Search found 495 matches
- Sat Nov 09, 2019 4:30 pm
- Forum: Changelogs
- Topic: Patch Notes 09/11/2019
- Replies: 44
- Views: 16207
Re: Patch Notes 09/11/2019
Promising scenario changes, but you might consider giving lvl16's a little more boost against lvl 39's in scs. The gap might be too much, due to main stat cap on low levels.
- Fri Nov 08, 2019 5:34 pm
- Forum: Game support
- Topic: Serpent's Passage Destruction Spawn Ship
- Replies: 2
- Views: 1346
Serpent's Passage Destruction Spawn Ship
Its incredibly infuriating to get off, and if you get stuck under the stairs there is no way to leave it, .u doesnt work /stuck doesnt work please fix it
- Thu Oct 31, 2019 1:45 pm
- Forum: General Discussion
- Topic: Scenario Ques (T1-T4)
- Replies: 48
- Views: 11312
Re: Scenario Ques (T1-T4)
#MakeScenariosGreat
- Mon Aug 12, 2019 5:50 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
- Replies: 26
- Views: 7000
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
I am really suprised that bomb run scenarios got less dislikes than Logrin's Forge
- Mon Aug 12, 2019 5:02 pm
- Forum: Changelogs
- Topic: Patch Notes 10/08/2019
- Replies: 79
- Views: 31591
Re: Patch Notes 10/08/2019
Its getting to the stage where like zarbix I rarely ever get involved in balance discussions but feel I should speak up and throw you my two cents for what its worth. The tactics SHOULD stack with melee squig, they have: No auto haste tactic (or auto damage in general, the tactics dont effect auto ...