Search found 128 matches

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by Landgoat
Sun Mar 24, 2019 1:02 am
Forum: Changelogs
Topic: Patch Notes 23/03/2019
Replies: 545
Views: 130886

Re: Patch Notes 23/03/2019

Dear ror how to fix:
1. revert the 2H guard nerf
2. make a statement about what you were trying to achieve with the change to 2H guard
3. repeat steps above when there is a 'bad' change
4. community feedback is key
5. give t'ree hit back to SnB BO
by Landgoat
Tue Feb 05, 2019 11:28 pm
Forum: General Discussion
Topic: Returning
Replies: 10
Views: 2894

Re: Returning

ALL BOW
by Landgoat
Fri Jan 04, 2019 9:32 pm
Forum: Dark Elves
Topic: New WE in game need some tips
Replies: 6
Views: 2270

Re: New WE in game need some tips

Pick your fights well in PvP, and if you wanna stay alive longer make friends with a tank who knows what guard is and also a healer who can kite and knows what detaunt is.
by Landgoat
Tue Oct 16, 2018 10:31 pm
Forum: Addons
Topic: [ADDON] RoR State of Realm v1.2.4 UPDATED!
Replies: 288
Views: 221763

Re: [ADDON] RoR State of Realm v1.0.6 UPDATED!

Been using this add-on for a while now, thanks for the good work :)

now if only there was a nice, flush friendslist addon...
by Landgoat
Fri Jun 08, 2018 9:42 pm
Forum: Suggestions & Feedback
Topic: What would it take: organized warband
Replies: 90
Views: 20114

Re: What would it take: organized warband

I think a good way to make the community strive to build organized 24man WBs is to make a 24v24 scenario(...) That's a great idea but is it possible? The 24v24 SC is definitely a stretch given the population, but a fun idea. Me and a friend discussed it for a shortwhile, and came to the conclusion ...
by Landgoat
Fri Jun 08, 2018 5:59 pm
Forum: Suggestions & Feedback
Topic: What would it take: organized warband
Replies: 90
Views: 20114

Re: What would it take: organized warband

I think a good way to make the community strive to build organized 24man WBs is to make a 24v24 scenario, or something similar to that of a city siege (closed 24v24 fights). My personal pick would be a slightly longer (time length) Gromril Crossing since the map landscape has a good dynamic and size...
by Landgoat
Sat Jun 02, 2018 9:11 pm
Forum: Pending Review
Topic: [RP] Grimnir's Fury
Replies: 60
Views: 15140

Re: [RP] Grimnir's Fury [Close Date June 15]

I don't agree with the proposal changes.

I agree basically with what roadkillrobin, glorian and footpatrol posts said. It has good utility for wipes, I don't see any issue with Grimnir's Fury as is, certainly don't like the idea of reworking the ability completely from what is was naturally.
by Landgoat
Sun May 27, 2018 3:11 am
Forum: Changelogs
Topic: Patch Notes 26/5/2018
Replies: 33
Views: 12211

Re: Patch Notes 26/5/2018

Thanks for the fixes Norkalli <3
by Landgoat
Mon Apr 16, 2018 9:44 pm
Forum: Events
Topic: Fusion Sports League - 6v6 Tournament [2nd June]
Replies: 144
Views: 40646

Re: Fusion Sports League - 6v6 Nights

Hey. Just wanted to say super cool event. I didn't plan for it so i could only watch, but was still awesome. I flew to CW right away to spectate and was shocked at the number or spectators watching from aside, seeing as much action as they could, and cheering on fellow players from both sides. The t...
by Landgoat
Fri Apr 13, 2018 3:13 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 442942

Re: Sildur's Enhanced graphics - Working Lightmaps!

This looks awesome but i'm having trouble getting it to work :/ https://i.imgur.com/COAOdSq.jpg It looks like i have reshade 2 still installed, but i don't know how to uninstall/remove it. I followed this method : viewtopic.php?f=20&t=13&start=410#p291886 Any help would be greatly appreciate...