Search found 324 matches
- Fri Jun 13, 2025 9:50 am
- Forum: Events
- Topic: Bitterstone Thunderers - 10 year anniversary event
- Replies: 3
- Views: 704
Re: Bitterstone Thunderers - 10 year anniversary event
BITTERSTONE THUNDERERS 10 YEAR ANNIVERSARY [/b] EVENT INFORMATION :arrow: Sunday 15th of June 2025 :arrow: Gathering at the Feasthall of Karaz-a-Karak at 19.00 Altdorf Time :arrow: The Battle of Barak Varr at 20.00 Altdorf Time Register your guild group or warband at https://docs.google.com ...
- Mon Jun 09, 2025 9:42 am
- Forum: General Discussion
- Topic: Tormenting Herald Chaos Chosen Shield - Where can I find it?
- Replies: 13
- Views: 1580
Re: Tormenting Herald Chaos Chosen Shield - Where can I find it?
According to database it’s from a quest: https://killboard.returnofreckoning.com/item/515391 from this NPC: https://killboard.returnofreckoning.com/creature/3751
- Sun Aug 11, 2024 12:03 pm
- Forum: Suggestions & Feedback
- Topic: Proposal to remove all barriers from scenarios
- Replies: 86
- Views: 29528
Re: Proposal to remove all barriers from scenarios
Sorry if this has been addressed already, I didn’t read all prior posts, but why not just add PvP flags like in RvR so no ranged class can attack/heal from inside spawn areas, and teams when stepping out get a grace period before flagging so they can attack as a group. I also agree that it’s mostly a ...
- Fri May 12, 2023 6:32 am
- Forum: General Discussion
- Topic: The way to get rid of both X-realming AND Faction Imbalance in RvR
- Replies: 55
- Views: 131094
Re: The way to get rid of both X-realming AND Faction Imbalance in RvR
The campaign has lost its purpose since the introduction of the scheduled city. While I believe that the scheduled city was the right way to go, the current campaign is missing the war vibe. While I agree that this in one of the core issues we should remember that along with currency rework the ...
- Sat Feb 18, 2023 1:21 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Rework
- Replies: 135
- Views: 25934
Re: Scenario Rework
Full support here to the ideas proposed, especially combining those changes will hopefully lead to a better SC experience. As a casual player regularly queuing solo in the past I can say that changes like Weekend Warfront for one very map and Discordant SC made me stop playing SCs almost completely ...
- Tue Jan 10, 2023 7:05 am
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 868
- Views: 621792
Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)
AMD Readon Vega, drivers should be latest. I‘ll give this one a try, thanks. Seems like a driver bug then, you could try to edit dgVoodoo.conf and change RTTexturesForceScaleAndMSAA to true. Did not change sadly, not sure what would cause this at this point, all other stuff like Shaders I copied e ...
- Sun Jan 08, 2023 6:02 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 868
- Views: 621792
Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)
What graphics card are you using and are your drivers up to date? I can't reproduce this on my rtx 3070, tried various different resolutions aswell but it's also working just fine. Also here's a version with a bit less strong AO: https://drive.google.com/file/d/1_rPmzRSsNfH5oelQIIA5CjpixhN9noAy ...
- Sun Jan 08, 2023 5:24 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 868
- Views: 621792
Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)
For some reason I can't edit the main post so I'll just post it as a comment instead. Here's release v5.0 running the game in dx11 mode with reshade 5.5.2: https://drive.google.com/file/d/1rHL2bR_tUMRGF2eD8_EJ7TGsCITnGoK9/view?usp=sharing Screenshot: https://i.imgur.com/B7tKBuH.jpg Changelog? This ...
- Thu Dec 08, 2022 11:03 am
- Forum: Videos / Streams
- Topic: [movie] Teinminator
- Replies: 14
- Views: 6194
Re: [movie] Teinminator
Put a big smile on my face, great! 

- Sat Nov 26, 2022 4:20 pm
- Forum: Dwarfs
- Topic: [Engi] current BiS
- Replies: 9
- Views: 5168
Re: [Engi] current BiS
Tbf it’s still a utility class and your groupmates and others will be happy about AoE Pierce Defenses or Coordinated Fire on focus targets. Also good placed CC or build-time increase will add to it.Whyumadbro wrote: ↑Sat Nov 26, 2022 4:09 pm thx dudes! engi is such a nice class but kinda out of the typical dmg dealer spectrum ( just imo).