Part of the problem with nerfing potions to ensure specific classes don't suffer assumes those classes are always present in a given situation. If the group does not have a class capable of group buffing armor, there's suddenly less of a problem with armor pots. Just wanted to point that out.
In ...
Search found 3 matches
- Thu Nov 03, 2016 5:12 pm
- Forum: Rejected
- Topic: Stat/Armor potions
- Replies: 109
- Views: 49393
- Mon Oct 10, 2016 8:27 pm
- Forum: General Discussion
- Topic: The Magus/engi buff
- Replies: 157
- Views: 59638
Re: The Magus/engi buff
So weve got:
1) Sniper type build with big range
2) DoT build with faster heavier DoT damage
3) .... what about a more defensive / tank type of build. Sort of a melee-midrange AoE spec, which has (if possible to do) an increased radius on the range of improvised upgrades, and rather than a ...
- Mon Oct 10, 2016 7:58 pm
- Forum: General Discussion
- Topic: The Magus/engi buff
- Replies: 157
- Views: 59638
Re: The Magus/engi buff
Any ideas on what the alternative pet buffs might be?
EDIT: In reference to Azarael.
EDIT: In reference to Azarael.