Search found 7 matches

>
by markoko
Fri May 20, 2016 6:48 am
Forum: Development
Topic: [FEEDBACK] On The Times Involved in Keep Sieges
Replies: 139
Views: 36640

Re: [FEEDBACK] On The Times Involved in Keep Sieges

Two days ago in T3 (yes, there is life in T3!), we took Talabecland keep without Ram (Ram doesnt work on this keep). There was a hard assault from order with oil on us, replacing the oil over and over after the 3min countdown. At first, everyone in front of the door (lets say 10 people) died. Then, ...
by markoko
Thu May 19, 2016 6:34 am
Forum: Development
Topic: Is it possible to extract the Banner Logos?
Replies: 11
Views: 5415

Re: Is it possible to extract the Banner Logos?

Hey,

even by opening the file, it will not give you the resolution to print it. Texture files are 256/256px 72dpi, or if you're lucky 512/512, which anyway is not enough for print.

But I'll see if I can find it.
by markoko
Thu May 19, 2016 6:32 am
Forum: Development
Topic: Charmesh to OBJ
Replies: 54
Views: 30054

Re: Charmesh to OBJ

thanks for your answer.
How do you know? What's the solution...? There should be a solution... there is always a solution! :)
by markoko
Wed May 18, 2016 7:24 pm
Forum: Development
Topic: Charmesh to OBJ
Replies: 54
Views: 30054

Re: Charmesh to OBJ

okey guys, we must keep this thread alive! I'm also keen to update visual stuff of the game. I asked on another forum how to open .myp file, and work on .dds files. It works! I can open textures into photoshop and rework then. The thing is: when I save my .dds file from photoshop with Nvidia plugin,...
by markoko
Fri May 13, 2016 9:05 am
Forum: Development
Topic: Future Plans - Cosmetic Gear
Replies: 515
Views: 217926

Re: Future Plans - Cosmetic Gear

you made my day Nid, thank's for your reply. I'll check this out and see what can be done.
Merci beaucoup :)
by markoko
Fri May 13, 2016 8:17 am
Forum: Development
Topic: Future Plans - Cosmetic Gear
Replies: 515
Views: 217926

Re: Future Plans - Cosmetic Gear

mdillard wrote:Those armor sets were made in a Jr high school computer graphics class weren't they...
this is why I would love to open the art.myp file and rework some textures... But I don't know how to unzip it, and rezip it.
by markoko
Wed May 11, 2016 10:11 am
Forum: Development
Topic: Future Plans - Cosmetic Gear
Replies: 515
Views: 217926

Re: Future Plans - Cosmetic Gear

By the way, how can we open .myp files? I would like to try to re-work some texture for my own (I guess it should work?)

thanks