Search found 5 matches
- Sun Aug 09, 2020 10:49 pm
- Forum: General Discussion
- Topic: Why is Destro the way that it is?
- Replies: 122
- Views: 26328
Re: Why is Destro the way that it is?
The answer to all of those questions: LAG
- Sun Mar 05, 2017 9:06 pm
- Forum: Media
- Topic: Made a 3D Model of a Squig
- Replies: 7
- Views: 3193
Re: Made a 3D Model of a Squig
Nice model Torchman. How long it take to model and what program did you model it in? If you haven't tried it, you should try 3d coat. Its a great tool to paint models in a lot of Blizzard artist use it. I also love Substance painter and Quixel suite for more realistic stuff. It took me about 2 week...
- Sun Mar 05, 2017 6:07 pm
- Forum: Media
- Topic: Made a 3D Model of a Squig
- Replies: 7
- Views: 3193
Re: Made a 3D Model of a Squig
That's pretty cool! it looks like he's actually low-poly enough to be a production model (well, in a more modern game engine anyway), nicely done. Any idea what the poly count is? Always fun to see how low you can go and still have a good looking model. Great work! The polycount is roughly 2.8M. Re...
- Sun Mar 05, 2017 4:58 am
- Forum: Media
- Topic: Made a 3D Model of a Squig
- Replies: 7
- Views: 3193
Re: Made a 3D Model of a Squig
Thanks, brothaGarner wrote:Nice work!
- Sat Mar 04, 2017 11:45 pm
- Forum: Media
- Topic: Made a 3D Model of a Squig
- Replies: 7
- Views: 3193
Made a 3D Model of a Squig
I made a pretty cool 3D model of a squig after playing this game because I enjoyed the design of the "basic" squigs. Took me about 2 weeks because I'm a lazy ass, and I never actually finish my models I make. I'm pretty proud of my first finished one, so check out some renders if you'd lik...