Search found 2671 matches
- Thu Feb 26, 2026 4:55 pm
- Forum: Suggestions & Feedback
- Topic: WL Nerf
- Replies: 15
- Views: 875
Re: WL Nerf
Well wasn't pet damage buffed significantly in ROR along with pet speed before the recent nerf?
- Sat Feb 21, 2026 8:40 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
My point is valid wh and we are the most played mdps classes by a wide margin rr60+
Healing isnyto strong yoy should try playing one
My healer RP walks through lakes and lol at DPS as I detaunt them...for fun. Healing is strong, if you dont think so, you either are bad at healing, need ...
- Sat Feb 21, 2026 7:06 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
Name please or it is just words
- Sat Feb 21, 2026 6:57 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
My point is valid wh and we are the most played mdps classes by a wide margin rr60+
The roam, small scale scene is becoming less every single day pretty much the same way scenario scene was destroyed
Healing is not strong you should try playing one.
The roam, small scale scene is becoming less every single day pretty much the same way scenario scene was destroyed
Healing is not strong you should try playing one.
- Tue Feb 17, 2026 4:46 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
I believe for the s
Two specific suggestions:
Reduce knockdown time from 3 to 2 seconds (this wont hurt their party specs because there they have others to apply cc).
Introduce a similar stealth system to live:
Stealth may break on receiving dmg and high initiative values actually matter a ...
- Thu Feb 05, 2026 5:51 pm
- Forum: Suggestions & Feedback
- Topic: [chosen] Iconic tactic
- Replies: 6
- Views: 1376
Re: [chosen] Iconic tactic
CS was moved to SM so it is gone
- Wed Feb 04, 2026 4:27 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
Heh and atleast somebody told that 3 sec oil is literal cheat code allowing go into regular stealth from it.
Was pointed out to devs several years ago when added Oil/Elexirs among other things.
Personally I think 2 stealth openers (+Oil/Elexirs) + 1 ability = 5 mechanicis the craziest one.
At ...
- Tue Feb 03, 2026 3:16 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
Ughhh we are reverting back to ol
...WH or WE is stronger
RoR is a solo game vs no it is a WB or 6man group game
Spoiler:
- Tue Feb 03, 2026 11:41 am
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 268
- Views: 28192
Re: WE and WHs changes made the game booring any fixes?
Friendly reminder what happend to scs when ROR-devs repurposed one of the most successfull modes of WAR for a minority (group play in scs)
I guess in 2y time when solo mode is "less" and the solo enjoyers have moved on we will see it differently :D :D :D :D
In short patch made solo play as WH / WE ...
I guess in 2y time when solo mode is "less" and the solo enjoyers have moved on we will see it differently :D :D :D :D
In short patch made solo play as WH / WE ...
- Mon Feb 02, 2026 4:37 pm
- Forum: Suggestions & Feedback
- Topic: RDPS patch - BW thoughts
- Replies: 8
- Views: 1798
Re: RDPS patch - BW thoughts
A. Looking at the long cds of sorc / bw in a high disrupt environment (ie lower them bc of more disrupts)
B. Reworking end of cast range checks for longer casts (almost as bad as disrupts)
C. Reduce combustion cost of Surging pain / S earth would go along way (20 > 10)
D. Add some utility back (even ...
B. Reworking end of cast range checks for longer casts (almost as bad as disrupts)
C. Reduce combustion cost of Surging pain / S earth would go along way (20 > 10)
D. Add some utility back (even ...



