will this also include invisible walls?
in terms of stuck places, 1 comes to mind, Dark elf fort (fell landing) spikes on second floor can get you stuck when jumping from respown point.
Search found 322 matches
- Tue Mar 03, 2026 8:02 am
- Forum: Suggestions & Feedback
- Topic: Upcoming Stuck + Terrain Improvements
- Replies: 15
- Views: 1465
- Fri Feb 27, 2026 12:08 pm
- Forum: Suggestions & Feedback
- Topic: WL Nerf
- Replies: 31
- Views: 2703
Re: WL Nerf
leonine frenzy formula with owner having 0 str:
Damage: 150 Physical (base: 150, stats: 0, weapon: 0)
since its phisical dmg, armor mitigation is affecting it, so with most classes runing with 70%+ mitigation the dmg would be around 50 dmg.
i dont know haw/if toughess affects it thou.
Damage: 150 Physical (base: 150, stats: 0, weapon: 0)
since its phisical dmg, armor mitigation is affecting it, so with most classes runing with 70%+ mitigation the dmg would be around 50 dmg.
i dont know haw/if toughess affects it thou.
- Fri Feb 27, 2026 11:52 am
- Forum: Suggestions & Feedback
- Topic: WL Nerf
- Replies: 31
- Views: 2703
Re: WL Nerf
ok so to claryfie 1thing the 0.5 sec restriction was added so that abilities like coordinated strike could not proc 2x leonine frenzy.
claryfication seems the pet have its own AA spead, not shown by .getstats
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in terms of pet AA i think its same as WL weapon spead so from 2.7s up- Fri Feb 27, 2026 11:28 am
- Forum: Suggestions & Feedback
- Topic: WL Nerf
- Replies: 31
- Views: 2703
Re: WL Nerf
You are right thx. Its 230 with the weapon. I think its still huge with zero offensive stat it can be 4600/10 sec with 0 srt 0 crit
where did you get that numbers again? your game understaing is off i think.
the skill does not proc every 0.5sec. Its based of the pet auto attack spead + global ...
- Thu Feb 26, 2026 4:23 pm
- Forum: Suggestions & Feedback
- Topic: WL Nerf
- Replies: 31
- Views: 2703
Re: WL Nerf
Leonine frenzy
Problem huge base dmg (base dmg 200 but it got the weapon dmg too so basicly the base dmg is 286)
286 dmg for 10 sec it can proc every half second.
Its just absurd. Its not eve the player.
This dmg come with zero offensive stats. And a pet does it not even the player
Basic pet ...
- Thu Feb 26, 2026 4:16 pm
- Forum: General Discussion
- Topic: Pounce Bug?
- Replies: 5
- Views: 1054
Re: Pounce Bug?
WL/SH recive 3 second of speed after the punce to compenstate for this distance difference, while WE gets to slow its target of the jump.
Only SW gets no such benefit, while also getting an issue where the skills tries to position SW on the enemy back, so the camera is also buggy while doing it.
Only SW gets no such benefit, while also getting an issue where the skills tries to position SW on the enemy back, so the camera is also buggy while doing it.
- Wed Feb 25, 2026 8:28 pm
- Forum: Suggestions & Feedback
- Topic: WElf Nerf
- Replies: 108
- Views: 8815
Re: WElf Nerf
Yes, you got me there probably, sorry for that.nat3s wrote: Wed Feb 25, 2026 8:09 pm
I think you've misunderstood what I was trying to say here. The OP posted about how high the dmg formulas are but then referenced Witchbrew spec which is not the high damage spec.
- Wed Feb 25, 2026 8:01 pm
- Forum: Suggestions & Feedback
- Topic: WElf Nerf
- Replies: 108
- Views: 8815
Re: WElf Nerf
1. Witchbrew cannot crit and isn't affected by most +dmg % tactics. BAL is. BAL is a lot higher damager. Witchbrew does about 300 damager per hit.
2. Flowing Accusations DG build spamming 1-2 accusation finishers procs more.
3. Personally disagree, its consistent with Chosen/WH similar ...
- Wed Feb 25, 2026 7:34 pm
- Forum: Suggestions & Feedback
- Topic: WElf Nerf
- Replies: 108
- Views: 8815
Re: WElf Nerf
1. Witchbrew cannot crit and isn't affected by most +dmg % tactics. BAL is. BAL is a lot higher damager. Witchbrew does about 300 damager per hit.
2. Flowing Accusations DG build spamming 1-2 accusation finishers procs more.
3. Personally disagree, its consistent with Chosen/WH similar abilities ...
- Wed Feb 25, 2026 9:53 am
- Forum: Suggestions & Feedback
- Topic: Apothecary and Cultivation QoL proposal
- Replies: 9
- Views: 897
Re: Apothecary and Cultivation QoL proposal
In terms of adjusting the crafting to a bit of QoL and more sense, I would suggest that crit success in crafting gives you some bonus.
Like when making liniments, critical success does not provide any bonus, unlike the crit change with talisman making, which preserves at least the main ingredient ...
Like when making liniments, critical success does not provide any bonus, unlike the crit change with talisman making, which preserves at least the main ingredient ...



