Introduction video
Latest news
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- Patch Notes 17/01/2025 [Weekend Warfront: Foray of Fate]
Stumbling upon an unusual network of tunnels beneath Praag, a small band of Order finds themselves within the slumbering walls of The Eternal Citadel. Followed by members of Destruction, these two forces clash within Tchar'zanek's throne room... but that is not all that trespasses through this labyrinth of twisted reality.
This weekend Foray of Fate will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Eternal Citadel scenario, and extra rewards from completing the event tasks.
If you complete all tasks you will get the title "Eternal Infiltrator" as order or "Citadel Cerberus" as destruction.
Content
New Tutorial Quests
New Tutorial Quest: Dragonback Pass: Players who reach level 9 will now get a new Tutorial Quest in the mail that guides them towards the new Dragonback Pass Dungeon.
New Tutorial Quest: Warcamp Bonus Damage: Players who reach level 20 will now get a new Tutorial Quest in the mail aimed at teaching them about the bonus damage taken in RvR if pushing too close to an enemy warcamp. This quest can be completed in either High Pass / Talabecland or in Chaos Wastes, to ensure players have a non-active RvR lake to use. This Quest Starter item has also been added to the Records Keeper in both the Altdorf Library and The Lyceum.
New Tutorial Quest: Heralds: Players who reach level 38 will also now get a new Tutorial Quest in the mail. This quest will guide players to both the RvR and Dungeon Weekly Heralds in Altdorf or The Inevitable City, as well as the Companion Keeper. Completing the quest awards three 1-hour 660 Armor Potions.
Dragonback Pass
Added some invisible barriers to prevent players from scaling unintended mountains in the Dungeon. (Intended Mountain Scaling is still encouraged - just watch out for Trolls.)
Chapter 22
New visual improvements, bug fixes, and quality-of-life updates have arrived for almost all Chapter 22 PQs:
- Gorfang Rotgut (Dwarf Ch 22): When a player is given Gork's Gift, they now gain a visible Skull icon over their head to warn the warband that they will die once the 20 second timer expires, if not cleansed.
- Malus Darkblade (High Elf Ch 22): "Impending Corruption", which triggers AOE Puddles at 75% HP, will once again properly display red lights on all those affected before the puddles appear.
- The Ebon Keep (Empire Ch 22): The Exalted adds spawned upstairs in this PQ have had their abilities toned down in damage and their total HP reduced. The destroyable Game Objects which buff the boss have had their HP reduced. Additionally, Yrilesnirin's the Changer's "Surging Flames" interruptable AOE attack is now always visible, and will display as blue and purple flames.
Tanks near the boss will now periodically gain a new "Swap!" granted ability, which will let them reduce their hatred on the boss in order to help a second tank pick up the aggro.
- All the King's Men (Chaos Ch 22): The Reiksguard Inner Circle adds have had their HP slightly reduced. The destroyable Game Objects which buff the boss have had their HP increased slightly to match closer to the Order PQ. Tanks near the boss will now periodically gain a new "Swap!" granted ability, which will let them reduce their hatred on the boss in order to help a second tank pick up the aggro.
- Glittering Citadel (Dark Elf Ch 22): The "Chilled Mark" skill, which triggers AOE puddles at 75% HP, will once again display red lights on all those affected. Additionally, the furthest target from the raid will also properly see a red light now before their puddle drops.
- White Bags in all Chapter 22 PQs have been upgraded to now offer two +24 or equivalent Talismans, instead of one.
Warband Leader Bonus
New Mount Added: The Ragebeast, the new Rhinox mount that originally debuted during this year's Daemon Moon Bleeding event, has been added to the Exotic Mount Vendor in Capital cities. A 7 day version has also been added exclusively for Warband Leaders. For more information on how to acquire Warband Leader Marks to purchase these limited mounts, check out the Wiki page here.
New Titles Added: Five new titles have been added as rewards for Warband Leader's Marks via the Commander Vendor. They are:
- Herder of Cats (10 Marks)
- Cries in the Shower (20 Marks)
- The Infinitely Patient (30 Marks)
- Rising Commander (50 Marks)
- Lord Commander (100 Marks)
These titles can be earned by any race and any faction.
Bastion Stair
New fixes and quality-of-life updates for Bastion Stair have arrived! These are aimed at fixing Skull Lord Var'Ithrok and making his Infectious Rage more visible for players, balancing some bosses, improving AOE visuals and adding a new teleport for players who get the book-of-binding teleport bug in the Middle Wing.
Dungeon Changes:
- Skull Lord Var'Ithrok now properly turns after punting his targets or changing aggro.
- Skull Lord Var'Ithrok will now eventually reset if players remain too far from him.
- Skull Lord Var'Ithrok's Infectious Rage and Khorne's Affliction now announce the affected player in Center-screen messages again.
- Infectious Rage now also appears in your chat window in yellow text to give players another method to see it.
- Infectious Rage now also casts a visible skull icon over the impacted player while active.
- New Teleport: A new mob named "Kaarn's Bloodfiend" has been added in front of Kaarn the Vanquisher's door. Killing this mob will trigger a new teleport skull at the Dungeon's entrance, allowing players to jump right back to this location in case the book of binding bug hits while leaving Kaarn's room.
- Borzhar Rageborn: This boss no longer has taunt immunity when he spikes aggro to a different target. This is intended to happen when his banner is not destroyed, but given the extra damage this boss gained in the re-launch last year, this mechanic has been removed to better balance the fight for tanks. We may reintroduce this in the future.
- Urlf Daemonblessed's Steaming Skulls have had their damage reduced (~10% reduction per skull). The hardest part of this fight still remains the first 30 seconds or so, but this should make it a little more manageable.
- Visual Improvement: Gahlvoth Darkrage's Lightning Puddle AOE will now always display.
- Visual Improvement: Kaarn the Vanquisher's Blood Puddles will now always display. The Bloodletter trash mobs will also no longer cast this visual effect.
- New Extremely Rare Drop: Wing Bosses now have a very small (~1%) chance to drop a 90-Day version of the new Broken/Captured Ragebeast Mount. Skull Lord's chance to drop this is doubled. If a lucky party hits this jackpot, two mounts will drop instead of just one.
Items
- All Renown Potion descriptions now clarify that their timers will continue when a player is logged out.
- Fixed many armor icons
Misc
- Two Praag fences, one north of Martyr's Square and one near the Manor BO, into which players would frequently get punted and stuck, have had a wall knocked down so the fight can properly continue.
Combat and Careers
General Changes and Fixes
- Fixed an issue where melee power/ranged power was contributing to strikethrough on auto attacks (not on abilities).
- All item procs that proc 'On Hit' have been reworked to function properly.
- All item procs that proc 'On Heal' have been reworked to function properly.
- All item procs that proc 'On Being Hit' (and other similar effects) have been reworked to function properly.
Some more information:
With the ability rework, all the item procs were reverted to how Mythic designed them, which in many cases didn't make a lot of sense. For example, simple damage procs such as Concussion had one global internal cooldown (ICD), which meant they could only be triggered on one target if you do an AoE attack. But they were even worse, because instead of getting a 5% chance on every target, you only got a 5% chance on one target. This was the case for many procs, but has now been fixed for all of them.
- The following "On Hit" procs now have an internal cooldown (of 250 ms) per target hit:
- The following "On Hit" procs now have one global internal cooldown (of 250 ms):Spoiler:- The following "On Heal" procs now have an internal cooldown (of 250 ms) per target hit:Spoiler:
- The following "On Heal" procs now have one global internal cooldown (of 250 ms):Spoiler:
- The following "On Being Hit" type procs now have an internal cooldown (of 250 ms) per target hit:Spoiler:
- The following "On Being Hit" type procs now have one global internal cooldown (of 250 ms):Spoiler:
- Boost I, II, III, IV, and VI now match the same proc chance as Boost V, which is 10%.Spoiler:
Bug Fixes
- Phosphorous Shells now requires line of sight to the target location.
Bug Fixes
- Blade Enchantsments now function as toggled abilities, same as Black Orc War Bellows.
Bug Fixes
- Baited Trap no longer stacks with other abilities and potions.
Bug Fixes
- Tzeentch's Firestorm now requires line of sight to the target location.
Realm versus Realm
Bags
- Zone Lock bags should now always be properly awarded in Tier 2 and Tier 3 RvR Zones.
Siege
- Siege machines now once more properly cannot be pulled from the person who spawned it. The person who spawned the siege can tow it from whomever at any point.
- Siege fire button should now light up again once the usage cooldown is over (no need to keep dropping and re-selecting oil to pour each time.)
- Trying to repair a siege in the siege UI should now properly tell the player that its not working.
Keep
- Enabled the banker keep upgrade for claimed keeps (These always go to your bank in IC/Altdorf).
- Enabled the vault keeper upgrade for claimed keeps.
- Enabled the option to upgrade static guards in keeps to champion.
- Added support to remove keep upgrades purchased.
- Enabled the healer ritualist keep upgrade. These NPCs will stand in the first floor of inner and spam AOE healing once engaged.
- Enabled the lifetap ritualist keep upgrade, These NPCs will stand in lord room and spam AOE lifetap once engaged.
- Fixed an issue where posterns were unbarred when they should not be for attackers.
Fortresses
- Fortress doors and posterns can no longer be used while rooted (matching the behavior of keeps)
City Sieges
- Players will now properly be teleported back to their spawn at the start of Stage 2.
Interface
Warband
- Promoting someone to assistant should no longer send a message to the leader that they have been promoted to assistant, but should now correctly send to the promoted player.
- The distance shown in open groups should be more realistic now. (keep in mind that anything not in your region will display as 5 minutes).
Guild
- Guild rewards tab (in your Guild window) now only lists rewards that actually exist. (Removed some of Mythic's old rewards that were either not working or never added.)
- Event starting soon announcements should no longer announce 30 minutes after the start time, only before.
State of Realm
- Fortress Doors are now fixed in the State of Realm add-on and should no longer display as 0%.
Friendlist
- If a player has set hidden it will be respected now on login so you will always be shows as offline on other players friendlists.
- If a friend switches zone it should update on your friendlist assuming they are not hidden.
- Changed friend list limit to 100 to not cause issues for client.
- Added 100 limit on ignorelist.
Bug Fixes
Abilities
[22994] - Guilty Soul shouldn't be defendable.
[23101] - Leonine Frenzy also removes and gives immunity to knockdown effects.
[23139] - Oathstone Tooltip fix.
[23211] - Phantom's Blade Wounds buff no longer stacks.
[23233] - Wear Em Down now works with Reckless Blow.
[23350] - Tastes Like Chicken now only allows instant summon of the first next squig.
[23387] - KABOOM! now requires player to be grounded to use.
[23494] - Multiple abilities now excluded from Close Quarters and Expert Skirmisher.
[23531] - Stubborn as Stone no longer increases Oath Friend's attack speed.
[23616] - Vaul's Tempering ranged fixed.
[23635] - Horned Squig and Summon Squig now removes Farty Squig.
[23701] - Vicious Strikes can now proc on multiple targets with one AoE attack.
[23759] - Warband requirement removed from tooltip for Don' Feel Nuthin and Shield of Saphery.
[23780] - Updated tooltip Vindication to reflect it does not affect damage procs.
[23788] - Choking Smoke no longer removes Flashfire proc.
[23804] - Blurring Shock no longer procs Blessing of Heaven.
[23817] - Block chance from Shield Rush no longer stacks with other sources.
[23763] - Tooltip errors in Tzeentch's Reflection.
[23861] - Vaul's Tempering ability indicator on perfect balance fixed.
[23653] - WH: Burn, Heretic! requires melee range instead of pistol range.
[23813] - All Dissolving Mist attacks (Both Magus and PvE versions) now continue to hit properly after 10 seconds.
[23812] - Abilities that apply damage to an enemy while they are moving will now correctly check if a PvE Mob is moving or not.
City
[23384] - The Petition to the Emperor ability is now properly removed from players at the end of the champion phase.
[23800] - The champion phase will now correctly end at 10 minutes remaining.
Crafting
[23851] - Harvesting with full bags has been made more resilient against seed loss.
[23854] - Fixed an issue where swapping talisman containers mid-session could result in a lower power talisman.
Dungeons
[23806] - Sigmar's Crypts: Necromancer Malcidious' Spirits now properly spawn with the impacted player's names.
[23811] - Lockouts will now correctly be removed if you were logged in at the time that they expired.
[23839] - Bilerot Burrows: the innards phase for the Bile Lord should now work again.
[23441] - Sigmar's Crypts: Killing the Twins should now always grant quest credit.
Fortresses
[23673] - Fortress lords will now reset when pulled outside main.
General
[23403] - A player should not get stuck in a phantom zone of not being able to be invited to a group/warband.
[22696] - Fixed "ror_PacketHandling got an error" messages and non-functional SoR in non-English locales.
[23623] - Items with an expiration can no longer be deposited into the guild vault.
[23705] - Fixed interaction cooldowns not applying to BO portals and many other interactable objects throughout the world.
Guilds
[23612] - Fixed Guild Standards being removed from players if their guild had claimed a keep in the same zone.
Items
[23651] - Dragonback Sledge has a 1H skin despite being 2H.
[23655] - Dragonback Crusher unable to equip.
[23751] - Bright Wizard mistakenly assigned to Warrior Priest career.
[23754] - Mecharius Solar Orange Dye has old icon.
Live Events
[23796] - Keg End: Frowny Frowson and other NPCs should no longer move or attack enemies.
NPCs
[23776] - Gotrek PvE Herald inaccessible due to statue.
[23815] - Cannot be attacked by PvE enemies.
Pets
[21823] - Taking fall damage will no longer cause pets to act erratically.
[22016] - Using heel will no longer cause the pet's position to desync if the pet entered combat before heel completed.
[22595] - Pets will properly lose track of stealthed players if the pet's owner cannot see them.
[23539] - Fixed an issue that prevented pets from properly engaging enemy players.
Public Quests (PQ)
[23664] - Altar of Bloodbane (Norsca): Standing stones are now attackable again.
[23709] - Gudrim's Veterans Arrer Boys don't attack back when damaged.
[23692] - "Temple of the Damned": Adjusted the PQ Area.
[23703] - Beer Barrel Bash: NPCs move once again.
[23691] - Monument of Narialle: Game object is once again destroyable.
[23654] - Altdorf: Daemons of the Night PQ area increased in size.
[23674] - Empire wagon objectives in public quests are now attackable again.
[23720] - Blind Justice PQ in Eataine has faster respawns for Champions.
[23723] - Thanalorn Forest PQ: updated the objective description.
[23656] - Raven Champion NPC Aggro state adjusted.
[23749] - Scarecrows can now be destroyed again.
[23755] - Sealed Tower PQ Boss can now be killed again.
[23753] - Raider Lobethys can now be killed again.
[23761] - Chapter 4 PQ Fields of Woe: Additional Wagons have been spawned.
[23752] - Chapter 22 now grants all bags properly.
[23852] - Chapter 20 Burnbeard's Oath: Tents are now attackable.
[23859] - Meuselbach Farm: Wagons are now attackable.
[23721] - Making Grudges for Stunties: Fixed the text on Stage III of this PQ.
[23650] - Reiksguard Training Ground: Fixed siege tank to properly take damage.
Quests
[23668] - Hearts and Minds: NPCs are now interactable.
[23605] - Map Marker has been updated.
[23724] - Down in Hochnar: Temporarily removed Armor tali to ensure quest completes.
[23860] - Who Lost the Lost Boyz? reward properly stacks again.
[23774] - Home Invasion: Mobs made hostile.
RvR
[23747] - VP should not jump directly to previous zone's value in new zone.
[23820] - Probable fix for keep lords dying too fast.
[19433] - Rams and other siege equipment will more reliably move through Skaven Tunnels.
[22684] - Supplies can no longer be carried through a war report or other teleport.
[23659] - Planted guild banners can now be captured even if they appear neutral.
[23744] - Supplies are no longer instantly removed if you leave the RvR lake.
[23784] - You can no longer generate morale by attacking keep or fortress doors.
[23830] - Fixed an issue that could allow players to enter an active fort without a reservation.
Scenarios
[23838] - Phoenix Gate Guard added to the destro spawn. - Fri Jan 17, 2025 8:46 am View the latest post
- Patch Notes 17/01/2025
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- Patch Notes 20/12/2024 Live Event: Keg End
The wheel of the seasons has turned, ushering out the sun’s last warmth with bitter blasts of northern winds. As snow creeps down to block mountain passes and lock the Warhammer world in the icy talons of winter, the citizens of the Old World raise their mugs high; the time of Keg End is at hand. In an epic celebration fraught with boasting, toasting, and epic fireworks, the Dwarfs clear out their stores of ales, beers and other intoxicating beverages in order to bring luck in the New Year and make way for a stock of better, stronger brews. But the dwarfs are not alone in their celebrations as ogres and giants once again invade the lands of the Old World, and the greenskins are always finding ways to ruin dwarfen festivities.
The Holidays are upon us and, as such, Keg End returns to WAR! This year Keg End returns to the dwarfen holds of Karaz-a-Karak and Karak Eight Peaks, though the latter is in need of some housekeeping. Travel there and speak to Josef Bugman or Wurrzag Ud Ura Zahubu to begin your Keg End experience.
Keg End will start on December 20th at 12:00 Altdorf time and last until January 3rd 12:00 Altdorf time.
Rewards
- Basic reward: [Party Keg], 21 day duration item that gives a 5 minute renown and XP boost for party
- Advanced reward: [Keg Tapper], 60 day event slot item
- Elite reward: Exclusive Cloak Appearance [Ranger's Cloak] Preview here
Keg End live event rewards can be claimed at Borgrim Mugslammer in the Tavern District of Karaz-a-Karak, or Gaggmagit Slopreek in Da Great Green Hall of Karak Eight Peaks. Both are next to the normal heralds, Josef Bugman and Wurrzag Ud Ura Zahubu.
- Completing all tasks: Exclusive Title – The Master of Revels
- Completing the 'Saving Keg End' Quest - [Dwarf Keg-Handler] (Order), [Goblin Bar-Back] (Destruction)
Defeating Giants in RvR lakes: [Battle Brew Backpack] and Fireworks
Defeating players in PvP: [Keg End Present] with random gifts, including three rare fireworks!
Golden Stein: Find and drink from the Golden Stein in RvR lakes for a 6 hour +25% renown, XP and influence boost.
A limited-time Keg End quest 'Keg End Special' has been hidden somewhere in the world. This quest is a branching quest, where taking one path in the quest line will block you from taking others. The rewards differ based on the path you choose, so choose wisely. In additional to the 'Keg End Special', three other hidden quests are available during this live event, their location is only revealed to the worthy.
Live Event Shoppe & Dyes
This Keg End visit two new vendors in Karaz-a-Karak or Karak Eight Peaks, near the Live Event heralds Borgrim Mugslammer and Gaggmagit Slopreek respectively, to see what limited-time curiosities await you.
It wouldn't be a new live event without some new themed dyes. 22 live event dyes related to the stony dwarfs and their Kev End festivities are available only during Keg End. Two of these dyes (Pure Silver and Pure Mithril) are unique in that they replace the specular dyes of your gear (for gear that uses specular dyes); these may only appear if your graphics settings are high enough. Please note that these dyes are only available for purchase during this Live Event.
Dye previews are available here towards the bottom, but please be aware that the colors may apply differently on different base armor colors. We recommend to use an addon such as Pocket Palette to see how this dye will look on your armor. These colors were drawn largely from Citadel Paints and Games Workshop publications. We hope to continue to introduce new dyes based on inspiration from the source material in the Live Events to come.
Live Event Achievement Unlocks
Starting with Daemon Moon Bleeding, we have begun the process of (re)implementing Tome of Knowledge Achievement unlocks for live events for those of you who are true completionists. Please note that as these achievements have just been added this year you will want to re-equip any pocket items that granted titles associated with Keg End in order to get the achievement. We are aware that the Destruction unlocks show '???' on two of the titles and are looking into a fix for this - however if you to go the titles section and hover over the titles it will tell you which unlock grants the title. Live event titles will go under the 'Exclusive' section (because they are not available all year). - Fri Dec 20, 2024 5:22 pm View the latest post
- Patch Notes 20/12/2024
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- Patch Notes 28/11/2024 Highlights
New Tier 1 Story Dungeon: Dragonback Pass
A brand new Tier 1 Dungeon has been permanently added to the game! Dragonback Pass is a new dungeon for players Level 9-11, and features three new bosses that are each aimed at teaching new players key game mechanics, both for PvE and also the game's PvP modes. The Dungeon is aimed at teaching new tanks how to Guard and Guard-swap, healers how to Resurrect and Cleanse allies, DPS how to swap targets, and more.
This Dungeon is also unique in that it's our first dungeon to feature new voice acting, characters that guide players as they progress, and a more immersive story-driven setting!
The entrance to this Dungeon (for both factions) can be found in Ekrund at approximately 53k / 21k on the map. More information on the Dungeon can be found here on the RoR Wiki.
Dragonback Pass was built largely from scratch by the RoR team over the last few months. This new Dungeon would not have been possible without countless hours and late nights from a great many testers, talented community voice-over contributors, and staff members, and we thank them all for bringing it to life!
Dragonback Pass opens its gates to all players on November 29th, 2024.
Live Event: Saga
As the long days of summer draw to an end, the dwarfs return to their holds to circle around warm fires and tell stories of the glorious past. Much as the warmth of summer fades, so too has the glory of Karaz Ankor. With each passing year more names are added to the list of heroes recounted on the feast of Saga.
Saga is a somber feast day to remember fallen holds and heroes of Karaz Ankor. In doing so, old grudges are recalled, and hopefully old grudges are stricken from The Book. Join your realm in avenging past wrongs, and slaying those who grudge your people so greatly.
Saga will start on November 29th at 12:00 Altdorf time and last until December 9th 12:00 Altdorf time.
Rewards
- Basic reward: Grudgesettler's Ink - An ingredient required to craft your Personal Book of Grudges.
- Advanced reward: the Bitter Brew which rewards Order players with the title "Grimnir's Own", and Destruction players with the title "Oathrender" ; or a Potion of Acclaim
- Elite reward: Gareksson's Brutebashin' Ring for Order players, or a Stunty Noggin for Destruction players[/list]
Players can claim their rewards at the live event heralds, Rorgrim Grudgesettler in the High King's Hold of Karaz-a-Karak, or Grodruk Beardtaker in the Hall of the Gorkiest and Morkiest in Karak Eight Peaks. High King Thorgrim Grudgebearer is carefully taking note of who has avenged some old grudges, while Grumlok eagerly listens to which of his gits are da bestest at makin' da stunties madder dan a pig in a tar pit.
Players can also find weapons of the fallen to earn titles during this live event. Order players can find a Notched Choppa from Greenskin players, and earn the title "The Doom Seeker". Destruction players can find a Broken Axe from Dwarf players, and earn the title "Stuntie Stompa". There are also four other titles to be earned during this event, but what they are and how to find them is for you to discover!
The Grudgemaker and Vengeance-Driven Buffs
Saga is all about killing those who wronged you, and not letting yourself get knocked down and turned into a grudge entry for next year. With this in mind, two buffs are active during the Saga live event!
Grudgemaker is a new limited-time buff that is obtained by killing players in RvR and going on a killing-streak. The player who deals the death blow gains a stack of Grudgemaker for themselves and their party. This buff will increase your renown gain, making each successive kill worth more renown for you and your party! Renown gain increases start at 1% and can reach 25% based on seven brackets. But be careful, because the higher your Grudgemaker buff goes, the more you are worth to your enemies if they kill you! If you are killed, your entire Grudgemaker stack is removed and you have to start your kill-streak all over again.
Vengeance-Driven is a new limited-time buff for those who fell in battle, but got back up with a bit of grit in their teeth! Players who are killed earn the Vengeance-Driven buff, which will increase their stats. Vengeance-Driven will increase your base stats (strength, willpower, toughness, initiative, weapon skill, ballistics skill, intelligence, but not wounds) from 2% up to a maximum of 25% across eight brackets. Every time you die in RvR, you gain a stack of Vengeance-Driven, and every time you or your party kill a player you lose a stack.
Grudgemaker and Vengeance-Driven only apply within RvR, so get into the lakes and don't stop fighting until the enemy lie dead!
Personal Book of Grudges
During Saga players can create their Personal Book of Grudges by gathering the necessary materials for this item. The Grudgesettler's Quill can be obtained via your race's specific questline. The Grudgesettler's Ink is the basic live event reward. The Grudgesettler's Parchment is obtainable by repeatable quests that match your playstyle. Once a player has acquired the necessary ingredients for their book, they can purchase a pocket item that increases their damage done by 2%to the enemy race which has grieved them the most. These pocket items will decay after 60 days, so settle your grudges quickly!
Fortress Victor's Tale
Did you hear of the glorious defense of Stonewatch, or the fall of Fell Landing? Well listen up beardling, because I've got a tale to share with you!
During Saga players who successfully participate in a fortress siege - offense or defense - will be rewarded with the Fortress Victor's Tale. This buff will increase their Influence gain by 10% for 3 hours, and will give them a granted ability to share this tale up to two times with two allies who were not able to partake in the fortress-festivities, but dutifully cheered their realm on. We will be gauging feedback on this buff to see if we will introduce it as a permanent feature.
Dyes
Twenty-one new limited-time dyes have been added, all themed around the colors of the fallen holds of Karaz Ankor. These dyes are available only during this live event, for those who wish to expand their colorful horizons.
Dye previews are available here, but please be aware that the colors may apply differently on different base armor colors. We recommend to use an addon such as Pocket Palette to see how this dye will look on your armor. *Please note previous Pocket Palette updater is on hiatus, so if anyone would like to take over these duties please contact the team.
Saga Drops: Grudgefest
Celebrate the Saga Live Event with Twitch Drops
Get ready to celebrate the Saga Live Event with Saga Drops: Grudgefest, running daily from 10:00 AM UTC on 11/28/2024 to 9:59 AM UTC on 12/2/2024! Earn epic rewards by watching Return of Reckoning Twitch streams.
How It Works
Event Timing: Each day runs from 10:00 AM UTC to 9:59 AM UTC the next day.
Drops Schedule: Earn 3-4 unique rewards per day by watching participating Twitch streams.
Viewing Times: Unlock rewards with cumulative viewing time each day:
- Day 1 & Day 2: 3 Drops (30 min, 60 min, 90 min)
- Day 3 & Day 4: 4 Drops (30 min, 60 min, 120 min, 180 min)
Who Can Stream: Open to all Return of Reckoning streamers! Abuse of the system (e.g., AFK streams) may result in restricting access to a whitelist of approved streamers.
Daily Rewards Schedule
Day 1 (11/28 - 11/29):
- Small Gold Bag (30 minutes)
- 20 War Crests (60 minutes)
- Potion of Acclaim (90 minutes)
Day 2 (11/29 - 11/30):
- Small Gold Bag (30 minutes)
- 20 War Crests (60 minutes)
- Potion of Acclaim (90 minutes)
Day 3 (11/30 - 12/1):
- Potion of Acclaim (30 minutes)
- Medium Gold Bag (60 minutes)
- Time RoR Aegis (120 minutes)
- 100 War Crests (180 minutes)
Day 4 (12/1 - 12/2):
- Potion of Acclaim (30 minutes)
- 100 War Crests (60 minutes)
- Exotic Mount Token (120 minutes)
- Stalwart Soulstone (180 minutes)
Important Links
- Twitch Drops Information
- Link Your Twitch Account
- Twitch Drops FAQs
Don't miss out on these exclusive rewards! Be sure to tune in, link your Twitch account, and start earning your drops during this exciting Saga Drops: Grudgefest campaign. See you in the streams, and may your grudges be legendary!
Realm versus Realm
Campaign
- Reward calculations for Zone Locks and keeps have been updated. Instead of being a hidden value, the zone now has a % value displayed in the victory points UI element. This bar is filled by killing players in the zone and is based on the last hour, as well as historical population. This means it should now be relatively the same difficulty for high and low population times to gain max rewards. (Previously, lower population times had a much harder time earning max rewards.) The reward is then also divided by your contribution (which remains the only "hidden" value).
The value of a zone is (with max contribution and filled victory points bar):
80 000 XP
20 000 Renown
4000 Influence
60 crests.
If you lose a zone, the reward is halved. These values were the theoretical max prior to any change.
Keep
- Guild Keep claims are now lost when a keep lord dies.
- A Keep's Inner Doors should now properly repair before the outer doors.
- The minimum number of kills needed to trigger a defense tick has been removed, as have Bags for successful defenses. Instead, players will now get a flat amount of war crests awarded directly to them after fully repairing a keep's doors.
- Reward calculations for both a keep take and defense have been changed. (See details in Campaign above.) The new value for a keep (assuming full victory points and max contribution):
30 000 XP
10 000 Renown
1200 Influence
20 Crests
These values were the theoretical max prior to any change (not counting any bags from defense). Additionally, it is now possible to earn War Crests when first capturing a keep.
Combat and Careers
General Changes and Fixes
The following abilities no longer require the caster to be within range for the buff to remain active:
- Mork's Buffer
- Prismatic Shield
- Flames of Rhuin
- Flame Shield
- Frozen Touch
- Daemonic Chill
- Mark of Daemonic Fury
- Mark of the Spell Destroyer
- Mark of the Vortex
Note that other abilities, such as the Runepriest's Oath Runes never had this requirement in the first place.
General Changes
- Mind Killer ability now has two seperate ability IDs: One with heal debuff (3372), and one without heal debuff (32024).
Content
Dwarf & Greenskin Heraldry Shields
Ironbreakers and Black Orcs can finally join the ranks of their other tank friends in acquiring cosmetic shields to show where their true loyalties lie! The Dwarfen and Greenskin Heraldry Shields are new permanent additions to RoR, proudly introduced during Saga.
More information can be found here on the RoR wiki page. Tutorial quests to introduce these shields have also been added for Ironbreakers and Black Orcs who reach Rank 12. Our immense thanks to our artists for their dedication to RoR!
Items
- Cleanse potions from past events now share cooldown with absorb pots.
Tier 3 Armor Rework
With the introduction of the Holdfast armor set, Tier 3 Armor sets have been updated. Devastator, Duelist, Mayhem, and Stalker sets have been rebalanced and equalized to remove any statistical outliers in stat distribution. The Stalker set has also been upgraded to a 5-piece set, so players who want to get their Stalker helm can search for the new quests Bloody Brides in High Elf chapter 13, or Feline Fury in Dark Elf chapter 13.
Dye Icons
One of our artists has created a batch of new icons for dyes, giving us many more options to help give dyes a better color palette. All the dye icons have been updated and now are distinct from other consumable potions.
Public Quests
Karaz-a-Karak and Karak Eight Peaks
This Saga we are happy to introduce new permanent public quests in Karaz-a-Karak and Karak Eight Peaks. Three public quests exist on the main level of the cities, and two in the sub-levels. Order players can participate in these public quests in the Karaz-a-Karak Forge, Feast Hall, Steadfast Inn, Engineer Guild, and Cannon Foundry - the latter two in the Middle Deeps. Destruction players can find their public quests in the Temple of Gork, Da Stunty Diggin' Pit, Da Great Bashin' Pit, Da 'Ungry Troll, and the Squig Nursery - the latter two in Da Deeps.
These public quests are spiritual successors to the public quests of Altdorf and the Inevitable city, rewarding players with a new rank 29 armor set - the Holdfast set - and weapons and accessories of equal level. The Holdfast set does require the tome unlock for having completed the City-Watch set.
Player Memorial
A tombstone has been added for Ardz/Aedaeras in the Praag graveyard.
Dungeons
Bastion Stair
Lord Slaurith's Blood Pulse mechanic should now always be visible to players, even those with the lowest graphics settings.
Gunbad
New Quality of Life Portal: After Killing Blaz' Da Tamin Masta, a Portal will appear at the Dungeon's entrance chamber as you begin the Middle Wing. Players who disconnect or crash can now save time and return to their parties quickly by using this teleport.
Bug Fixes
RvR
- [23549] - Guards at the portal to IC from The Maw don't aggro
- [23411] - The safe timer for keep should not tick down if held by opposing realm.
- [23379] - Stealthing while carrying supplies will now destroy the supplies.
- [23536] - Lady Alentrieal in fell landing should be able to take damage once more
PvE
- [23554],[23486] - PQ in Nordland unable to progress; tents won’t burn
- [23556] - Eaten Away quest bugged
- [23555] - PQ Blighted Farm in Troll Country is bugged
- [23551] - Timber! quest: Stuck fighting a Griffon NPC
- [21857] - Shrine of Tzeentch issues
- [23518] - PQ boss does not attack PC in Public Quest: Grave Diggers (Stage 3, Troll Country)
- [23522] - Cannot complete “An Old Flame” quest in the Cleansing an Empire epic questline
- [23608] - Mission - unkillable mob
- [16795] - Duplicate hostile champion has been de-spawned
- [15967] - Players can now set their bind location to Bilerot Burrow or Sigmars Crypts
Items
- [21299] - Typo on all mask descriptions
- [23289] - "Horn of the Vale Wolf" item summons a bugged pet
- [22932] - Vampiric Bloodwine
Scenario
- [23025] - Starter area Destro spawn issue in Reikland Hills
- Fixed leaderboard match recording in Ranked.
- Fixed loading of flag and NPCs in ranked.
- Fixed rejoining after a crash in ranked SC instances.
Classes
- [23562] - [Blackguard] - Crimson Death ability tooltip issue
- [23561] - [KOTBS] - Sun's Blessing tactic tooltip bug
- [23552] - [SHAMAN/SQUIG] - "Run Away!" tooltip should clarify stacking rule exception for movement speed
- [23188] - [ENGINEER] - Proximity Alarm tooltip confusion and typos
- [23508] - Crushing Advance now applies the buff irrespective of hitting an enemy or not.
- [23408] - Witch Elf Kisses and Witch Hunter's Bullets tooltips now reflect the behaviour of the ability.
- [22567], [22433] - Champion's Challenge should now respect all root immunities.
- [23455] - Rune of Battle should no longer be usable on rams.
- [21811] - Dark Protector / Oath Friend now only give Hatred / Grudge if you are within 160 feet of your Dark Protector / Oath Friend.
- [21590] - Infernal Wave now mentions its cooldown restriction in tooltip.
- [23513] - Extended Battle now increases duration of Rune of Cleaving.
- [23195] - DoK / WP Ress now show "Only Usable on Dead Players" on tooltip.
- [23566] - Protection of the Ancestors now correctly displays it is usable on any allied target.
- [23564] - Tooltips on Arcing Swing, Overpowering Swing and Encourage Confession clarified.
- [23567] - Tooltips on Focused Mind and Unleash The Winds clarified.
- [21615], [22559], [23581] - Siphoned Energy now shows the speed buff on player.
- [23050] - Flame's Kiss tooltip now says "virtually undefendable" as it just gives 100% strikethrough.
- [23045] - Mork's Buffer and Prismatic Shield no longer require the caster to remain within 100 ft to function.
- [22090] - Restraining Shot and Tzeentch's Holding now properly give Immovable.
- [23611], [23610] - The following tactics now have an ICD per target instead of global: Blessing of Grungni, Blessing of Chaos, Bolstering Boon, Biting Blade, and Exhaustive Strikes.
- [23335] - Gork Sez Stop now correctly disappears if you stand still until the last damage tick.
- [23415] - Rain of Fire and Pit of Shades now correctly show they are 9s channels. Tooltip of Rain of Fire now specifies it deals Elemental damage. - Thu Nov 28, 2024 11:08 am View the latest post
- Patch Notes 28/11/2024
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- Patch Notes 05/11/2024 Highlights
Weekend Warfront: Isha's Sorrow
The once tranquil grounds of the Temple of Isha are soaked in the blood of WAR. Once again the armies of Malekith have amassed upon the Lost Temple of Isha. In years long past two brothers, Tyrion and Teclis, forced their enemies from the temple. Tyrion it was who slew Poisonblade, the Witch King's champion, while Teclis accomplished a feat matched by no hero then or since.
The Lost Temple of Isha scenario is open again for characters of all levels! Should the forces of Destruction complete all of their tasks and successfully desecrate the Temple of Isha they will be awarded with the title of "Sorrowmonger" while those amongst the armies of Order who manage to successfully defend the temple and complete their tasks will find themselves dubbed as "Isha's Champion".
This weekend Isha's Sorrow will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Lost Temple of Isha scenario, and extra rewards and titles from completing the event tasks.
Realm versus Realm
Warband Leader Bonus
With this patch, we're introducing the new Warband Leader Bonus, which keeps track of players who lead active Warbands and gives the most active players a new currency called Leader's Marks when the week finishes.
Leader's Marks can then be exchanged for Cosmetic Mounts, Renown Potions, and various other bonuses or cosmetic perks in both Altdorf and The Inevitable City.
As a bonus for their efforts to create environments for new players, players who lead Public Warbands will earn points at double the normal rate.
For full details on the specifics of the new Warband Leader Bonus system, and how to earn points, check out this page on the RoR Wiki.
Keep
- Keep doors should not self repair from flags.
Content
New Tutorial Mail Quest
A new tutorial quest has been added for players who reach Character Rank 40, which will guide them to the new Commander Vendors. This quest will arrive in the mail shortly after a player reaches this rank.
Tier 1 Rare Mobs
- The Lucky Gobbo for Destruction and the Rare Sprite for Order were granting their XP Boosting items to the first players that found them, but then greedily hoarding their items after respawning later. After considerable violence, we have convinced both to now properly drop the XP Boosting scrolls as intended.
Tome of Knowledge
These were fixed in the Daemon Moon Bleeding patch, but better posted later than never...
The Bastion Stair bestiary tome unlocks were implemented. These include:
- Flesh Hound : Sins of the Flesh
- Flesh Hound : Hunters of Blood
- Daemon Prince: Such are the Gifts of Chaos
- Beastmen, Gor : Lair of the Brute
- Tuskgor : Not Trying to Hide
Bug Fixes
[23404] - [PvE] Bosses now properly re-apply Terror to the party after a reset.
[23475] - [Hunter's Vale] The Eagles no longer explode themselves when spawning after the Puzzle.
[23478] - [Karak Eight Peaks] Doors in KAK should not be attackable.
[23394] - [RvR] Oil should not remain if placed and zone gets locked and then opened once more.
[23432] - [RvR] Keeps should once again be able to attain ranks after a defense.
[23393] - [RvR] Keeps should once again be possible to repair fully.
[23443] - [RvR] Keep upgrade of door should now also heal for the added hp and if downgrading keep doors they should not go over 100% anymore.
[23330] - [RvR] Supplies should no longer be allowed to be carried outside of RvR lakes.
[23487] - [Fortress] Fell landing lord should now be visible once more.
[23503] - [Scenario] Fixed problem where people would get a black screen when loading into a scenario after crash - Tue Nov 05, 2024 9:09 am View the latest post
- Patch Notes 05/11/2024
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- Patch Notes 23/10/2024 Highlights
Live Event: Daemon Moon Bleeding
Every year, as the fog covers the land and the autumn nights herald the chill of winter, the Daemon Moon rises. For scholars, the Daemon Moon is a dangerous time of year when the threat of a daemonic incursion is greatest. For the common-folk it is a time of revelry and chaos, all in the spirit of the times. Needless to say, the scholars are right to fear what is to come, for during the time of the Daemon Moon, daemonic forces are unleashed upon the mortal realm to play with the lives of the living as they please. This year scholars have noted a disturbing blood-red hue on the Daemon Moon, an ill omen of Kkorne's power. Khorne has used brute force to shove his way to the forefront of the Chaos forces. This year, the Daemon Moon does not rise, it bleeds.
This is a time of year when the veil between the Realm of Chaos and the world is dangerously thin, though foolish naïve folk do not always heed the warnings of their leaders, be they pious priests, zealous witch hunters, or wizard lords. The common folk have been been swept up in the dark festivities. They hide behind their masks teasing friend and foe alike, not knowing that lesser daemons corrupt the mind behind the mask. Humans across the Old World, from the bustling streets of Altdorf in the Empire, to the twisted alleys of the Inevitable City in the Chaos Wastes, toy with powers they do not understand. If Khorne is to be held at bay, you and your allies must work together to withstand the Daemon Moon Bleeding.
The Daemon Moon Decaying will start on October 25th at 12:00 Altdorf time and last until November 4th 12:00 Altdorf time.
Rewards
The Daemon Moon Bleedingis a new take on an existing live event for Return of Reckoning, which will be added to our annual rotation of live events. Our artists have made a new mask, three new capes for this live event, a new manticore variant, two new magus disc variants, and a juggernaut variant for Order - all in the Khorne theme. Additionally, our artists have made a new map icon and zone map for Bastion Stairs, which we updated seeing as how this is a Khorne-themed event.
Our thanks to our artistic contributors for their continued dedication to RoR.
Basic reward: Bleached Skull, or Ivory Skull, or Dark Skull, or Crimson Skull - trophies in the Blood God's style.
Advanced reward: the Fiendfang item from live which buffs renown and experience; or the Kulian Raider's Longcloak, Kulian Raider's Shortcloak, or Flesh Hound's Flayed Hide - three new capes. Preview here
Elite reward: Manticore Binding Collar - an item to trade in for a mount (decay timers based on renown bracket). Mounts can be Previewed here, and magus discs Preview here (mount galleries may have a delay in being updated).
The Heart of Rage - let the rage consume you - is available from the Daemonic Gifts of Khorne public quest.
Daemon Moon Masks: There are a total of eleven Daemon Moon masks, they can be acquired through a variety of ways (3 via quest, 2 via PQ, 2 via random 'box' roll, and 4 from player drops) Preview here Masks decay into permanent versions without their buffs.
Goreslake the Bloodthirster ORvR PQ
Rage ripples across the Chaos Wastes as Goreslake the Bloodthirster emerges from the Realm of Chaos to harvest your skulls. Join your realm in battling Goreslake the Bloodthirster in the Chaos Wastes, while you hold back the opposing realm. This PQ will include a handful of rewards exclusive to the PQ, such as the new Mask of the Unmuzzled.
Daemonic Gifts of Khorne PQ
Resurrected from the days of live, the Daemonic Gifts of Khorne public quest has been reconstructed. This very hard public quest takes place in the Chaos Wastes and pits players against Khorne's daemonic forces. This PQ will include a handful of rewards exclusive to the PQ, such as the Heart of Rage and the Bloodletter Mask.
Live Event Shoppe
A Suspicious Masked Peddler has set up shop in the Altdorf Slums, and secluded room near the Apex of the Inevitable City. This vendor will gladly accept your gold and daemon fingers while the Daemon Moon is up, but please be aware that once the Daemon Moon bleeds itself dry, he too will fade from your life. Here players can buy unique dyes, or a bit of Pan de Monium.
Pan de Monium
What are Daemon Moon celebrations without a bit of Pan de Monium? This Estalian bread is specially baked during the Daemon Moon, with bakers leaving small gifts, or tricks, for their unwitting customers. Pan de Monium can be acquired either by completing the Imp Games quest, or purchasing it from the Suspicious Masked Peddler. Pan de Monium contains over two dozen possible rewards, ranging from potions and talismen, to dyes and masks, or perhaps even a precious aegis for the lucky few. What does Pan de Monium have in store for you?
Dyes
Seven dyes per major Chaos god, for a total of twenty eight new dyes, are available during Daemon Moon Bleeding. As the Daemon Moon Bleeding is Khorne-themed, Khorne themed dyes sell for gold, while dyes associated with other gods require a small additional sacrifice. These dyes are available only during this live event, for those who wish to expand their colorful horizons.
Dye previews are available here, but please be aware that the colors may apply differently on different base armor colors. We recommend to use an addon such as Pocket Palette to see how this dye will look on your armor. These colors were drawn largely from Citadel Paints, with a handful custom colors drawn from Warhammer Online's assets (such as Bastion Stair.) We hope to continue to introduce new dyes based on inspiration from the source material in the Live Events to come.
Realm versus Realm
General
- AAO now refreshes on a 5 minute history.
- Apathy now refreshes on a 30 minute history.
Historically, the AAO and Apathy systems would both pull from active players per side over the last 15 minutes, but this often led to situations where players joining scenarios or leaving zones would continue to impact this, giving numbers for both sides that were inaccurate.
With this change, AAO now refreshes faster, meaning that if one side is notably outnumbered, they'll be able to gain the bonuses from this three times quicker than before. We've also extended the amount of time it takes for Apathy to appear, meaning that it takes longer to weaponize one realm abandoning a map or keep in order to trigger the Apathy reductions. In short: Bonuses appear faster, debuffs appear slower.
Keep
- Divine Altar keep upgrade buff now also grants 20% Ballistic skill.
- Fixed possible unintended behavior with keep self repairing.
- Fixed possible problem with postern bypass without using skill.
Combat and Careers
Strikethrough stat changes
Strikethrough is now limited to 50% of the defender’s defenses, calculated after buffs and debuffs.
Example
(1) Attacker has a total of 25% Parry Strikethrough and the defender has 30% Parry. The Parry Strikethrough is limited to half of the defender’s Parry, thus to 15%.
(2) Attacker has a total of 25% Parry Strikethrough and the defender has 30% Parry, but is buffed by 10% to 40% total. The Parry Strikethrough is limited to half of the defender’s Parry, thus to 20%.
Reasoning
The rebalancing of Weapon Skill and Initiative in a recent update significantly reduced the Parry chance of many classes, especially MDPS. The team still believes that a strong offensive stat such as Weapon Skill should not also give such a strong defense in the form of Parry. At the same time, however, MDPS should have access to some minimal Parry.
With the large amount of strikethrough available, the Parry that could be obtained was often completely negated. By limiting the strikethrough, investments in Parry and other defenses will always retain at least half their value. This also helps with the viability of speccing to Deft Defender for non-Healers.
This change in strikethrough has the most impact when the defender has fewer defenses. Against Tanks with a lot of Parry or Healers with a lot of Disrupt, strikethrough remains as strong as it is now. Of course, we will monitor the performance of the classes most affected by these changes.
Balance Changes
- Tuffer N Nails - Moved to Path of Da Boss and reworked to: Blessing. 30AP. 5 ft range. Instant. 10s CD. Needs da’ Gud Plan!. Leads to da’ Best Plan!! (No longer requires shield). - You slam into your enemy, dealing 150+1.5 * DB+1.5 * WD (unchanged) damage and increasing your defensive targets parry by 10% for 20s.
- No Choppin Me - No longer affects Savin Me Hide. Now makes Tuffer N Nails additionally affect all group members within 30 ft of your defensive target.
- Savin Me Hide - Moved to Path of Da Toughest. Now requires shield. Best Plan. No AP cost. Deals 75+0.86 * DB+1.5 * WD damage to all targets within 25 ft and increases your Toughness by 120 for 20 seconds. Group members within 100 feet will take only 80% incoming magic damage for the next 5 seconds.
The rework of Tuffer ‘n Nails gives Destruction access to a 10% parry buff, increasing the parry capabilities of MDPS who lost a significant amount of parry with the changes to Weapon Skill and Initiative. Savin Me Hide is changed to become easier to use reactivity in situations against ranged DPS with no longer requiring a nearby target to provide the buff to your group. A shield requirement is added, as we feel like Shield tanks should be the counter versus ranged damage.
Balance Changes
- Coordination - Blessing. Shield Rush and Sunder will now increase your chance to parry by 20% for 20s.
The Knight of the Blazing Sun is the only tank without a source of extra parry in their two-handed kit. This change gives all Knights access to a 20% parry buff by slotting Coordination.
General
Chapter 22 Public Quest Updates
- White Bags should now always grant a box that contains a single maximum tier Talisman. The Liniment boxes were sometimes overwriting this option, and have been removed from the bags to ensure the Talis appear.
- The Slayer Keep's Stage III has had the Runic Wards updated so that all 3 properly display on the PQ Tracker. (Previously, only the middle would display, but the other two were still required to progress the stage.)
World Building: Altdorf Plays
After almost ten years hiatus, the Actors Troupe has returned to Altdorf! Every even hour GMT (12 PM, 2 PM, etc) on the hour, the Actors Troupe will perform "The Legend of Sigmar" in Altdorf on the stage next to the Auction House. This short play explains the history of Sigmar and the early deeds that led to his alliance with King Kurgan of the Dwarfs.
With new tools and many hours of work, we manually recreated this in-game event using footage from the original servers. These tools also give us the power to create more cinematic in-game events, with characters speaking and interacting with their world and with players. On the world-building and immersion front, this is an exciting step forward, and is only the beginning!
New XP Scrolls
New, rare creatures have appeared along some Tier 1 map roads. Players who find one and are the first to interact with it will acquire a new Apprentice Boon scroll, which boosts XP Gain by 50% for 6 hours. Players who wish to level up their character rank faster can seek these out, but take note: these do not increase your Renown gain.
Order players should keep their eyes out for the Rare Sprite mob, and Destruction players should look for the Lucky Gobbo. Click either link to visit their Wiki pages for more information.
Items
- On the mirror side of XP Scroll boosts, the PvE Instructor's Boon Scrolls, which reduce incoming XP by 75% when not RvR flagged, have had their duration tripled from 1 hour up to 3 hours.
Interface
- You will now see other players sheathe weapons and switch between ranged and melee weapons as they do.
Bug Fixes
[23352] - [Marauder] Gift of Monstrosity / IncomingHeal heals for 0%
[23354] - [Blackguard] Monstrous Ruin description error
[23362] - [Marauder] Crushing Blows is giving a 25% chance not 10% chance
[23370] - [PVE] Griffon Footman casting Terminate in quest Seize the Glory for Destro
[22292] - Fleet Footed Imu doesnt work VS RP slow
[23380] - Hardly Fast quest reward horse is slower than starting horse
[23105] - [Gunbad] Spikespore Brew now properly persists when you log out and back in.
[22958] - [Gunbad] Blaz Da Tamin' Masta will now lose his enraged state if he exits combat.
[22976] - [Bastion Stair] Kaarn the Vanquisher's Silence will now properly grant CC Immunity on players.
[22275] - [Dungeon Weekly] Magus, Sorc, and Bright Wizard players can now choose an Intelligence 7-Day Event Item from the Dungeon Weekly's Advanced Rewards.
[22964] - Tainted Child quest rewards were sometimes granting the wrong buffs. (Fixed previously, noting for records.)
[23318] - Cant remove people on friends list
[23318] - Command Error: InvalidCommand - &lockouts when lockout timer expires
[23377] - Dungeon lockouts persist after expiration without re-logging
[21785] - [WL] Pet randomly despawning, aggroing, disappearing throiugh walls
[21803] - WL - Pet move speed / Speed Training
[21573] - Squig pet bug
[23402] - Terrible Embrace(Mara) + Fetch!(WL) + Chaotic Rift(Magus) + Magnet(Engi) is broken on NPC's
[23201] - Get n smarter
[23390] - Destro can enter Order spawn in Black Crag Keep, guards won't do anything
[23381] - Tactic not giving the correct heal increase percentage (25%)
[23386] - Vendor Pricing Issue
[13936] - Zealot - Storm of Ravens is not function properly
[23380] - Hardly Fast quest reward horse is slower than starting horse - Wed Oct 23, 2024 8:25 am View the latest post
- Patch Notes 23/10/2024