01/04 APRIL FOOLS Class Rework & Pending Changes.

Patch Update: As of 02/04/2023. We have changed our minds on all of this and this patch will in fact not be going live.... yet. Your days are numbered dawi.

Before we start with the main portion of this scenario. I would like to announce the opening of Thanquol's Stand: Ratnarök, our Skaven themed scenario!

In this scenario you will compete against your opposing realm to defend your base from waves of Skaven.

If a Skaven makes it past your defences your opposing realm will be granted 1 point. You will need to defend all 5 lanes from exponentially increasing amounts of Skaven in each wave. The first team to get 500 points and thereby the opposing realm having conceed 500 Skaven will win the scenario.

Now, onto the meat.

We have discussed this internally and have decided that it's time to release some upcoming changes that will be coming to classes within Return of Reckoning. As you know we have been working hard on the Ability Rework in the background and are ready to reveal some of our ideas for new balance changes. We do not yet have a release date for these changes but our best guess is around 2 weeks time.

Although we do appreciate your input on the balance changes highlighted in this thread we will not be changing any of these regardless of player feedback as collectively as a team we are confident in our ability to balance the game without your input. But we do thank you for trying.

Please see below the changes:

Swordmaster

Swordmaster will no longer use the 2h sword as their main weapon, but instead will use two swords similar to the current iteration of the Disciple of Khaine.

We felt that Swordmasters just didn't have the flair that the name of the class demanded and thus we have decided to add more swords to it's arsenal to compensate.

White Lion
The White Lion class now has the Loner tactic as a default and will subsequently lose the White Lion as a companion. Instead, the White Lion can now mount it's old companion and a new set of mounted abilities have been added.

The Lion was always negligible so we've given it a purpose bringing the attention back to the main character.

Shadow Warrior

The Shadow Warrior can now stealth during night time (Altdorf Time). Stealth works similar to the current iteration of WH/WE and will drain resources whilst cloaked.

Similar to that of the Swordmaster, we felt the 'Shadow' Warrior really didn't live up to it's name. We've now added a new fun and engaging stealth mechanic to compensate.

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