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NOTE : This Dev Diary, will probably be completed/modified in time depending team members feedback.
Dear all; here we go for a little chaotic dev diary . You will find below all infos i have gathered about the project. Once again, you may find it blurry, but have tried to make it as clear and transparent as possible, according we are not professional team and trying our best to make this project better step by step.
Many things happened these last month, and in both side of this project ( player and RoR team ) we have all experienced demotivation, frustrations, and doubts. No need to remember all of this started on a blank page, without any original sources from the old original server. But look. So many things done in some years, with a so small team.
To begin with, i would like to talk about all issues you can experience ingame (balance, empty bags..., very long RvR campains, yadayada). We are aware 100% of this. If we don't fix it, you must understand thats not because we consider it is intended, or it isn't important. We don't fix it atm cause :
- We probably haven't resources to proceed. OR
- We are working on substition systems and it takes lot of time. OR
- We absolutely don't know how to deal with it atm.
If everything was easy, consider everything would be done and we would share your enjoyment ingame, and not behind the curtain.
Some consider everything should be deployed LIKE on the original server. I don't share this opinion. Mostly because we all have a very specific version of the original server. Personnally, i don't want to see Skavens AS on original, i don't wanna see RR100 gear AS on original, i don't wanna experience empty capital siege AS on origina, and don't wanna talk about LOTDl...
Actually if i should give a stupid value, let consider we have made 20% of the work. Maybe less. RoR is a dual project, in one hand, the private server and in the other a 200% work in progress emulator. Sadly you must keep this in mind permanently cause thats a fact. I don't know any other Private server having this kind of configuration (usually, Emudev and PServer are 2 separate things). Thats a real chalenge for all of us (you included), and once again, our purpose is it do things in the better possible way.
Now, some small notes about the different part of dev. What is planned and what is in progress.
[RoR team]
Time is running out, and team members come in or come out. We will probably proceed to some recruitment after September to complete some dpt of the project. More info will come later.
Wargrimnir - The GM team has finished this phase of recruitment. We're going to get these guys trained up and re-evaluate our needs in the near future. Say hello to your new GM's!
EU Primetime
Miszczu
keblock
sgomberoni - AKA Crotgu in-gameNA Primetime
Penril - Will also resume his post as a Balance Forum Mod
Bacta