Search found 468 matches
- Tue Apr 23, 2024 1:48 pm
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 11947
Re: Mara pull is a nice idea but...
Taunt is not a defence. Taunt goes on cokldown and mara just presses pull again and thats it. There should come an internal cooldown after youve tried to pull and failed (los ,taunt) maybe 5 seconds Why is it not a good solution ? There should be more taunts in your WB than pulls in the opposing WB...
- Tue Apr 23, 2024 11:56 am
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 11947
Re: Mara pull is a nice idea but...
But these (fck) pulls are disruptive and abused with little to no real defense against it. Not good, not cool, and not right. "no real defense against it" ? Taunt, Stagger, use LoS (can and should be better if the pull is finally fixed), Vault's Tempering, any defensive morale, SM M2 + Ao...
- Mon Apr 22, 2024 3:45 pm
- Forum: Suggestions & Feedback
- Topic: Champion's Challenge is too strong for M1
- Replies: 20
- Views: 3093
Re: Champion's Challenge is too strong for M1
Mobile squishes has no chance to evade almost certain death within a few sec if near a tank. 10 sec rooted is enough to kill most of light armored targets (except healz). If you are going to be catch by a tank as a RDPS/healers, instant use your M2. It offtopic, but shouldn't Focused Mind able to s...
- Mon Apr 22, 2024 3:19 pm
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 11947
Re: Mara pull is a nice idea but...
And to the topic, no you cannot (efectively) prevent pulls play. 3 stacks of hold the line? Max Deft defender?? On a WB leader, who is first in line? So stupid argument… I know a tank player, a WB leader (less right now), who has build his character into a full dissipation Knight and no one can rea...
- Mon Apr 22, 2024 3:16 pm
- Forum: Suggestions & Feedback
- Topic: Champion's Challenge is too strong for M1
- Replies: 20
- Views: 3093
- Wed Apr 17, 2024 8:22 am
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 11947
Re: Mara pull is a nice idea but...
In the context of the video linked, I'm more afraid of a SM with the combo M2 + Vault's Tempering + AoE punt than a Marauder's pull. The Destruction can also do the same with BO + MSH.
- Tue Apr 16, 2024 3:54 pm
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 11947
Re: Mara pull is a nice idea but...
2. Give white lion pets a usable juggernaugt ability similar to tanks OR a usable sprint ability similar to charge that would enable more use of pulls with good micro This is already the case thanks to 3 abilities : https://www.zupimages.net/up/24/16/q7tc.png In some cases , a WL's pull is harder t...
- Sat Apr 06, 2024 10:11 am
- Forum: Game support
- Topic: Sorceress low hits
- Replies: 50
- Views: 6353
Re: Sorceress low hits
Sound a bit stupid but did you try :
- to use tactics slot 2, 3, 4 instead of tactics slot 1 ?
- repair or reinstall the game ?
- to use tactics slot 2, 3, 4 instead of tactics slot 1 ?
- repair or reinstall the game ?
- Fri Apr 05, 2024 4:43 am
- Forum: General Discussion
- Topic: so WL basically doing dmg on a choppa level plus pull and pounce and no amoror/resist penalty
- Replies: 9
- Views: 1417
Re: so WL basically doing dmg on a choppa level plus pull and pounce and no amoror/resist penalty
Clearly the kind of feedback we like
- Mon Apr 01, 2024 5:47 pm
- Forum: General Discussion
- Topic: The best CC kits in a tank, why?
- Replies: 36
- Views: 4687
Re: The best CC kits in a tank, why?
lol literally in another thread someone said that order has some abilities that destro doesnt and when i asked what those were he never gave an answer. The list of things destro gets that order doesn't is a mile long, both in terms of fun and functionality - its not even comparable. The thread was ...