Search found 713 matches
- Thu Oct 16, 2025 3:26 pm
- Forum: General Discussion
- Topic: This attack strikes a direct blow to your mind
- Replies: 43
- Views: 3669
Re: This attack strikes a direct blow to your mind
AA is fine if non-aa classes didn't have their damage nerfed so hard. This is another one of the many reasons why BW/Sorc are underperforming in small-scale, but remain viable in large-scale.
My BW is not in T4 yet (lvl 30), but in T2+ scenarios I am able to kill targets (even shammies and ...
- Thu Oct 16, 2025 3:20 pm
- Forum: General Discussion
- Topic: This attack strikes a direct blow to your mind
- Replies: 43
- Views: 3669
Re: This attack strikes a direct blow to your mind
I've seen 2H slayers autoattack crit for over 3k, but no one accuses that spec of being overpowered.
I have seen cow flying once when she was caught by the twister. That doesn´t mean that is normal when cows are flying around.
It had to be to target with 0 armor, 0 toughnes (hello dummies in ...
- Tue Oct 14, 2025 5:21 pm
- Forum: Dwarfs
- Topic: New good slayer dual build?
- Replies: 4
- Views: 766
Re: New good slayer dual build?
I am nowhere near to bis gear or rr80. My slayer curently sits on rr 62. In weekend scenario I was strugling and after many losses I told my self f... it and tried this ST 2H spec with Bloodlord weapon.
https://builder.returnofreckoning.com/career/slayer/s?l=40&r=60&tl=4&mp=0&pA=9&pB=13&pC=0&m1 ...
https://builder.returnofreckoning.com/career/slayer/s?l=40&r=60&tl=4&mp=0&pA=9&pB=13&pC=0&m1 ...
- Mon Oct 13, 2025 3:56 pm
- Forum: General Discussion
- Topic: Class for someone who hates pvp
- Replies: 27
- Views: 2438
Re: Class for someone who hates pvp
Hating PvP in a PvP based game is a real issue. Yes, you can level up thru PvE dungeons up to Dark Promise gear, but what than? Running all those dungs over and over again?
There are gMMORPGs, that has far better PvE part of the game.
There are gMMORPGs, that has far better PvE part of the game.
- Mon Oct 13, 2025 3:53 pm
- Forum: General Discussion
- Topic: Graphics engine update?
- Replies: 2
- Views: 669
Re: Graphics engine update?
Use the latest Sildurs enhanced raphics mode. I´m using it right now and game looks much better now. I set optimal distance for depth of field filter and it looks just gorgerous.
Sadly team is small and with limited resources it is impossible to just "reskin" game in to UE4/5.
Sadly team is small and with limited resources it is impossible to just "reskin" game in to UE4/5.
- Wed Oct 08, 2025 1:50 pm
- Forum: Suggestions & Feedback
- Topic: DPS Warrior Priest aoe spec improvements
- Replies: 5
- Views: 999
Re: DPS Warrior Priest aoe spec improvements
Seeing our BiS DPS Warrior priest matching our best BiS Slayer in damage and kills in Orvr 24man warband says a bit different story.
- Wed Oct 08, 2025 1:44 pm
- Forum: General Discussion
- Topic: Archetype: Rock < Paper < Scissor <<< Atom Bomb
- Replies: 31
- Views: 5148
Re: Archetype: Rock < Paper < Scissor <<< Atom Bomb
I don't see any warbands or premade parties without DPS.
Do you?
Or are you talking about 1v1?
This game isn't balanced for 1v1.
I don't understand your problem.
1v1 is very simple math at the end of the day. Do you have enough dmg and how long can you last?
Don't expect balance for 1v1 ...
- Mon Oct 06, 2025 11:25 am
- Forum: General Discussion
- Topic: Current guard mechanics
- Replies: 16
- Views: 2349
Re: Current guard mechanics
I can verify that guard avoidance checks are affected by the original attacker's strikethrough.
I have confirmation both from a member of the balance team and from an actual in-game experiment (N~1000 hits).
Basically this means that if the attacker has parry strikethrough = SP% and block ...
- Mon Oct 06, 2025 9:04 am
- Forum: General Discussion
- Topic: Current guard mechanics
- Replies: 16
- Views: 2349
Re: Current guard mechanics
Damage thru guard is base on your avoidance. If you have 50% parry, than you parry 50% incoming hits from guard. It is always considered as melee hit, so it can be parried, blocked or absorbed. There is no formula added to this and it is pretty straight forward.
Than there is incoming damage ...
- Mon Oct 06, 2025 8:44 am
- Forum: General Discussion
- Topic: Current guard mechanics
- Replies: 16
- Views: 2349
Re: Current guard mechanics
The only way to avoid damage from guard abilities is through blocking, parrying, and absorbing.
The source of the damage you receive (ranged abilities, melee, or type: magical or physical) through guard does not matter.
They are treated as melee.
So in your case, a 2h tank can only parry.
This ...