Search found 881 matches
- Thu Mar 20, 2025 5:08 pm
- Forum: Player Support
- Topic: Ground Targeting
- Replies: 4
- Views: 1178
- Sun Jan 12, 2025 2:59 am
- Forum: General Discussion
- Topic: Just some population graphs
- Replies: 70
- Views: 44323
Re: Just some population graphs
I enjoy observing trends and have often looked at the current population numbers displayed on RoR's homepage. However, I couldn’t find any graphs or visualizations for these numbers over time—perhaps I missed something!
Being curious, I’ve taken the liberty of scraping the webpage every 5 minutes ...
- Fri Dec 13, 2024 1:24 pm
- Forum: Technical Support Center
- Topic: Error Messages spamming in Chat
- Replies: 1
- Views: 2092
Re: Error Messages spamming in Chat
The German client has a problem with processing strings via the JSON addon - you need to change your game's language from German to English.
- Fri Nov 22, 2024 12:36 pm
- Forum: Addons
- Topic: Unit Frame Frustrations
- Replies: 11
- Views: 8365
Re: Unit Frame Frustrations
As a side measure, you can add distance bars to your unit frames and color them based on different distance, as seen here above the unit frame.

That way, you can at least easily estimate the distance from the color changes alone without resorting to looking at the text.

That way, you can at least easily estimate the distance from the color changes alone without resorting to looking at the text.
- Wed Oct 16, 2024 11:05 am
- Forum: General Discussion
- Topic: Mouseover Cast Macro & General Addon Query
- Replies: 4
- Views: 2840
Re: Mouseover Cast Macro & General Addon Query
Greetings,
Im a veteran WoW player and now I cancelled my sub and having fun here.
I was wondering if there are any macros like in WoW which I can mousover and cast without clicking, for example to heal or aoe clicsk on the ground.
Is there anything like that ?
Although I enjoy experiencing ...
- Wed Oct 16, 2024 8:39 am
- Forum: Addons
- Topic: ScenarioInfo addon broken since last patch
- Replies: 2
- Views: 5155
Re: ScenarioInfo addon broken since last patch
This has already been fixed here and the thread was necro'd by a bot.Emissary wrote: Tue Oct 15, 2024 2:34 pm Since I have never used this addon, have you tried debugging it? Also talk to Warg has he is the addons author.
Actually it looks like he just uploaded it and did not author it as Smurfy did
- Fri Jul 26, 2024 10:59 am
- Forum: General Discussion
- Topic: RVR Stats
- Replies: 46
- Views: 21506
Re: RVR Stats
Being interested in data stuff, I'm curious how you made this. Like, how did you pull the data from the client/server?
You can pull data from the https://killboard.returnofreckoning.com API - just do a network inspect for the GraphQL endpoint, and then off you go with queries without the need ...
- Sat Jul 13, 2024 1:05 pm
- Forum: Addons
- Topic: 2024_07_14 Idrinth update all breaks LibSlash
- Replies: 6
- Views: 5769
Re: 2024_07_14 Idrinth update all breaks LibSlash
Code: Select all
LibSlash
Megaphone++
RangeChecker
Aura
You will have to redownload the older version manually if you use the addon client.
- Sat Jun 15, 2024 1:17 pm
- Forum: General Discussion
- Topic: Enemy markers on the Enemy realm
- Replies: 20
- Views: 12251
Re: Enemy markers on the Enemy realm
Would be nice if markers vanished with LoS. I use them a lot, so it would impact me. But I think it would improve the game. I would go as far as saying you shouldn't even be able to see names of toons unless within 150-200 ft of them. Maybe just Guild Tags.
Marks "vanishing" with LOS is ...
- Sat Jun 15, 2024 11:42 am
- Forum: General Discussion
- Topic: Fancy new license
- Replies: 12
- Views: 8031
Re: Fancy new license
ROR devs, please can you let us know:
1) how you define "competitive advantage" with regards to add-ons
2) which add-ons are currently expressly authorised by you for use
3) the process of submitting add-ons for approval
Thank you.
Digging your own grave right there :?
I sure hope we ...