after effect/defence or does each have its own and what is it. Ex.: Redirected Force – ...
- Mon Mar 25, 2024 10:57 pm
- Forum: Suggestions & Feedback
- Topic: Official Gunbad Dungeon Feedback Megathread
- Replies: 21
- Views: 5032
Re: Official Gunbad Dungeon Feedback Megathread
Gunbad set for Dok/WP could lose its strenght stat from its pieces, for somthing more usefull for the chalice/book builds.
- Fri Mar 22, 2024 9:19 am
- Forum: Suggestions & Feedback
- Topic: [Potions/Craft] Proposal to changes for potions and liniments.
- Replies: 3
- Views: 862
Re: [Potions/Craft] Proposal to changes for potions and liniments.
Mercy is an example of a Lini with 2 diffrent main ingreadineces, not a usless one , and i put Inexorable Aegis as an only resitance potion that actualy is not instead of armor potion slot, since all 1 type resitance are an armor substitute.
- Fri Mar 22, 2024 8:45 am
- Forum: Suggestions & Feedback
- Topic: [Potions/Craft] Proposal to changes for potions and liniments.
- Replies: 3
- Views: 862
[Potions/Craft] Proposal to changes for potions and liniments.
Hello, With the announcements of Roadmaps and the amount of changes that are happening ATM. I would like to propose, 1 additional change. Which is rethinking the way potion and liniments mechanic works. Right now we have 1 armour potions slot witch has little additional options to swap, and stat pot...
- Wed Mar 06, 2024 9:33 am
- Forum: General Discussion
- Topic: Beastlord armor set
- Replies: 2
- Views: 814
Re: Beastlord armor set
if you can't get the quest any more, you cen get the items from repetable quest giver in capital city. It will require killing all the bosses few time but you should be able to get it.
- Mon Mar 04, 2024 10:28 am
- Forum: News
- Topic: Post Ability Rework Balancing Roadmap - Developer Update March 2024.
- Replies: 85
- Views: 27863
Re: Post Ability Rework Balancing Roadmap - Developer Update March 2024.
Could I also propose to make a separate forum section, where community might point out issues, with the changes, where the “team” could analyse it, in a way that Bug tracker works? Like add statuses, ex.: under consideration, denied, in progress, or something like that? So that every issue that play...
- Wed Feb 28, 2024 8:45 am
- Forum: Suggestions & Feedback
- Topic: Throw those axes harder.
- Replies: 6
- Views: 1952
Re: Throw those axes harder.
Dual Wielding Throwing Axe/Hammer Marauder, Yes PLEASE. Without mutation build.