Search found 50 matches
- Sun Mar 26, 2023 1:56 pm
- Forum: Chaos
- Topic: [Marauder] Build guide
- Replies: 34
- Views: 33233
Re: [Marauder] Build guide
Thanks you for the feedback. But again when you said "You can wear 5 pieces sov and 4 triump with ring" i dont know if i should take head, belt,boot,cloak,body (sov) and the rest triump... It's the same for the "5 sov/2 conq(or triumph)/2 sentinel"... Maybe it's me and it's not ...
- Fri Mar 24, 2023 9:42 am
- Forum: Chaos
- Topic: [Marauder] Build guide
- Replies: 34
- Views: 33233
Re: [Marauder] Build guide
Thanks you for the feedback. But again when you said "You can wear 5 pieces sov and 4 triump with ring" i dont know if i should take head, belt,boot,cloak,body (sov) and the rest triump... It's the same for the "5 sov/2 conq(or triumph)/2 sentinel"... Maybe it's me and it's not ...
- Tue Oct 13, 2020 12:26 pm
- Forum: General Discussion
- Topic: Maruauder Pull
- Replies: 55
- Views: 8117
Re: Maruauder Pull
Mara's pull is working fine and it's better than wl's. The only thing you could complain about is the range nerf of our m1 root, which was more a nerf for mara than wl.
- Wed Sep 02, 2020 10:09 am
- Forum: Chaos
- Topic: Mara stance dance
- Replies: 1
- Views: 1523
- Tue Jul 14, 2020 11:51 am
- Forum: General Discussion
- Topic: Marauder AOE knockdown (concussive jolt) is broken.
- Replies: 15
- Views: 4828
Re: Marauder AOE knockdown (concussive jolt) is broken.
From a RR82 Marauder's perspective: Concussive Jolt respects and gives immunity and I've never once had it work on an immune target, nor have I ever seen it not give an immunity. Now that being said, it is possible there is a bug I've never experienced for some reason, but in normal testing Concuss...
- Wed Jul 01, 2020 4:03 pm
- Forum: Changelogs
- Topic: Patch Notes 01/07/2020
- Replies: 136
- Views: 58865
Re: Patch Notes 01/07/2020
wl too stronk
ok, 30 feet 5 secs m1
rip mara
pls stop whining
ok, 30 feet 5 secs m1
rip mara
pls stop whining
- Tue Mar 24, 2020 12:12 pm
- Forum: Suggestions & Feedback
- Topic: Balancing Kotbs VS Chossen!
- Replies: 82
- Views: 22380
Re: Balancing Kotbs VS Chossen!
The game is not balanced 1v1, Chosen and KOTBS are not perfect mirror classes: Chosen has more parry and does more damage than KOTBS, KOTBS has better group utility, which more than makes up for what Chosen has. Because of Focused Mending? The Chosen has plenty of group/WB utility. Really? All the ...
- Mon Mar 23, 2020 9:09 pm
- Forum: Suggestions & Feedback
- Topic: Balancing Kotbs VS Chossen!
- Replies: 82
- Views: 22380
Re: Balancing Kotbs VS Chossen!
I've been playing a kotbs since the live server. With heart and selee. That this is a private server or not the balancing here totally failed !!! The Chossen comes to 70% Parri without much effort. Without much to be able to. The kotbs comes with hang and would be 50% parri. It's just ridiculous. W...
- Thu Feb 27, 2020 12:39 pm
- Forum: Suggestions & Feedback
- Topic: Maruder Terrible Embrace new hot fix
- Replies: 50
- Views: 15581
Re: Maruder Terrible Embrace new hot fix
That is exactly how every other skill in the game works. If your target disrupt a spell, it enters cooldown. I don't think that this suggestion of making an exception with Terrible Embrace has any other foundation than the fact that now you need to learn to use the skill, instead of being the "...
- Thu Feb 27, 2020 11:52 am
- Forum: Suggestions & Feedback
- Topic: Maruder Terrible Embrace new hot fix
- Replies: 50
- Views: 15581
Re: Maruder Terrible Embrace new hot fix
Terrible Embrace now checks to see if the target is within range. If it doesn't work, it doesn't attract the taget. Fine. But if the target was not attracted, why does coldown hit on skill? Can we make no pull no skill cd? If enemy now use flee or charge i lose range and dont pull. So what i need t...