Search found 94 matches

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by OddSean
Thu Mar 04, 2021 3:40 pm
Forum: Events
Topic: [Garden of Qu'aph] Friday Fight Night
Replies: 44
Views: 15812

Re: [Garden of Qu'aph] Friday Fight Night

Need to get a character to a level where they're fun but won't get eaten alive... sounds fun though!
by OddSean
Sun Feb 14, 2021 8:43 pm
Forum: Suggestions & Feedback
Topic: [Submit your idea] - New scenarios & mechanics
Replies: 65
Views: 53627

Re: Ideas - New SC Mechanics

Kadrin Valley is using Mountbloodhorn assets, looking at the trees, ground textures, and skybox. un-named elf map looks a lot like Pheonix gate, it was probably scrapped and replaced with for the one we have now (the un-named elf map looks like shadowlands and the one we have now that looks identic...
by OddSean
Sun Feb 14, 2021 8:22 pm
Forum: Suggestions & Feedback
Topic: [Submit your idea] - New scenarios & mechanics
Replies: 65
Views: 53627

Re: Ideas - New SC Mechanics

Kadrin Valley is using Mountbloodhorn assets, looking at the trees, ground textures, and skybox. un-named elf map looks a lot like Pheonix gate, it was probably scrapped and replaced with for the one we have now (the un-named elf map looks like shadowlands and the one we have now that looks identic...
by OddSean
Sun Feb 14, 2021 4:20 pm
Forum: General Discussion
Topic: New Dwarf Mount
Replies: 16
Views: 3451

Re: New Dwarf Mount

Now this right here, is a quality shitpost.
by OddSean
Sat Feb 13, 2021 11:57 pm
Forum: Suggestions & Feedback
Topic: [Submit your idea] - New scenarios & mechanics
Replies: 65
Views: 53627

Re: Ideas - New SC Mechanics

Where I was looking around through game files, in the texture folder of one of the art myps I found a DDS called "prisonbreak", which looks like a super compressed map of Kadrin Valley Pass. No idea if it's even possible to salvage the text on it, but perhaps the original mechanic was goin...
by OddSean
Fri Jun 26, 2020 3:24 am
Forum: General Discussion
Topic: Help choosing class, returning player.
Replies: 6
Views: 2777

Re: Help choosing class, returning player.

Is the T2 (Hope that helps the stale t2-t3 grind when i last played) balanced? Last I played the end game was mostly destro dominated though I didn't have much endgame experience truthfully. I always assume there is a lack of healers? Few groups i scouted out there where plenty of tanks and always ...
by OddSean
Mon Jun 22, 2020 8:51 am
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 440272

Re: Sildur's Enhanced graphics v2.1 (Updated: June 21, 2020)

Okay, so I just tested and the black screen issue is caused by windowed mode. For some reason.

Either way, looks beautiful and I thank you for it.
by OddSean
Sun Dec 15, 2019 3:08 pm
Forum: Technical support
Topic: Make keep lords tankable on ramparts/inner walls
Replies: 1
Views: 1279

Make keep lords tankable on ramparts/inner walls

I feel like this would be really beneficial to keep sieges. At the moment, after 100+ defenders it's practically impossible to get into a fort and fight through the AoE spam, let alone actually kill the lord, even out of peak time in some cases. Making the lord tankable on the ramparts would reduce ...
by OddSean
Tue Apr 16, 2019 7:22 am
Forum: Technical support
Topic: Constantly Disconnected
Replies: 6
Views: 2280

Constantly Disconnected

So I came back after a while of not playing. The launcher works fine, the game boots fine. Once I login on a character, though, I get about a second or two of time on the zone loading screen before being disconnected. Anyone know a cause?
by OddSean
Sat Nov 17, 2018 12:43 am
Forum: General Discussion
Topic: Creepy creatures have awakened... Part 3.
Replies: 2
Views: 1686

Re: Creepy creatures have awakened... Part 3.

give it to me