Patch Notes 09/03/2022

Latest Patch Adjustments

Twitch Drops

- Twitch Drops will be extended and will now end on Tuesday 15 March at noon, Altdorf time. This is mainly to compensate the disruptive issues that we've been facing. The rewards of the extended day will be the same as the ones handed out on Day 2.

- The Twitch Drops token renewal has been fixed from our side and your RoR-Twitch accounts should be linked again with no issues. Twitch has changed their API and we had to do some adjustments after their newest Drops version.

- You could now safely claim your Twitch Drops and send them to your in-game characters. We've also worked on a new mailing system that will solely take care of Twitch Drops in future events, this mailing system will protect your rewards from disappearing during server restarts.

- Day 4 of Twitch Drops gold box reward cannot be opened at the moment. It is expected to be available on Sunday morning.

LotD Accessories' Stats

We've prepared a bulk of tweaks and adjustments to LotD accessories' stats for next week's patch. That being said, the vendors have been temporarily disabled but will be back next week.

Pyramid of Settra

We've made some changes to the amount of game-points that each activity gives in the new scenario:
- Killing enemy players will now give 5 pts/kill instead of 4
- Capturing a flag will now give 10 pts instantly, instead of 20
- The speed of capturing flags changed

Gear ToK Prerequisites

We're working on a system that will tolerate different gear mixtures as prerequisite for higher gear tiers, instead of strictly requiring complete sets. These mixtures of gears need to respect the minimum required tier though.

For example, 2 pieces of annihilator mixed with 3 pieces of mercenary would still unlock conqueror/dominator.

It is important to understand why higher tier gears are locked in a way that the game requires you to unlock lower gear tiers:
- Avoids the need to save every crest for the endgame gear by requiring you to buy gear along the way as a way of gear progression
- Allows the team to have basically same rewards for same content at all levels. Instead of complicated systems with lower rewards at certain RR thresholds like we had before

--- The below envelops the original patch notes, before March 12 ---

Twitch Drops

Twitch Drops are now active

Twitch Drops will be active from Wednesday noon till Monday noon, Altdorf time.
Make sure to check the updated Twitch Drops guide in order to be ready to watch, claim and equip your rewards.

The list of Twitch Drops rewards and their respective requirements has been shared by the team here.

- Viewers seeking to claim the rewards should visit the RoR-Twitch accounts page.
- New streamers who would like to host the drops should contact the Community Management team.

Necropolis of Zandri

The first part of the Land of the Dead is here, an open RvR focused remake of the Necropolis of Zandri. Each realm battles both the other realm to plunder the treasures from this place, but at the same time also against the Tomb King defenders.

Some new rewards have been added, but more Land of the Dead specific rewards will also be added later. The Necropolis of Zandri also gives increased War Crests drops from kills and rewards War Crests at the conclusion of the expedition to the players contributing.

The time slot for the expedition of Zandri will now be randomized between the following slots (Altdorf time):

- Fri 21:00
- Sat 18:00
- Sat 21:00
- Sun 00:00
- Sun 03:00
- Sun 18:00
- Sun 20:00

Weekend Warfront: Raiders of the Lost Pyramid

Treasure hunters have long been drawn to Nehekhara and the grand tombs of ancient kings. The promise of plunder has led many to risk their life in the Land of the Dead, only to add their bones to the ever growing army of the Tomb Kings. Enter the Tomb of Settra and battle with other adventurers over control of the vestibule of the pyramid.

This weekend Raiders of the Lost Pyramid will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the new Pyramid of Settra scenario (more info on that below), and extra rewards from completing the event tasks.

Realm versus Realm

Open World Campaign & City Sieges

City Sieges have been changed to be scheduled every 3 days instead of occurring after two forts have been captured. Each fortress taken gives your realm one campaign point. The realm with more campaign points when the city siege occurs will siege the enemy capital. In the event that both realms have the same number of campaign points the city to be sieged will be determined randomly.

When the city siege occurs you will have 10 minutes to queue up, then all instances will spawn at once at the end of the queue timer.

The exact hour the city siege will happen randomized with a weighted random based on population stats. So while it can occur at any hour of the day there's a higher chance it will occur at times with a higher population online.

One or two forts are always kept in a locked state to enable attackers to reach the enemy city gates. When a new fort is taken the previously locked pairing resets to tier 2 again.

The extra realm lockout when participating in a fortress is removed.

The rewards from Forts now scale with contribution. You can no longer do a minimum amount of contribution and get full reward.

Weekly RvR warfront

A weekly RvR warfront has been added. It has tasks for taking battlefield objectives, killing enemies in open RvR and capturing or defending keeps & forts.

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