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by Genisaurus
Fri Sep 14, 2018 3:46 pm
Forum: General Discussion
Topic: ROR DIARY : RESTRUCTURATION.
Replies: 124
Views: 12280

Re: ROR DIARY : RESTRUCTURATION.

I don't have a dog in this fight. I have friends in this fight, but I don't have anything to gain from it - I have declined invitations to return to RoR before these events, and I have declined invitations to work for Apoc before these events. I do not actively play either. I hope that, as much as I...
by Genisaurus
Fri Aug 10, 2018 8:57 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

Am on a melee class now. dot + detaunt doesnt cancel auto attack. Is this something intended? Also applies to range classes, you will auto attack anyone youve dot'd + detaunted. Does anyone realize detaunting a player that has a dot on them still triggers Auto attack? Is this suppose to be working ...
by Genisaurus
Thu Aug 09, 2018 8:29 pm
Forum: Pending Review
Topic: Morals redesign idea
Replies: 75
Views: 10934

Re: Morals redesign idea

The problem with this is that it plays into the gear issue aswell. With a dot portion you essentially just boost the dps output of the side that allready have better dps output from gear and rr (and certainly better cordination and dps rotations aswell) allready, aswell as giving the side that have...
by Genisaurus
Tue Aug 07, 2018 4:30 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

I think its the opposite: stealth breaks from being attacked directly, rather than on dot ticks or aoe. How could you be attacked directly while you're in stealth, if not with aoe? :?: Stealth isn't guaranteed invisibility, other people have a chance to see you that IIRC is based on the difference ...
by Genisaurus
Mon Aug 06, 2018 11:29 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

I read this entire thread. It has been asked here multiple times, and asked by others in other threads multiple times. And at this point, not sufficiently addressed(imo). From the perspective of the DPS what is an “acceptable” rate of disrupt? Even a 10% chance will give you strings of disrupts on ...
by Genisaurus
Mon Aug 06, 2018 7:34 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

Now, ruthless brutality towards one another aside - what do you guys want to do? Remove True Strike and revert to the formula RoR used during my time, or work with the present situation? While Disrupt from Willpower is certainly high, is it desirable that healers have such significant resistance to...
by Genisaurus
Mon Aug 06, 2018 7:10 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

Following what Geni said, perhaps the stat defensive formula should be altered. This would have the effect of making everyone in the game squishier, as the defensive formula applies to all stats (i.e. our parry chance and our dodge chances all go down significantly as well) but perhaps its worth it...
by Genisaurus
Mon Aug 06, 2018 6:44 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

Aza posted the current avoidance code in another thread: #region Parry, Dodge, Disrupt //Parry/Dodge/Disrupt chance from tooltip double secondaryDefense = (((defensiveStat) * 100) / ((target.EffectiveLevel * 7.5 + 50) * 7.5)); //Contestion based on offensive stat. This gets added to make it harder t...
by Genisaurus
Mon Aug 06, 2018 4:52 pm
Forum: Changelogs
Topic: Server Patch notes 04/08/2018
Replies: 95
Views: 9451

Re: Server Patch notes 04/08/2018

Does anyone realize detaunting a player that has a dot on them still triggers Auto attack? Is this suppose to be working this way? Go dot someone, detaunt them, stand by them. You will still auto attack. Go detaunt someone, without any dots, you will not auto attack them. Broken? intended? It's pro...
by Genisaurus
Mon Aug 06, 2018 4:39 pm
Forum: Changelogs
Topic: Server hotfix notes 06/08/2018
Replies: 129
Views: 11188

Re: Server hotfix notes 06/08/2018

Right. So let's consider something else. You mentioned that other classes can slot tactics to get past Disrupt. If the ability to do the same were present on magical damage classes in general, would this be a solution? The other idea I heard was making both Willpower and Intelligence benefit Disrup...