Search found 82 matches
- Sun May 05, 2024 7:35 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 130
- Views: 12982
Re: Scenario Matchmaking Rework Megathread
I fear the devs are missing the mark with the rework. The main problem is not group composition. Not having enough healers, tanks, or DPS can cause wipeouts, but that's not the biggest problem. Balancing the composition is fine, but it doesn't address the ultimate problem of premades farming pugs. P...
- Wed Apr 24, 2024 8:29 pm
- Forum: General Discussion
- Topic: good class "against" Healers
- Replies: 10
- Views: 2746
Re: good class "against" Healers
BG has the Soul Killer tactic. It makes Mind Killer, an ability with no cooldown that can stack its debuff up to 3 times for 20s, a 50% heal reduction. It also has Agonizing Wound, which increases ability AP cost by up to 20 for 10s. And on top of that there is the Unstoppable Fury tactic which remo...
- Wed Apr 24, 2024 7:28 pm
- Forum: Suggestions & Feedback
- Topic: Abandoned Keep Fights
- Replies: 13
- Views: 2520
Re: Abandoned Keep Fights
If we have discrepancies in populations at any given time, focus on providing some tools to enrich the playstile, zergs are boring for BOTH parties to be honest, try to split it by adding mechanics, I did propose as well the Champion scheme for the underdog realm up to a full party of random champs...
- Wed Apr 24, 2024 3:46 pm
- Forum: Suggestions & Feedback
- Topic: Opinions on Time To Kill
- Replies: 16
- Views: 3028
Re: Opinions on Time To Kill
Fights are generally too short in Wb v. Wb. It just turns into spam AoE and hope your damage is better than theirs. Usually over in a few seconds. I concur. Fighting anything above 12v12 is over too quickly. There isn't time to react, counter, adjust, or otherwise play the game. It's why I find WB ...
- Wed Apr 24, 2024 3:13 pm
- Forum: Suggestions & Feedback
- Topic: Abandoned Keep Fights
- Replies: 13
- Views: 2520
Re: Abandoned Keep Fights
There is little to none strategic on the current gameplay system, we need BO's to affect sieging or defending results either by adding keep lord's helpers (create 4 OP Lord mobs as dps,tank,healer, mdps) that appear/gets stronger or dissappear/gets weaker once the BO is taken or maintained on your ...
- Mon Apr 22, 2024 8:03 pm
- Forum: General Discussion
- Topic: Returning Player wanting to start fresh
- Replies: 4
- Views: 1805
Re: Returning Player wanting to start fresh
I played most of the classes. Now I'm trying to play for an "against the grain" sort of challenge. That is to say, something that is tough and quirky but rewarding. I'm having to set challenges for myself. I'm not trying to solo a sorc/bw. I'm trying to make a shield dok work in a WB. It's...
- Fri Apr 19, 2024 1:30 am
- Forum: General Discussion
- Topic: New player and low level experience
- Replies: 35
- Views: 6879
Re: New player and low level experience
Unfortunately it's a grind that you have to put up with if you want the payoff at the end. It's not just to level 16, or 40, or even renown rank 60, but all the way to 80. As a brand new player, you are a first-timer in prison with lifers. Join a gang (guild) or you're going to get picked on. Even i...
- Sun Apr 14, 2024 3:12 pm
- Forum: General Discussion
- Topic: New/returning players looking for advice
- Replies: 4
- Views: 1019
Re: New/returning players looking for advice
Warrior priest in grace spec (1h+shield) would also work. It brings an aura for healing/damage proc. It also has the group wounds buff. Aside from that it heals while doing damage. It really depends on how the player wants to play his/her healer. Ranged damage and healing? AM. Traditional healer wit...
- Sat Aug 26, 2023 11:12 pm
- Forum: News
- Topic: Server status: Up or Down?
- Replies: 3799
- Views: 1663788
- Thu Jun 15, 2023 1:48 am
- Forum: Chaos
- Topic: Returning player, used to tanks trying magus
- Replies: 4
- Views: 1702
Re: Returning player, used to tanks trying magus
7 primary sov and 2 triumphant is really nice. It's perfect for ST havoc spec. I'm sitting at 30% crit before any buffs, liniments, or soulstone talismans, 45% on havoc spells (which are most of your damage anyway), and a 10% chance to boost my crit rate by a further 9% and crit damage by 15%. With ...