Search found 382 matches
- Wed May 25, 2022 11:52 pm
- Forum: General Discussion
- Topic: How to survive a WH?
- Replies: 50
- Views: 8260
Re: How to survive a WH?
Wounds and futile strikes detaunt before knockdown pots etc This is a great start. Stack as much wounds as possible and a detaunt if you can get it off is clutch. Along with Futile Strikes, Ive found that Trivial Blows can help too. Triple pot if possible. You might even want to create a "help...
- Wed May 25, 2022 11:27 pm
- Forum: Development
- Topic: Regarding Global Cooldowns
- Replies: 133
- Views: 31437
Re: Regarding Global Cooldowns
Some hopefully useful feedback here: First a lot of us gamers understand the problems you (the devs) are trying to fix with the GCD changes and we appreciate all of the work you do. However, I think how these changes were thrown on the community could have been handled better. Some ideas for improv...
- Wed May 25, 2022 9:23 pm
- Forum: Development
- Topic: Regarding Global Cooldowns
- Replies: 133
- Views: 31437
Re: Regarding Global Cooldowns
Then you aren't being transparent. You have only said "This is what we are doing to fix the AP issue", not "This is the first thing we are doing to help the AP issue, and we are looking into it more." Being transparent means not being obscure. It also means being forthcoming wit...
- Wed May 25, 2022 3:12 pm
- Forum: Addons
- Topic: [DX9 > DX12 PROXY] Further Performance Boosting
- Replies: 224
- Views: 68812
Re: [DX9 > DX12 PROXY] Further Performance Boosting
The RoR launcher crashes when I use DXVK on WIndows, but I recently got it to work using these steps. No config file needed . Run the launcher like normal Then drop the 32-bit d3d9.dll file from the dxvk tar in the War game directory Then hit "Connect" on launcher You will now see the game...
- Tue May 17, 2022 2:42 am
- Forum: Suggestions & Feedback
- Topic: Low numbers quing for city.
- Replies: 39
- Views: 5343
Re: Low numbers quing for city.
There is definitely a city pop issue. Im about 2 for 15 successfully queueing for city on the order side and 3/3 from the destro side. If I had to guess, there are very low numbers of destro queueing.
- Sun May 15, 2022 8:25 am
- Forum: Suggestions & Feedback
- Topic: City siege need solutions
- Replies: 25
- Views: 3385
Re: City siege need solutions
so far queueing cities is worthless as destro because. 1)rewards are pathetic 2)mass slayer wb abusing bugs 3)why bother when I can go for the tier 2 or 3 areas and get double, if not triple, warcrests? 4)as casual player standing point of view, queuing as a 40/50rr is worthless because you match o...
- Sun May 15, 2022 7:41 am
- Forum: Introduce Yourself
- Topic: New Warhammer MMO
- Replies: 20
- Views: 6630
- Sun May 15, 2022 6:30 am
- Forum: Suggestions & Feedback
- Topic: The problem with stealth classes
- Replies: 58
- Views: 8116
Re: The problem with stealth classes
They just need to remove the in-combat stealth mechanic again and make it so dots have a 100% chance of breaking stealth if placed upon them before they stealth. Problem solved. In-combat stealth has been a terrible mechanic since it was implemented and I cant help but remember what was said long ag...
- Fri May 06, 2022 3:49 pm
- Forum: General Discussion
- Topic: What’s a fun solo class?
- Replies: 6
- Views: 1540
Re: What’s a fun solo class?
My favorite solo classes are in order: Engs/Magus and BW/Sorc and any healer.
I would not recommend BW/Sorc because you will die a lot, but they are still a hell of a lot of fun once you learn how to solo them correctly.
I would not recommend BW/Sorc because you will die a lot, but they are still a hell of a lot of fun once you learn how to solo them correctly.
- Mon May 02, 2022 5:38 pm
- Forum: Suggestions & Feedback
- Topic: The problem with stealth classes
- Replies: 58
- Views: 8116
Re: The problem with stealth classes
Here are some solutions: Remove in-combat stealth its a blight on this game but... Make the duration of baseline stealth permanent or Buff dots to more consistently break incombat stealth Buff initiate of players to detect stealth or Introduce a skill that aoe pulls stealthers out of stealth (aka Wo...