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Hotfixes 5.11.2017
[Abilities]
Natherul
- Auras from Chosen and KotBS are now removed on bolster and debolster as they could get stuck in a bolstered state, which is too powerful for a lower level.
Torquemadra
- Lined up the correct tooltip values for Bullet and Kiss procs for WH/WE
[Public Quests]
Secrets
- Public Quests will now add you back to a public quest if you are removed from them for any reason (ie; end of Public Quest, leaving the public quest and returning, etc)
- Public Quest decay has now been implemented. 15 minutes of no contribution will result in your contribution being reset.
-Active public quests that are sent on zoning will now show the active, not total amounts of players at a specific public quest.
[General]
Secrets
-Fixed an issue where White Lion pets were having too much of a stat when overrides were used.
-Fixed the killswitch for White Lion pet overrides.
-The .getstats command can be used on your own pet now.
-Inspecting a player will now send relevant info about the set that an item in the inspect window may contain.
-Skills that scale off of Toughness or Wounds will now use reduced crit chance as crit chance (only applies to WL's leonine frenzy)
- Patch Notes -
[General]
Natherul
- Added backend to enable some additional VFX casting
- Added backend to modify buff duration on certain casts
- Server will now discard any GM tickets made from reporting the medallion or PQ mail as spam
Cegee
- Grouped players that die will now only continue to gain xp/inf/rr from the kills of their comrades for 2 minutes. After 2 minutes the dead player's gains will cease.
- If you are more than 8 levels higher than the mobs you're farming you will no longer receive xp. Pick on something your own size.
- Fixed the accidental nerfing of xp gains while in a group. My bad, you guys.
- Champs and heroes are exhausted of being farmed and have asked that their xp rewards be reduced.
[Careers]
Natherul
- Updated the ab changelist in accordance to Torques changes
Torquemadra
Added VFX to -
Monstrous Rending
Black Horror
Wings of Heaven
Surge of Insanity
Daemonic Scream
Bad Gas
Barbed Wire
Knight/Chosen Auras
None Shall Pass
Increased size of Squigbeast
Renown Ability Changes
Disabled Resolute Defence and Cleansing Wind
Class Changes
Fire Clown
Tactic - Flashfire - Set this effect can now only happen once every 6 seconds.
Witch Elf
Ability - Sacrificial Stab now grants the Blessing Shriek of Death for 10s, this Blessing increases the players Auto Attack speed by 10% per resource point spent.
Ability - Sacrificial Stab now casts the Ailment Hindering Cut upon the hit target, this Ailment snares the player affected by it by 3% per resource point spent.
Witch Hunter
Ability - Dragon Gun now knocks down the primary target for 3s
White Lion Rework
Lion Pet
AOE splash damage no longer lands on Lions, AOEs can be anchored off them and they will take damage from an AOE if they are the primary target but they wont melt from splash any more so they will be more survivable UNLESS attacked directly where they will be weaker unless significant investment is place into the Guardian tree.
Pet Wounds, Toughness, Weaponskill, Strength and Initiative are being reduced. Values and modifiers will be monitored and adjusted as time goes.
Reverted for now - You can build these stats back into the Lion pet with points in the various trees, the more points you have in the appropriate trees the more stats your Lion gains. The higher points in the tree give more to your Lion pet than the lower points do so investment brings benefits past the abilities in them.