Search found 474 matches

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by CyunUnderis
Sun May 05, 2024 7:49 am
Forum: Suggestions & Feedback
Topic: Order abilities deal more kill damage than Destro ones.
Replies: 7
Views: 1144

Re: Order abilities deal more kill damage than Destro ones.

Impressive. I really hope we will see a nerf of the Order faction soon, so unorganised WBs/PUG/low tier guilds can finally do something against the real enemy WL/BW.
Spoiler:
The thread must be a joke, right ?
by CyunUnderis
Sat May 04, 2024 10:56 am
Forum: Changelogs
Topic: Patch Notes 03/05/2024
Replies: 49
Views: 9433

Re: Patch Notes 03/05/2024

Let's not forget the random nerf to Loudmouth, and the zero compensation given for the nerfs to the other proc tactics that were already beyond awful on BO. Loudmouth is somewhat minor, granted, because the tactic already ate copious amounts of manure over the years, but it just made no sense to ra...
by CyunUnderis
Sat May 04, 2024 7:48 am
Forum: Chaos
Topic: Chosen: New 13pt Abilities and Builds
Replies: 12
Views: 2004

Re: Chosen: New 13pt Abilities and Builds

I just saw your message @Stink. Yes, this is just a tooltip error, like almost every new skills that been update in the last patch.

Also, the % dissipation bonus still stack with Hold the Line.
by CyunUnderis
Fri May 03, 2024 9:36 pm
Forum: Chaos
Topic: Chosen: New 13pt Abilities and Builds
Replies: 12
Views: 2004

Re: Chosen: New 13pt Abilities and Builds

The dev commentary suggested that the changes to these abilities were supposed to improve them and not nerf the class, but I think the changes to Tzeentch’s Reflection are an absolute nerf to the ability. The current version allows you to potentially stand in the middle of a zerg and SILENCE all of...
by CyunUnderis
Fri May 03, 2024 1:11 pm
Forum: Changelogs
Topic: Patch Notes 03/05/2024
Replies: 49
Views: 9433

Re: Patch Notes 03/05/2024

normanis wrote: Fri May 03, 2024 11:51 am oathstone is still same
....

https://bugs.returnofreckoning.com/view.php?id=22637

It takes like 5sc to test the spell and see that this is clearly not the same spell before this patch and also before AR.
by CyunUnderis
Fri May 03, 2024 9:46 am
Forum: Changelogs
Topic: Patch Notes 03/05/2024
Replies: 49
Views: 9433

Re: Patch Notes 03/05/2024

Additionally, Hunter's Vale now also grants influence towards the Dungeon Weekly , with the final three main bosses granting a total of 8,000 influence, or just under the first reward pip. Why can't we just get the first reward with one HV run ? What is the point ? Because it is too fast ? Also, wh...
by CyunUnderis
Tue Apr 23, 2024 1:48 pm
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 107
Views: 15113

Re: Mara pull is a nice idea but...

Taunt is not a defence. Taunt goes on cokldown and mara just presses pull again and thats it. There should come an internal cooldown after youve tried to pull and failed (los ,taunt) maybe 5 seconds Why is it not a good solution ? There should be more taunts in your WB than pulls in the opposing WB...
by CyunUnderis
Tue Apr 23, 2024 11:56 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 107
Views: 15113

Re: Mara pull is a nice idea but...

But these (fck) pulls are disruptive and abused with little to no real defense against it. Not good, not cool, and not right. "no real defense against it" ? Taunt, Stagger, use LoS (can and should be better if the pull is finally fixed), Vault's Tempering, any defensive morale, SM M2 + Ao...
by CyunUnderis
Mon Apr 22, 2024 3:45 pm
Forum: Suggestions & Feedback
Topic: Champion's Challenge is too strong for M1
Replies: 20
Views: 3980

Re: Champion's Challenge is too strong for M1

Mobile squishes has no chance to evade almost certain death within a few sec if near a tank. 10 sec rooted is enough to kill most of light armored targets (except healz). If you are going to be catch by a tank as a RDPS/healers, instant use your M2. It offtopic, but shouldn't Focused Mind able to s...
by CyunUnderis
Mon Apr 22, 2024 3:19 pm
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 107
Views: 15113

Re: Mara pull is a nice idea but...

And to the topic, no you cannot (efectively) prevent pulls play. 3 stacks of hold the line? Max Deft defender?? On a WB leader, who is first in line? So stupid argument… I know a tank player, a WB leader (less right now), who has build his character into a full dissipation Knight and no one can rea...