Search found 24 matches

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by carthagerising
Thu Jun 04, 2020 7:05 am
Forum: Chaos
Topic: Chosen VS KOTBS
Replies: 52
Views: 4716

Re: Chosen VS KOTBS

bah why did the screenshot of the 1.something mill city get in here and not the 3.1 mill :( and for the record i was 2h there and aside from the last few days basically always am. just felt like running snb for a while for a change. also although ofc being champ helps a lot, its more than possible t...
by carthagerising
Sat May 30, 2020 10:25 am
Forum: General Discussion
Topic: Debate about why Desto is how it is
Replies: 53
Views: 5596

Re: Debate about why Desto is how it is

this thread is full of some real gems i gotta say. guy has his first city, turns into a slaughter and then judges the whole concept on that one experience. genius. I think a major cause for destro being the way it is is most people do what ever it is they wanna do, when they want and **** anyone who...
by carthagerising
Tue May 26, 2020 10:12 pm
Forum: General Discussion
Topic: Most Fun/loathed/sought after/boring class
Replies: 14
Views: 4492

Re: Most Fun/loathed/sought after/boring class

Most: Fun- Chosen. yeah sometimes it isnt all that engaging when in full on tank mode but its always my go to and theres just something about killing people while looking that good. Loathed - Warrior priest. I like the look of them, hell I'v started my own but god damn are they irritating to kill an...
by carthagerising
Mon May 25, 2020 9:54 pm
Forum: Destruction
Topic: "We need Tanks and Heals" Really?
Replies: 17
Views: 3477

Re: "We need Tanks and Heals" Really?

this is a default response in many games that have such classes. but it is true that destro often finds them selves badly lacking ranged dps, or more specifically good rdps. sure if you dont have heals you are kinda **** and same with tanks but generally it seems easy enough to find these, with heal...
by carthagerising
Mon May 25, 2020 1:47 am
Forum: Destruction
Topic: Destro Alliance Overview
Replies: 201
Views: 61102

Re: Destro Alliance Overview

seeing as no one mentioned it yet.

The Nobodies

Ere We Go
FMJ
PNP
Stryke
Guardians of Destiny
Sovereign
Iconic
Lunacy
Black Flag
by carthagerising
Sun May 24, 2020 9:18 am
Forum: General Discussion
Topic: GIv stuff
Replies: 16
Views: 1706

Re: GIv stuff

It would seem many are getting slightly tired of the nothing but sieges nature of the game right now. Im not exactly sure why but a few months back you would often get a lot of battles out in the zone before one side got their **** together and pushed for the siege. These days people just kinda head...
by carthagerising
Sun May 24, 2020 9:02 am
Forum: General Discussion
Topic: Chaos Chosen 2H PvP Build Suggestions/Add-Ons
Replies: 8
Views: 1136

Re: Chaos Chosen 2H PvP Build Suggestions/Add-Ons

I run a 2h chosen 90% of the time these days, including many city engagements against decent opposition so hopefully can give you some info. 2h chosen is often written off as a meme build due to the fact there are many of them scattered throughout the levels and a large % of them are abysmal. you ne...
by carthagerising
Tue Apr 07, 2020 6:55 am
Forum: General Discussion
Topic: Population Balance
Replies: 31
Views: 3350

Re: Population Balance

this game rewards winners and losers, to the point where it actually almost doesnt matter as long as you win the crucial fights. which at this point are in city and even there losers get rewards and bag rolls. no one remembers who won what zone after the city resets everything and its often a good i...
by carthagerising
Sat Apr 04, 2020 6:46 am
Forum: Chaos
Topic: [Chosen] 2h Build/Template
Replies: 5
Views: 1809

Re: [Chosen] 2h Build/Template

just wanted to agree with the original reply. 2handed with a chosen demands high gear and rr and is basically a waste of your time and your parties before. honestly i wouldnt bother before you can mix invader and sentinel. Remember it is primarily your job to stay alive and defensive stats should al...
by carthagerising
Thu Mar 26, 2020 10:43 pm
Forum: General Discussion
Topic: Disabling reviving inside a keep if outer door is tagged
Replies: 26
Views: 2367

Re: Disabling reviving inside a keep if outer door is tagged

This is a good idea except for the current trend of sniping cannon shots at the keep to prevent them from leveling. You could, in essence, keep the enemy respawning in their war camp without actually starting a siege. Maybe once the outer door reaches 50%? this is another thing that needs looking a...