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by Wdova
Thu Oct 16, 2025 3:26 pm
Forum: General Discussion
Topic: This attack strikes a direct blow to your mind
Replies: 43
Views: 3669

Re: This attack strikes a direct blow to your mind


AA is fine if non-aa classes didn't have their damage nerfed so hard. This is another one of the many reasons why BW/Sorc are underperforming in small-scale, but remain viable in large-scale.


My BW is not in T4 yet (lvl 30), but in T2+ scenarios I am able to kill targets (even shammies and ...
by Wdova
Thu Oct 16, 2025 3:20 pm
Forum: General Discussion
Topic: This attack strikes a direct blow to your mind
Replies: 43
Views: 3669

Re: This attack strikes a direct blow to your mind


I've seen 2H slayers autoattack crit for over 3k, but no one accuses that spec of being overpowered.


I have seen cow flying once when she was caught by the twister. That doesn´t mean that is normal when cows are flying around.


It had to be to target with 0 armor, 0 toughnes (hello dummies in ...
by Wdova
Tue Oct 14, 2025 5:21 pm
Forum: Dwarfs
Topic: New good slayer dual build?
Replies: 4
Views: 766

Re: New good slayer dual build?

I am nowhere near to bis gear or rr80. My slayer curently sits on rr 62. In weekend scenario I was strugling and after many losses I told my self f... it and tried this ST 2H spec with Bloodlord weapon.

https://builder.returnofreckoning.com/career/slayer/s?l=40&r=60&tl=4&mp=0&pA=9&pB=13&pC=0&m1 ...
by Wdova
Mon Oct 13, 2025 3:56 pm
Forum: General Discussion
Topic: Class for someone who hates pvp
Replies: 27
Views: 2438

Re: Class for someone who hates pvp

Hating PvP in a PvP based game is a real issue. Yes, you can level up thru PvE dungeons up to Dark Promise gear, but what than? Running all those dungs over and over again?

There are gMMORPGs, that has far better PvE part of the game.
by Wdova
Mon Oct 13, 2025 3:53 pm
Forum: General Discussion
Topic: Graphics engine update?
Replies: 2
Views: 669

Re: Graphics engine update?

Use the latest Sildurs enhanced raphics mode. I´m using it right now and game looks much better now. I set optimal distance for depth of field filter and it looks just gorgerous.

Sadly team is small and with limited resources it is impossible to just "reskin" game in to UE4/5.
by Wdova
Wed Oct 08, 2025 1:50 pm
Forum: Suggestions & Feedback
Topic: DPS Warrior Priest aoe spec improvements
Replies: 5
Views: 999

Re: DPS Warrior Priest aoe spec improvements

Seeing our BiS DPS Warrior priest matching our best BiS Slayer in damage and kills in Orvr 24man warband says a bit different story.
by Wdova
Wed Oct 08, 2025 1:44 pm
Forum: General Discussion
Topic: Archetype: Rock < Paper < Scissor <<< Atom Bomb
Replies: 31
Views: 5148

Re: Archetype: Rock < Paper < Scissor <<< Atom Bomb


I don't see any warbands or premade parties without DPS.

Do you?

Or are you talking about 1v1?

This game isn't balanced for 1v1.

I don't understand your problem.

1v1 is very simple math at the end of the day. Do you have enough dmg and how long can you last?

Don't expect balance for 1v1 ...
by Wdova
Mon Oct 06, 2025 11:25 am
Forum: General Discussion
Topic: Current guard mechanics
Replies: 16
Views: 2349

Re: Current guard mechanics


I can verify that guard avoidance checks are affected by the original attacker's strikethrough.

I have confirmation both from a member of the balance team and from an actual in-game experiment (N~1000 hits).

Basically this means that if the attacker has parry strikethrough = SP% and block ...
by Wdova
Mon Oct 06, 2025 9:04 am
Forum: General Discussion
Topic: Current guard mechanics
Replies: 16
Views: 2349

Re: Current guard mechanics



Damage thru guard is base on your avoidance. If you have 50% parry, than you parry 50% incoming hits from guard. It is always considered as melee hit, so it can be parried, blocked or absorbed. There is no formula added to this and it is pretty straight forward.

Than there is incoming damage ...
by Wdova
Mon Oct 06, 2025 8:44 am
Forum: General Discussion
Topic: Current guard mechanics
Replies: 16
Views: 2349

Re: Current guard mechanics


The only way to avoid damage from guard abilities is through blocking, parrying, and absorbing.
The source of the damage you receive (ranged abilities, melee, or type: magical or physical) through guard does not matter.
They are treated as melee.
So in your case, a 2h tank can only parry.
This ...