Search found 791 matches
- Thu Apr 23, 2026 5:26 pm
- Forum: Suggestions & Feedback
- Topic: Population Imbalances
- Replies: 11
- Views: 1064
Re: Population Imbalances
Should we re-roll destro for easy gearing? Any suggestions on how to make the RR grind more bearable? Or will this be the case for T2,3,4? I heard some say that the population shifts, but I have not seen it in the week I have been back playing. Again, T1, and multiple (5) characters. Both on EU ...
- Tue Apr 14, 2026 4:21 am
- Forum: General Discussion
- Topic: Current Population by Career?
- Replies: 6
- Views: 1939
Re: Current Population by Career?
One of the community members made this. It feeds off the GraphQL API the devs set up for things like the killboard.
https://maartenson.net/ror_graph.html
I tend to filter off of the Order or Destro careers RR60+ and look at the 30 or 90 day graphs b/c that represents people who are doing more than ...
https://maartenson.net/ror_graph.html
I tend to filter off of the Order or Destro careers RR60+ and look at the 30 or 90 day graphs b/c that represents people who are doing more than ...
- Thu Apr 09, 2026 11:59 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 120
- Views: 22249
Re: Patch Notes 03/04/2026
This lockout/debuff system is fundamentally broken. I logged in to a destro character who was in the warcamp in an inactive zone and never left said warcamp. He received renown from the previous day when fighting.
Swapped over to my Order characters and 90-minute debuff.
Swapped over to my Order characters and 90-minute debuff.
- Sat Apr 04, 2026 4:52 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 120
- Views: 22249
Re: Patch Notes 03/04/2026
- Lockout now gives you a debuff with a 90 minute timer (from your last renown gain) that blocks XP, Influence, Renown, Contribution and any rolls/drops of crests in the RvR lakes.
I think this is clear but want to make sure with a not infrequent situation I run into with my own play style ...
- Fri Apr 03, 2026 4:19 pm
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 120
- Views: 22249
Re: Patch Notes 03/04/2026
- Lockout now gives you a debuff with a 90 minute timer (from your last renown gain) that blocks XP, Influence, Renown, Contribution and any rolls/drops of crests in the RvR lakes.
I think this is clear but want to make sure with a not infrequent situation I run into with my own play style ...
- Wed Apr 01, 2026 12:08 am
- Forum: General Discussion
- Topic: I have a DREAM
- Replies: 15
- Views: 2850
Re: I have a DREAM
To be honest, it is a real shame what has happened to RvR since city sieges were no longer tied to the campaign, and, more broadly, since the campaign itself lost its meaning altogether.
In fact, last night in Caledor, according to the SoR, there were somewhere between 100 and 199 players per ...
- Wed Mar 25, 2026 2:42 am
- Forum: General Discussion
- Topic: What Is Your Goal in RvR?
- Replies: 31
- Views: 7994
Re: What Is Your Goal in RvR?
I suspect if you put in an option for "getting crests" it would actually have the most votes instead of the one for kills.
- Tue Mar 17, 2026 4:58 pm
- Forum: Suggestions & Feedback
- Topic: Dps Tanks are too fragile
- Replies: 7
- Views: 1553
Re: Dps Tanks are too fragile
You never slot Focused Offense (and complain about it). That is the point of it and nobody does it except those looking for a YOLO experience.
Also SM is the "dps" tank you are looking for based on your play style suggestions and even then it still isn't an actual DPS and never will be. Knight ...
Also SM is the "dps" tank you are looking for based on your play style suggestions and even then it still isn't an actual DPS and never will be. Knight ...
- Thu Mar 05, 2026 1:26 am
- Forum: Suggestions & Feedback
- Topic: Split PvP Rewards into Mode-Specific Tokens to Reduce “Blob vs Blob” and Revive Variety
- Replies: 16
- Views: 5854
Re: Split PvP Rewards into Mode-Specific Tokens to Reduce “Blob vs Blob” and Revive Variety
There is a lot of rose-colored glasses stuff going on with this proposal but let me address the campaign progression one specifically.
Extra suggestion: Make city sieges trigger from campaign progress again
If city sieges didn’t happen at pre-set hours and instead triggered when a realm ...
Extra suggestion: Make city sieges trigger from campaign progress again
If city sieges didn’t happen at pre-set hours and instead triggered when a realm ...
- Tue Mar 03, 2026 6:05 pm
- Forum: Suggestions & Feedback
- Topic: Blobby blobby blobby
- Replies: 18
- Views: 3982
Re: Blobby blobby blobby
Also, the proposal would, as written increase blobbing. Knowing exactly where the main enemy force concentrations are will make the strong warbands go there to hunt renown. The PUGs and other random adds follow the main warbands to get what they can get.
If you want further evidence of this new ...
If you want further evidence of this new ...



