Changelog 26/08 (Level 22)
The healing debuff "Deep Wound" is now available in place of "Rampage".
The healing debuff "Deep Wound" is now available in place of "Rampage".
- Talisman making and Scavenging are now available to learn!
Much to our regret, we must inform you that Elven has left the project. He had been our forum moderator since April 2014 when we all started on the old War-Emu forum and he was one of the first members of Return of…
- /stuck has been modified. Entering /stuck once will result in the new handling. Entering /stuck again during the logout period caused by the first /stuck will warp you to Nordland or Norsca as before.
- Abilities which target the group will no longer catastrophically fail if the group is corrupt
Cheating accusations should be PMed to a Game Master and NOT posted on the forum.
- Fixed an issue causing the scenario manager to break completely
- You can now queue for scenarios as a group. Further fixes to the queue system will come over the following days.
The recent patch changed a number of fundamentals, including some of the packet, quest, item and ToK handling.
Fixed an issue in which knockbacks would cause a player to disappear across the map
Github noticed that the skill Sticky Squigz frees one from being stuck in combat, so I've added a command to do a small self-punt, on a 2 minute timer, accomplished by entering &jump into Say chat.
- Removed bias from the scenario queue, which was why Gates of Ekrund (and more recently Reikland Factory) almost always popped.