When were bloodlord weapons tradable? And how would the price be only 100 for these weird bugged items?Endari wrote: Sun Jul 27, 2025 10:05 am Nope never ran a dungeon, not one bit of PvE gear except a bloodlord weapon that I bought on the AH for 100 gold for my WP because I would be dumb not to buy it at that price.
Search found 131 matches
- Sun Jul 27, 2025 4:51 pm
- Forum: Suggestions & Feedback
- Topic: Twilight Tide - Farming Toxicity
- Replies: 15
- Views: 1931
Re: Twilight Tide - Farming Toxicity
- Wed Jul 02, 2025 4:11 pm
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 52
- Views: 10542
Re: Scenario rework suggestions
@Keula
We have discussed the sundry issues with scenarios on other threads. The consensus is that the barriers and re-placing guards were implemented to deal with the ranked meta back when it was actually played.
(afaik) The old ranked meta was to secure a single kill, and then retreat to the SC ...
- Sun Jun 29, 2025 4:52 pm
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 52
- Views: 10542
Re: Scenario rework suggestions
Ranked scenario is to blame for all of this. It needs to be jettisoned as soon as possible.
What does ranked have to do with normal scenarios?
It hasn't been popular for years now and is a completely different scenario vs normal as it's 6v6 with voice comms, full sweat mode brawl with no real ...
- Sun Jun 01, 2025 5:26 am
- Forum: Suggestions & Feedback
- Topic: Guard ability suggestion
- Replies: 79
- Views: 44545
Re: Guard ability suggestion
Well, it will be a more exciting game and less boring, on the Order, for example, there are not enough tanks and often scenarios start with a minimum of tanks or without at all.
And there comes the true point of this post, you're salty cause pugs didn't guard you but enemy pugs otr perhaps a ...
- Sat May 24, 2025 5:14 pm
- Forum: Changelogs
- Topic: Patch Notes 22/05/2025
- Replies: 74
- Views: 19123
Re: Patch Notes 22/05/2025
450% heal channel is better than 350% with a pretty small heal.
It should be roughly the same healing just looking at the numbers, you don't have divine fury as shield spec anymore so the channel doesn't do that much dmg maikng the~250-300 heal instead of extra 105% not that bad of a swap ...
- Wed May 14, 2025 3:39 pm
- Forum: Suggestions & Feedback
- Topic: Guard ability suggestion
- Replies: 79
- Views: 44545
Re: Guard ability suggestion
I didnt really say that everything sucks now. Guard was off GCD in RoR as well i dont think i mentioned live? everthing i mentioned has been in ROR. And in my head i point out the flaw/why i think would fix something. Shame it comes off complaining for the sake of complaining, i actually have ...
- Wed May 14, 2025 1:10 pm
- Forum: Suggestions & Feedback
- Topic: Guard ability suggestion
- Replies: 79
- Views: 44545
Re: Guard ability suggestion
Tonight!
On another Episode of ror balance suggestions:
Battlefield makes yet another proposal that makes no sense at all
Sinisterror states for the 158th time "live was better why can't we have live back, everything sucks now"
And James, wears a hat.
On another Episode of ror balance suggestions:
Battlefield makes yet another proposal that makes no sense at all
Sinisterror states for the 158th time "live was better why can't we have live back, everything sucks now"
And James, wears a hat.
- Tue May 13, 2025 4:19 am
- Forum: Technical Support Center
- Topic: Mouse Cursor leaves game
- Replies: 10
- Views: 3583
Re: Mouse Cursor leaves game
I did not have this issue on the same computer 1.5 years or so ago when I played last.
Is it even a new thing though?
Honestly I can't remember if the mouse was bound in the past at all, but it not being bound feels... normal? Idk my memory is trash, but not like you need to flick your mouse ...
- Fri May 09, 2025 11:44 pm
- Forum: General Discussion
- Topic: Ruin Priest
- Replies: 22
- Views: 6850
Re: Ruin Priest
1. From my testing Critical Hit Rate does NOT work for healing anymore, my guess is this changed when they merged melee+range+magic renown.
Hybrid AM lost 19% "heal" crit from that.
From a quick test with DOK with murderous intent, generic crit does seem to work:
https://i.imgur.com/ZSop2H4 ...
- Mon Apr 21, 2025 6:24 am
- Forum: General Discussion
- Topic: Ini debuff stacking rule
- Replies: 6
- Views: 3425
Re: Ini debuff stacking rule
previously it was 120 from sm stats steal + 80 from sw tactic for a max of 200, now if they still stack it has been increased to 240....
which mean that min ini stats on destru to not explode under dobule debuff is 335 (from previously 295).
Even if it stacks, which idk if it does, initiative ...