Search found 774 matches
- Fri Jan 16, 2026 6:08 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 30
- Views: 4174
Re: X-Realm Lockout - Potential Solution
Having to necro your own thread should tell you something.
Thanks for the passive aggressive start to your post. If I overlook that, my point is that the lockout serves no real purpose in its current form. Players just want to play, regardless of side. The solution that i give even allows ...
- Sun Jan 11, 2026 6:46 pm
- Forum: Suggestions & Feedback
- Topic: X-realming destroys realm pride and the timer is a joke :(
- Replies: 3
- Views: 650
Re: X-realming destroys realm pride and the timer is a joke :(
If you want to ensure 24 hour stretches of PvD(oor) play then this is a really good suggestion.
- Wed Dec 31, 2025 10:27 pm
- Forum: Suggestions & Feedback
- Topic: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
- Replies: 29
- Views: 2901
Re: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
While I appreciate the effort, this still doesn't achieve your stated goals.
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
- Tue Dec 30, 2025 6:30 pm
- Forum: Suggestions & Feedback
- Topic: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
- Replies: 29
- Views: 2901
Re: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
While I appreciate the effort, this still doesn't achieve your stated goals.
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
- Tue Dec 30, 2025 12:06 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 30
- Views: 4174
Re: X-Realm Lockout - Potential Solution
I'm surprised that this hasn't had more love (thanks for those that have commented).
Having to necro your own thread should tell you something.
I'm still not sure exactly what you hope to do with this proposal. Which "xrealm" problem are you trying to solve?
There are multiple distinct ...
- Sat Dec 27, 2025 4:31 am
- Forum: Suggestions & Feedback
- Topic: WE is now dead
- Replies: 57
- Views: 5764
Re: WE is now dead
there are double WHs than WE tbh
Feel free to go look at the stats but both WE and WH populations have surged recently vs their long term (365-day look back) average in the rr60+ bracket.
WE are up from like 7% of total pop to nearly 12%
WH are up from about 7% of total pop to about 11%
That ...
- Thu Dec 18, 2025 1:00 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Blobfest
- Replies: 31
- Views: 10943
Re: [Suggestion] Blobfest
I don't see how this will break up the blob. What I do see is the blob migrating from BO to BO to turn in the resources much like it currently migrates from BO to BO to pick up the renown bonuses now.
Thats the whole point. Not to break the blob but to encourage it to leave the stale old ...
- Wed Dec 17, 2025 7:13 am
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Blobfest
- Replies: 31
- Views: 10943
Re: [Suggestion] Blobfest
I don't see how this will break up the blob. What I do see is the blob migrating from BO to BO to turn in the resources much like it currently migrates from BO to BO to pick up the renown bonuses now.
- Mon Dec 01, 2025 12:34 am
- Forum: Suggestions & Feedback
- Topic: [scenarios] barriers
- Replies: 50
- Views: 12325
Re: [scenarios] barriers
Some strange stuff about "momentum" to justify melee ball meat grinder play ...
What is the point of Serpent's Passage (or any SC)?
The answer is, as always, to get to 500 points before your opponent.
In the case of Serpent's Passage the primary means of doing so is running the part ... or at ...
- Sun Nov 30, 2025 4:12 pm
- Forum: Suggestions & Feedback
- Topic: [scenarios] barriers
- Replies: 50
- Views: 12325
Re: [scenarios] barriers
Ps quitter should be taken out as well as it actually increases the frequency of **** lineups and gives strong sides to high crest earnings. Let scs end by playing the objectives instead of teaching players objectives are secondary
Calling this out in general because it is super important. This ...



