Search found 36 matches
- Mon Feb 16, 2026 8:40 pm
- Forum: Technical Support Center
- Topic: The server closes the connection
- Replies: 2
- Views: 1038
- Mon Feb 16, 2026 7:42 am
- Forum: Changelogs
- Topic: Patch Notes 12/02/2026
- Replies: 188
- Views: 23353
Re: Patch Notes 12/02/2026
We could have had this without forcing compositions just by separating premades from solo queues, but apparently they want to preserve premades and they know that those will not exist if they have separate queues (see ranked).
If I understood you correctly - hard disagree. Old system was all ...
- Sun Feb 15, 2026 6:21 pm
- Forum: Changelogs
- Topic: Patch Notes 12/02/2026
- Replies: 188
- Views: 23353
Re: Patch Notes 12/02/2026
New SCs - probably top 1 change since live servers. Exceptional! Played more then 12 weekend SCs, some soloQ SCs. Not a single one of them was truly bad. Previously, 2 of 3 SCs were pure pain and just unfun. In weekends sometimes 10 SCs in a row were pugs vs premades, absolutely awful. I see queue ...
- Fri Feb 13, 2026 4:57 pm
- Forum: Addons
- Topic: [UI] VinyUI
- Replies: 1590
- Views: 1778122
Re: [UI] VinyUI
Disabling Phantom addon worked for meAlubert wrote: Thu Feb 12, 2026 11:23 pm Thank you ^
Do you know why I can't see the new UI scenario?
Is there a conflict with Viny UI?
I disabled the qq add-on and nothing changed.
- Sun Sep 14, 2025 9:23 pm
- Forum: Changelogs
- Topic: Patch Notes 12/09/2025
- Replies: 109
- Views: 47569
Re: Patch Notes 12/09/2025
Knight is an excellent tank, which doesn't mean that others are weak.
Knight is excellent, SM's utility is a must in WB play, which makes him very good. IB is just good. Why would you pick good over excellent and very good? And IB has to spend like 4-5 GCD to apply mentioned buffs.... to ...
- Wed Aug 20, 2025 6:45 am
- Forum: General Discussion
- Topic: Playing a healer, how do you deal with it?
- Replies: 13
- Views: 5608
Re: Playing a healer, how do you deal with it?
If Shaman is so easy to play, why would you warn someone against playing one?
Because of whole point of the topic is healers being boring to play. I suggest trying hard-to-position healers for more engaging experience. Shaman doesn't have to run his defensive tactics and even shouldn't do that ...
- Tue Aug 19, 2025 9:00 pm
- Forum: General Discussion
- Topic: Playing a healer, how do you deal with it?
- Replies: 13
- Views: 5608
Re: Playing a healer, how do you deal with it?
Brilliant. That is exactly my thoughts while playing destro healers. Your gameplay as a healer narrows down to finding PERFECT position. And oh boy it's not even close in terms of difficulty between factions.
I have lvl40 RP, WP, AM, Shaman, DoK. The only healer of non-level-40 is Zealot and it's ...
I have lvl40 RP, WP, AM, Shaman, DoK. The only healer of non-level-40 is Zealot and it's ...
- Tue Aug 19, 2025 10:27 am
- Forum: Empire
- Topic: WE and WH gap closer should be a baseline ability
- Replies: 11
- Views: 5092
Re: WE and WH gap closer should be a baseline ability
I actually enjoy WH/WE instant stealth being both escape AND engage/catch up tool at the same time. Makes you think 2 steps ahead before pressing button. Good skill design right here.
- Wed Aug 06, 2025 2:04 pm
- Forum: General Discussion
- Topic: DPS balance phase (community) survey
- Replies: 37
- Views: 9601
Re: DPS balance phase (community) survey
Why not? Personally i think SH is very strong class, which is close to OP (and in some moments even OP, like rSH st dmg), whose too large population is held back by the too large population of the WLs, but i don't think they should to decrease their survability - their roll is a mobility kiter ...
- Wed Aug 06, 2025 9:30 am
- Forum: General Discussion
- Topic: DPS balance phase (community) survey
- Replies: 37
- Views: 9601
Re: DPS balance phase (community) survey
Thanks for a poll. I agree with most of the result. Except one, Range SH survivability should stay the same? Excuse me, what the hell?
Ranged class, has AoE MAJOR distance punt, ST punt or 7second 100% disrupt through morale, 4s disarm, 4s silence, 10 second 30% move speed increase, racial tactic ...
Ranged class, has AoE MAJOR distance punt, ST punt or 7second 100% disrupt through morale, 4s disarm, 4s silence, 10 second 30% move speed increase, racial tactic ...



